《毕业之后》将在9月30日停止销售
大家好,由于版号、资金等多方面原因,团队人手和精力也比较有限,我们可能短时间内无法对《毕业之后》进行进一步更新维护。在多方考虑下,我们可能会暂时下架游戏,不要让新玩家继续购买了,也打算先关停服务器,最大限度降低成本。等待后续有新机会再重新启动,届时争取能够呈现更好的游戏内容给大家。 已经购买《毕业之后》的玩家,可以联系开发者QQ1337881655进行退款,非常感谢大家一直以来的支持
What’s really going on in those offices in the Far East? Do they really work 210 hours a week, getting paid pennies on the dollar? Find out the answers to these questions and more, unless of course, you fear KANG GE, overlord of the cubicles, in which case you wouldn’t last a minute in Shanghai...
| App ID | 1163140 |
|---|---|
| App type | Game |
| Developer | 机迷工作室 |
| Publisher | Logoi Games |
| Release date | 2023-05-05 00:00 UTC |
| Original release | 2020-10-27 07:00 UTC |
| Release state | released |
| Localized names | english Shanghai Office Simulator schinese 毕业之后 sc_schinese 毕业之后 |
| Store page | store.steampowered.com/app/1163140 |
| Last store refresh | 36 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | 毕业之后.exe | |||
| 1 | 毕业之后.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 11169469 | 2023-05-06 03:38 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1163141 | windows | 529.87 MB | 343.60 MB | 8948027716661726881 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 11169469 | public | 2023-05-06 03:38 UTC | 54 minutes ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
大家好,由于版号、资金等多方面原因,团队人手和精力也比较有限,我们可能短时间内无法对《毕业之后》进行进一步更新维护。在多方考虑下,我们可能会暂时下架游戏,不要让新玩家继续购买了,也打算先关停服务器,最大限度降低成本。等待后续有新机会再重新启动,届时争取能够呈现更好的游戏内容给大家。 已经购买《毕业之后》的玩家,可以联系开发者QQ1337881655进行退款,非常感谢大家一直以来的支持
哈喽,大家好呀!《毕业之后》正式版终于上线啦! 我想在这里跟大家介绍一下《毕业之后》正式版的整体情况。《毕业之后》是一款比较小的游戏,玩法不是非常多,主要是卡牌+少量养成玩法。我们只是在所有元素的应用逻辑和包装上,都是用职场相关的元素进行设计的。因为职场题材比较有社会性,卡牌玩法我们做了一点点创新就是卡组连击,所以喜欢追求深度卡牌体验的朋友可能并不是非常合适。《毕业之后》中的剧情量不是很大,所以这里没有讲一个很大或很丰富的故事。剧情在游戏中的作用主要是渲染氛围和串联玩法的。所以对剧情非常期待的朋友,可能要谨慎考虑一下哦。《毕业之后》的养成元素主要是为了卡牌玩法做辅助的,所以养成部分不是很深,主要是主角的属性(解锁卡牌:健康、智商、情商、悟性、管理)、人际关系(辅助卡牌:父母、朋友、爱人、子女)、性格(卡牌加成效果)。不过我个人觉得《毕业之后》的职场氛围还可以。 《毕业之后》正式版现在仍有一些BUG。为什么在有BUG的情况还要正式上线?因为一款游戏做了这么长时间,一直不“正式版”可能就...怕没有机会“正式版”了。《毕业之后》正式版算是对EA阶段的所有玩家、对我们自己、对发行团队一个交代吧,要表达的就是:现在就是《毕业之后》的正式版了,以后不会有太大的改变了。我们也希望自己能继续向前再走一步。大家发现的各种问题我们会尽力解决,但是这款游戏不会发生天翻地覆的变化了。所以,近期买正式版的
各位股东,大家好。 我们根据大家此前的建议,对《毕业之后》改版后的游戏内容进行了修改,优化了体验,目前版本已经趋于稳定,我们也决定推出游戏的正式版本。 非常感谢各位股东一直以来对我们的支持,我们也会在正式版发售后,根据大家的反馈,继续对游戏进行优化,如果大家对于现有版本还存在体验上的问题,都可以通过股东群943187903来与我们直接交流和反馈。
各位股东大家好,我们《毕业之后》正在参与由蒸汽平台主办的「东方游戏文化周」活动! 在「东方游戏文化周」活动期间,《毕业之后》也将推出限时折扣,限时优惠45%,现在入手仅需19.8元! 本次优惠截止2023年4月XX日XX时 期待与各位股东在「东方游戏文化周」活动中见面 「东方游戏文化周」游戏展活动:https://store.steampowered.com/sale/easterngamesfest
