Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
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2020-11-30 20:47 UTC · Community Announcements · Soul Reaper
Hello, fellow reaper of souls! We just released Soul Reaper version 1.2. This is part of our monthly update. Here's what you can expect: Soulless monsters 1.2 doubles the number of monsters that were previously in the game for a total of 164 monsters. Soulless monsters are variations of the current monsters but with more potential. They have higher stats and have upgraded abilities. They are meant to help you defeat the stronger monsters more easily. They are also meant to bridge the gap in power between the (very strong) Soul Reaper and regular monsters. You can obtain them in two ways: By tr
2020-11-03 21:23 UTC · Community Announcements · Soul Reaper
Hello, fellow reaper of souls! We just released Soul Reaper version 1.1. This is part of our monthly update. Here is the new content you can expect: New Samurai set: allows you to counter enemy attacks New Soul Gear - Eye 4 Eye: allows you to counter enemy attacks New boss fight in the Moon's menu: The Lonely Samurai. Guaranteed soul drop and very high loot drop chance. Beware of his counterattacks! Volume control in the save selection screen And some important bug fixes: African set not displaying the right available actions when not fighting in auto mode. Frogginhood stopping combat when usi
2020-09-30 18:37 UTC · Community Announcements · Soul Reaper
Hello fellow reaper of souls! The day has come! Soul Reaper is now out of Early Access! After 7 months of testing on Early Access and 2 months of beta, Soul Reaper is finally ready to open its vault to fellow reapers of souls! Here's what you can expect from the game at a glance: Zelda-style exploration (top-down 2D view) Pokemon-style monster catching mechanics Diablo-style loot system Final Fantasy-style combat (no random encounters) Path of Exile-style socketing Disgaea-style number crunching Unique 3x3 grid party system As for playtime, here's what you can expect: First playthrough: 20 hou
2020-08-28 21:56 UTC · Community Announcements · Soul Reaper
Hello, fellow reaper of souls! I hope you've been enjoying the beta of version 1.0 so far. I'll keep this announcement short. Today we've released the first patch for Soul Reaper 1.0 Beta. Here are the notes: (most important ones in bold) - No milestones in Reapedia - Can't scroll to all Soul Reaper Stats - Swap Soul filter not working - Vipo's feats don't until in Void until you teleport back - Jeff should be FURRY - Tooltips for soul in arsenal gets cut - Armor stats is OP - Music not resetting when coming back from Moon's menu - Loot smithing throwing errors - Loot icons are too big in loot
2020-08-19 20:43 UTC · Community Announcements · Soul Reaper
Hello, fellow reaper of souls! A few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.com/games/1163660/announcements/detail/4641476065451548787 Here's how you can opt-in for betas on Steam: https://support.steampowered.com/kb_article.php?ref=7021-eiah-8669 Here are the highlights: Added all the 8 endings Monsters in your party don't auto-attack anymore (you can turn this on/off) Enemies don't respawn anymore after using regular teleporters (they still do when using waypoints) New wa
2020-08-17 13:08 UTC · Community Announcements · Soul Reaper
Hey, fellow reaper of souls! I'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam. Here's how it works on Steam: https://partner.steamgames.com/doc/store/application/branches If you missed the 1.0 announcement, here it is: https://steamcommunity.com/games/1163660/announcements/detail/2727444223258059274 Here are the highlights: Added all the 8 endings Monsters in your party don't auto-attack anymore (you can turn this on/off) Enemies don't respawn anymore after using reg
2020-07-28 19:04 UTC · Community Announcements · Soul Reaper
Hello, fellow reaper of souls! The official release is finally around the corner! The Steam Early Access period has given us plenty of feedback to work from and you'll find this official version to be a lot more complete and more bug-free. We're aiming for a September 30th launch date with a playable version available in the "beta" branch as early as August. If you love monster-collection, deep strategy, complex loot/attribute systems, min/maxing your parties, and a solid Metroidvania-style exploration system, you're going to LOVE Soul Reaper! This new version brings everything to the next lev
2020-04-16 17:47 UTC · Community Announcements · Benign Feline Clawer
Salutations, Reapers! It's been about a month since we've last spoken, and this Stabbytabby has been hard at work running around The Vault. I've been researching the lore behind my home, and managed to land a few interviews with the local wildlife… Well, at least with the souls I know that won't try to destroy me. {STEAM_CLAN_IMAGE}/35969534/5af8d659b8bd08a62ff45e7b093099b4e1ce931a.jpgThere's a lot of fascinating people to meet around here! I even stumbled upon some folks in The Void recently… It's a little intimidating to be there! With my cunning cat detective skills, my reconnaissance has p
