Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-05-01 01:59 UTC · Community Announcements · MiraculousMouse
30 minute fundamental level exercise option now added. This was requested by player The Professor, so thank you for this suggestion and also for player feedback about the new foundational level. It has been a little longer than usual for an update as I was on holiday for 3 weeks in April but back to it now. More updates coming soon. Have a great week :)
2023-03-13 12:24 UTC · Community Announcements · MiraculousMouse
* 20 minute time choice added to the new Foundation Level. + Bug fix for Foundation Level where if core exercises were switched off it in 'Settings' it was glitching out the algorithms in the 10 and 15 minute time bands. Will get working on adding new exercises, plus more player suggested improvements for further updates.
2023-02-27 09:21 UTC · Community Announcements · MiraculousMouse
* A 15 minute exercise time added to the new Foudation Level. There is now a 10 minute and a 15 minute option in the new Foundation Level. A 20 minute option is being built for the next update. Thank you for the valuable feedback letting me know that the new level is welcomed by players. Cheers, Kevin :)
2023-01-31 13:46 UTC · Community Announcements · MiraculousMouse
After many requests from players to bring out a foundation level for absolute beginners or beginner seniors, a 10 minute Foundation Level workout has now been added. This new level has no ground exercises, just purely standing exercises that are beginner friendly. Ideal as a more gentle introduction before tackling Beginner Level. 15 minute and also 20 minute exercise options for Foundation Level are being developed and tested and will come out soon. Also, text in a few of the rest periods will now appear in the scrolling 'tips' reminding players that they can use the spacebar to pause and unp
2022-12-08 07:04 UTC · Community Announcements · MiraculousMouse
Just a quick announcement to say that I am working on a Foundation Level for Boot Camp Fitness. This will take time to implement, test and revise but should be ready to be released as an update in January. Thank you for players' suggestions requesting this introductory absolute beginner level. I really want to support players new to exercising and players who for whatever reason require a more gentler level / introduction to exercising regularly. Player suggestions such as adding modifier exercises, the ability to skip exercises and complete instructions for every exercise outside of gameplay
2022-10-13 04:14 UTC · Community Announcements · MiraculousMouse
New core exercises added: Accordion Crunches Side Crunches Standing Ab Twists Windshield Wipers From helpful feedback from players there have been some requests for a 'Foundation' level. A kind of true beginners level, so I will begin working on this for a near future update. The player 'Professor' has pointed out the need for the configuration to skip exercises and also for modified exercise options. This helps navigate exactly what needs to be added in future development. More added exercises are to come and also the new foundational level. Thank you to players for your support and encourage
2022-08-25 08:30 UTC · Community Announcements · MiraculousMouse
A small bug fix thanks to Jojomo who noticed that the exercise notification sound sometimes didn't sound for the end of exercises during strength exercises. In the end, found a notification bell script that was not enabled in the Squat Hold exercise's code. For example, if WIde Grip Push Ups transitioned into Squat Holds the end of the Wide Grip Push Ups notification sound would not sound. This should be fixed now. A high five to Jojomo for spotting that and letting me know.
2022-08-22 09:13 UTC · Community Announcements · MiraculousMouse
New core exercises added: * Janda Crunch * Hundreds * Dead Bugs * Full Leg Plank March + Jojomo noticed the sound notification for Wide Grip Push Ups wasn't triggering. This didn't happen on testing on my PC, but I will keep testing and will keep an eye out for if this happens and fix this if I encounter it. Maybe it happens when switching to a particular exercise from Wide Grip Push Ups, so I will double check the code for notifications on all exercises over the next few weeks. Thank you for all the encouragement by players to improve this app and also for all the ideas lately for sister apps
2022-06-03 02:03 UTC · Community Announcements · MiraculousMouse
* Reach & Twist added. * Jab (to head level) added. * Double Jab added. * Jab then Front Uppercut added. New exercises added. I will get cracking on adding more exercises and regular updates now that I am back from a holiday break. I have a lot more hours now in my daytime job, after Covid, so have less time than when I was in the lockdowns, but I will aim to get an update out about every 4-6 weeks. I will continue to add to the game/app and improve it. In this phase still adding new exercises. Setting a specific time to work on the game consistently seems to be the key when working a full tim
2022-02-22 07:33 UTC · Community Announcements · MiraculousMouse
* Diet Ideas section scrapped after player feedback. Awards can now be accessed from the main screen. * Developer on holiday till 20th April but will be back with more updates early May. This is a bit of a strange update, as I am subtracting something rather than adding to the game, and here is why: Metsushiro gave me some fantastic feedback in which he pointed out to me that the Diet Ideas section was the one part of the game where disappointment was felt. So I spent about 3 weeks researching nutrition and diet related information and asking physique coaches about how they advise their client
2022-01-27 08:43 UTC · Community Announcements · MiraculousMouse
* 2 new configurations added to toggle on or off viewing calories and time left when exercising. Pingu gave me some very helpful feedback that viewing time left whilst exercising can make working out seem longer for some players. So players can now toggle these on and off in 'Settings' now. Obviously just not viewing the time would not have been enough, as players will be able to get an idea of time left by the amount of calories burnt. So viewing calories burnt can be toggled on or off as Pingu suggested. Calories will still be counted and totalled up, even if viewing them being burnt in real
2022-01-10 02:02 UTC · Community Announcements · MiraculousMouse
* Halo Slams added. * Sprinter Skips added. * Fast Feet added. * Superman Planks added. + Low Round Kicks re-animated. Halo Slams have been added now to give two variations of slams. BloodyWarrior gave me feedback saying that Slams were enjoyable to do, so I added this variation. The Halo Slams variation bring obliques into play more, where as standard Slams are great for lower back strength. Fast Feet and Sprinter Skips will show up if jumping exercises are enabled. Fast Feet is arguably not a jumping exercise, but if someone has turned off jumping exercises not to disturb neighbours below in
2021-12-21 06:52 UTC · Community Announcements · MiraculousMouse
Added 4 new exercises: * Power Skips * Sprinter Steps * Slams * Rotational Chops + fixed a glitch where switching from the Lobby Room to the Metro Room was not functioning properly, plus found and fixed a bug when game testing, on the room selection panel. Power Skips will not show up if a player has jumping exercises turned off in Settings. Really enjoyed doing Slams as great for ab work and a whole body exercise. Power Skips were weird to do at first as this was a new exercise for me, I felt like I was dancing in a Mary Poppins musical at first, but after a while they became familiar and fun
2021-10-22 09:28 UTC · Community Announcements · MiraculousMouse
* Pivot Punches added. * Crouch to Stand added. * Knee Cross Body added. * Standing Oblique Crunches added. * Pulse Squats added. * Compiled in YYC once again for better game speed. + coded in extra checks to combat the glitch that Perry reported, where every blue moon no room would be selected causing the game to flip out and crash. Those Standing Oblique Crunches are really fun to do. More new exercises on the way :)
2021-10-13 23:58 UTC · Community Announcements · MiraculousMouse
Perry kindly let me know about a bug that was happening in the last build. The bug I would guess has been caused by switching compilers, so I have rolled back to using the VM compiler instead of the YYC compiler.
Full appinfo as delivered by Steam PICS, changenumber 34848305. Also at /api/app/1163090/raw.
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