股东们,我们根据大家此前的反馈进一步对游戏内容进行了修改,主要的修改内容如下: 1、 调整了关卡难度 2、 调整了游戏成长节奏 3、 优化剧情文案及体验 4、 修复了一些主要Bug 5、 对部分Steam成就遇到的问题进行了优化 本次更新预计在今晚18点上线,欢迎各位股东在体验后给予我们进一步的反馈,以供我们进行更多优化以及调整。 调查问卷链接: https://wj.qq.com/s2/12021015/76ff/ 也欢迎给位股东随时在群里与我们分享和交流~ 股东群:943187903
股东们大家好,我们目前正在对大家批评的“手游画风”相关内容进行修改,在昨天优化了CD体验后,我们将会在今天的更新后取消“命运之后”货币,在商店提供“时之轮”道具购买,更新预计会在19:30左右上线,届时服务器会断开几分钟,请大家稍作等待。 我们也在最新的公告中给大家写了一封信,更详细地给大家解释了为什么当前版本会出现这些问题,以及下架地这段时间我们在做些什么。 >>给《毕业之后》玩家们的一封信 如果股东们还有更多建议和想法,可以加入我们的股东群943187903来与开发组直接交流。 本次更新主要内容: 1、取消“命运之手”,相应功能均使用“现金”货币 2、商店上架“时之轮”道具 3、修复脑洞大开界面显示异常的问题
亲爱的玩家们,大家好! 我们是《毕业之后》的开发者。首先,能再次在Steam上更新我们的游戏,真的非常非常开心,说开心到热泪盈眶都是含蓄的。 《毕业之后》原名《非一般职场》,是2020年10月在steam上EA的,更新一小段时间后,因为申请版号的原因国区就下架了。老玩家应该还记得,当时大家提的很多问题,不管是数值、BUG、玩法,我们一直都是坚持每日更新的。2023年1月17日,时隔27个月,我们才能又再次在Steam国区更新,让大家看到这款游戏,我们真的很激动! 这27个月,我们是怎样活下来的呢?是的,作为一个研发,游戏不能上架销售,就没有收入,怎样才能活下来,我们所有的精力都在解决这个问题。 既然Steam要等版号,我们就做移动端版本吧。在游戏下架之前,我们非常庆幸的得到了大家的特别好评,所以移动端找到了发行,移动端的发行为我们提供了一笔资金,让我们活了一段时间。这段时间,我们一边在丰富《毕业之后》的玩法内容,一边在做移动端版本。或者说,我们在移动端版本上继续开发《毕业之后》的内容,毕竟拿的是移动端发行的钱,就要做移动端版本。这段时间,《毕业之后》的玩法内容得到了大幅度的填充,也就是大家现在玩到的版本。 收到“版号下来了”的消息是在2022年12月28日,也就是这次活动(2023年1月17日)的两周前。当时非常非常非常开心,这个游戏终于可以再见天日了,因为移动端也在等版号o(╥﹏
亲爱的股东们,《毕业之后》的新版本已经上传,大家可以更新并体验了!本次更新后,游戏的内容基本上就已经接近正式版本了,游戏的体验相较此前的版本会有很大变化,同时游戏也开启了史低折扣,目前仅售19.8元,因此对于还在犹豫下手的新股东们,现在也是很好的购入时机。 但我们也知道,由于进行了一段长时间的封闭研发,因此我们在很多地方做得也不够完善,因此我们也希望能够听到大家的反馈,希望大家能够加入我们的QQ群943187903来与我们反馈和交流。 如果喜欢我们的游戏,也欢迎大家给《毕业之后》留下您的好评! 本次版本的详细更新内容如下: 2023.01.16版本更新内容 1. 游戏从单机游戏模式调整成弱联网游戏模式 2. 优化任务 (1) 优化工作事件剧情内容 (2) 优化工作事件战斗,调整意兽和难度 (3) 新增贯穿多代系的规模事件任务 3. 优化战斗玩法 (1) 新增3种战斗玩法:换卡、共鸣、残局 (2) 增加战斗目标和工作业绩奖励 4. 优化职场技能 (1) 调整30套连击卡效果,新增大量buff (2) 调整亲友助战卡效果,每张助战卡有2-3个兴趣技能 5. 优化卡组 (1) 卡组中配置技能卡、亲友助战卡、性格 (2) 亲友助战卡携带上限与职级有关 (3) 性格携带上限与职级相关 6. 优化升职,人际关系和卡牌数量影响升职 7. 优化日常搬砖玩法流程和表现 8. 新增3种工作领悟玩法:脑
股东们大家好,新版本上线后许多股东都对目前游戏版本中CD部分的体验表达了不满意,我们也快速地针对这部分体验做出了调整,将游戏内的CD已经调至了无感的程度,我们后续也还会从玩法和结构上对这部分的体验进行更新和升级。 如果股东们对新版本还有更多看法和建议,欢迎到我们的股东群943187903来和我们交流讨论,喜欢我们的股东也别忘了给我们留下好评~ 本次更新内容如下: 1、大幅缩短日常搬砖日程执行CD 2、大幅缩短工作领悟刷新等待CD 3、大幅缩短欢乐转盘次数恢复CD 4、加速欢乐转盘,减少等待时间 5、加速兴趣转盘,减少等待时间
Hi there, for all our players using English version, we have a sad news. Due to the lack of production founds, we can't afford the cost of the English localization. Because the story is a key element of our game, and we have plenty of dialogues. As an indie studio, the cost of translation is way too much for us. We are sincerely sorry for the situation.