2020-03-09 21:17 UTC · Community Announcements · Benign Feline Clawer
Hello fellow reapers of souls! Today we’re hitting you up with a surprise patch: 0.1.2p1! For the sake of brevity (we have souls to reap too, you know!), here’s the change log (in order they were fixed no less!): (Potential spoiler alerts below)Fixed the Astronaut artifact set giving a bonus of 1% instead of 100% Reduced the Fire Damage of the Drakey Toothey Created a level 200 version of the Drakey Toothey Fixed bug where the following passive attributes from Souls in loot were 10x higher then they were designed to be: Physical, Fire, Water, Wind, Earth, Poison, Light, and Dark Damage. This a
2020-03-03 02:03 UTC · Community Announcements · Benign Feline Clawer
We're back again, and even sooner than expected! {STEAM_CLAN_IMAGE}/35969534/dcf702067dd996b77a60297a856f10acefad1fbc.jpgPercie has reached new heights with her craft, and can now smith pieces of loot into souls! It takes some serious skill to create life from inanimate objects! The feedback we've been receiving from the community has been tremendously helpful in shaping Soul Reaper's updates, and we can't wait to show you what the newest build includes! Version 0.1.2 has been pushed to the main branch on Steam, so you'll be prompted for an update next time you launch the game! 0.1.2 Changelog
2020-02-18 21:21 UTC · Community Announcements · Benign Feline Clawer
Whew, we have been busy! {STEAM_CLAN_IMAGE}/35969534/c17ebb6ac97b0ebb77c56099823a42896b78fd9e.jpg So busy, in fact, that even the Soul Reaper is putting in work! He now joins the fight in the tutorial sequence, and has been given several new souls to play with! Soul Reaper entered Early Access back on February 4th, and we've been working around the clock to make sure that those sharing their first impressions are heard. We've been receiving feedback through our Steam Community, Discord, Bug Reporting Form, and even playthroughs on YouTube! We've learned a lot about what needs adjusting, and th
2020-02-04 17:08 UTC · Community Announcements · Benign Feline Clawer
Do my eyes deceive me? Is today finally the day?! …IT IS! It's February 4th, and Soul Reaper has launched onto Steam Early Access! {STEAM_CLAN_IMAGE}/35969534/4bc9b4e2be7f045bda938655973138c02599d55d.jpgNo one shatters the Soul Reaper's psyche and gets away with it! Stand strong, and take back what's yours! It's been an absolutely wild ride, and we're unbelievably ecstatic to announce that the game we've been working so hard on is finally available to purchase! Truly, dreams can come true! I'm so happy, I could cry… But I won't! I promised the family we'd be going fishing in the Elysium lakes,
2020-01-24 23:45 UTC · Community Announcements · Benign Feline Clawer
Salutations, Reapers! I hope your ventures are treating you well, and that you've been nabbing some excellent souls along the way! While I, a humble cat with a hook, don't find myself challenging monsters all too often, I do squeal with delight whenever I knock out some Reefraffs. My love for fish is truly undying! (The same cannot be said about my cooking… I just bring them home and my family does the rest.) Anyway! Enough about that; Soul Reaper is under two weeks away from launching onto Steam Early Access! The folks over here at Power Level Studios have been pouring their souls (I've made
2020-01-10 23:59 UTC · Community Announcements · Benign Feline Clawer
Greetings, Reapers! How's everyone doing? It's been a year since the last Dev Blog, and I can't wait to - what? Bad joke? Okay, okay… Seriously, though! I hope you all had a wonderful holiday season! We had a refreshing break ourselves, and now we're roaring to go! Here's to an amazing 2020! What better way to start off the new year than a brand new trailer for Soul Reaper? Yup, that's right! With the Early Access release quickly approaching, we felt it appropriate to release a new video in preparation of the upcoming launch! Check out the action-packed video below to get a good look at what y
2019-12-23 20:55 UTC · Community Announcements · Benign Feline Clawer
Wow, time has been flying by! Power Level Studios has been so busy with version updates that it's now… December 23rd?! Ack, I didn't even get the chance to grab stocking-stuffers for my family! I hope I can find some last-minute loot in The Vault... (That, or maybe catch some fish for dinner. I hear Clownanha's are in season, but I'm not sure I could take one in a fight alone…) Ah, enough of my rambling! We're pleased to announce that Version 0.0.7 of Soul Reaper's Open Beta is now available to download! This is one of our most unique updates yet, as this time, we're introducing a new characte
Full appinfo as delivered by Steam PICS, changenumber 34848330. Also at /api/app/1163660/raw.
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