Dear shareholders, one piece of good news and one piece of bad news~ The good news is that after the decision of the board of directors, we are ready to enter the domestic market! The bad news is that, for this reason, "SOS" may be taken off Steam China for a short period of time. It is expected that there will be a few months or so, and we can't accurately estimate the specific time~ but! Chinese Players who have already bought will not be affected, and the game will continue to update slightly during this period, please be patient! When we return as the king of workers, it will be the day wh
0324 update content Optimization: 1, optimize the skill system, skill card sorting display Bug fixes: 1、Fix the product manager task, the problem of combat stuck 2, fix the and skill card portrait is the same problem Our discord channel:https://discord.gg/SMcsuD2 https://store.steampowered.com/app/1163140/_/
New content. 1, the battle to increase the peep, blind job hand two new intentional beasts Bug fixes. 1、Fix the problem of inheritance industry that can not create the next generation 2、Fix the problem of promotion defense, internal consumption to kill the beast stuck 3、Fix the problem of wrong energy consumption for , , , , skill cards 4、Fix the problem of skill card, the value did not change after upgrading 5、Fix the problem that the OK button can't close the pop-up window when the son runs away from home ending 6、Fix some generation system, the plot NPC name display error problem 7、Fix the
Bug fix: 1. Fix the problem of twin buff, which caused our round to be unable to end 2. Fix the problem that the on-hook state cannot skip the skill card that cannot be released 3. Fix the problem that the father's NPC character skills are triggered in a loop when attacking the beast with the dumpling pot 4. Fixed the problem that the NPC's character skills could not execute the battle after killing the beast 5. Fix the problem of getting fatigue buff and unable to release the summoning card 6. Fix the problem that getting more than 10 cards in the hand would be caused by analogy 7. Fix the hu
Optimized content: 1. Optimize the battle settlement interface, increase the combo description to display the number of combo single cards obtained Bug fix: 1. Fix the problem that the title of some NPCs has not changed for the next generation 2. Fix the problem that the skill card of is described incorrectly in the skill system 3. Fix the problem of inconsistency between the energy consumption and the description of the skill cards of and 4. Fix the problem that the value of the skill card of did not change after the upgrade 5. Fix the problem of and skill card, energy consumption error Remov
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1163140/raw.
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