Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:49 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-03-26 15:19 UTC · Community Announcements · Pumpkin Games
Update to latest version Dim exit indicators if challenge level has been completed Hunters now spawn in over time Fade in lighting as level starts Updated the settings menu plus new checkboxes Added some new accessibility options Indicate when an Archangel is about to spawn in to the level pluse new indicator Archangels use glitches Nerfed Jophiel homing missile damage slightly Some new explosion SFX Modified Hunter progress basrs on HUD to show values more clearly Some slight changes to angel bullet sprites Allow player to auto resume on death Allow player to choose not display angel select m
2021-11-29 18:13 UTC · Community Announcements · Pumpkin Games
Very small update to better position the controls overlay on the tutorial to stop text from appearing offscreen in certain configurations
2021-11-23 15:22 UTC · Community Announcements · Pumpkin Games
Allow gamepad configuration to be cancelled via gamepad New 'Hunters' activated SFX
2021-11-22 12:41 UTC · Community Announcements · Pumpkin Games
UI Refresh Increased text sizes throughout (still some items to address though) Redesign of App Progress, Angel Progress and Credits menus Gameplay Made the Hunters app easier to activate once unlocked Assault and Inferno challenges have 'versions' that get slightly more difficult Show the version info on Challenge App Menus Bugs Time rewind and player secondary glitch SFX now respect volume settings Attempted to fix rare occasions where game music was not respecting volume settings
2021-06-25 14:45 UTC · Community Announcements · Pumpkin Games
Assault app has 2 version: standard / expert (with infected glitches) Inferno app has 2 versions: standard / expert (with renegade golem) Score mulitpliers applied to expert app versions Updated App menus to better show progress / versions completed Updated App Progress menu to better show progress / versions completed App menus to use a new setting to toggle them on/off (so all players can see the new menus) Consistent rules for challenge apps - If a player is hit the challenge is deemed to be failed and the exit opens Collect a set number of coins on Goldrush Crates will no longer spawn coin
2021-05-21 07:30 UTC · Community Announcements · Pumpkin Games
Fixed checkpoint button wrapping on Choose Level screen
2021-05-16 15:22 UTC · Community Announcements · Pumpkin Games
Fixed: Crash bug when boss turret destroyed by cherubs while player is dead Fixed: Arial BOOM bullet moving when game is paused Fixed: Don't drain rage on gamepad if shoot direction not pressed Allow tutorial to be played at any time Do not force new players to play tutorial Better controller hints when playing tutorial Reduced draw call counts to increase performance Camera remains following player when deploying decoy Optional controller vibration Fixed red alert / power down transitions when rewinding time Player become immune as soon as boss is killed Timeout powerup attracted towards play
2021-03-17 15:54 UTC · Community Announcements · Pumpkin Games
Some subtle gameplay tweaks SKULLBOY and SENTINEL shouldn't generate fire trails Reduce SENTINEL recharge value so they regain less health Stop level generator from carving islands Stop PINK THUGS from reflecting bullets when spawning from crates Inversely scale "Dragon Breath" when player fire rate is buffed Skip "Burning Bullets" glitch if player is struggling (low timeouts) or level too high Made GOLEM bullets more subtle to match cherub bullets
2021-03-08 16:46 UTC · Community Announcements · Pumpkin Games
Gameplay Slightly reduce the Turret App bullet speed for levels 1-10 Show Hunter activation timer and progress on 'App Bar' Buffed Hunter enemy score value - base score is 500 and increases by 500 each stage (1-10: 500, 11-20: 1000, etc) Accessibility Added distortion and screen shake slider options in settings. Fixes 'New Glitch' marker was not showing on Main Menu when a new glitch was unlocked
2021-03-04 13:24 UTC · Community Announcements · Pumpkin Games
General * 16 new glitches to unlock * Steam rises from vents / grills * Little blue pod enemies have a short immune phase when spawned from their carrier * Little blue pod enemies drop coins when killed * Show blast area indicator for boom crates * Crates will not spawn stuff if an enemy destroys them by walking into them UI * Toggle in the settings menu to hide App menus when beginning an app level Baiters * Temples can be various sizes * Randomly remove some pillars * Add lava tiles when app is complete * Massive 5x score multiplier to killed baiters when app is complete * Tweeked current ba
2021-02-04 12:42 UTC · Community Announcements · Pumpkin Games
More freedom in shop when navigation (wrap top to bottom, left to right) Only show "Collect" hint on level 2 (not when looping) 'Trojans' should stop firing when affected by ZEN_AURA 'Thugs' should not reflect bullets when affected by ZEN_AURA Blue 'Pod' enemies do not drop skulls Ensure random timeout powerups do not count towards resume cost Added resume timeout cost to HUD Save COURAGE when saving checkpoints Save angel being played when saving checkpoints to alow resumptions with same angel Glitches respect the amount of PROTECTION remaining when starting / finishing Create a checkpoint at
2021-01-21 13:21 UTC · Community Announcements · Pumpkin Games
Fixed a crash when exiting the level and all glitches were unlocked Fixed persistent laser sounds playing on enemy death
2021-01-05 16:45 UTC · Community Announcements · Pumpkin Games
Fixed intermittent crash when exiting a level with Golems Fixed typo in shop message for Protection upgrade Some help messages on scores menu
2020-12-31 11:54 UTC · Community Announcements · Pumpkin Games
Fixed the misleading SACRIFICE shop menu help text
2020-12-30 16:08 UTC · Community Announcements · Pumpkin Games
Changes Added xplosive crates New glitch: FEAR_FACTOR Show kills required to unlock next gllitch on progress menu Save checkpoint at level 10 before boss battle and update it after if required Added a visible immunity / shield effect Glitchy rendering for GUARDIAN New shop item: PROTECTION New shop item: SACRIFICE New shop item: GOLEMS New shop item: GOLEM LIFE Made reflective THUG bullets a little slower Show glitches and weapons on angel progress menu Enemies from crates do not immediately cause player death Tweaked SNIPER laser sight effect Fixes Remember last angel selection between play s
Full appinfo as delivered by Steam PICS, changenumber 34848605. Also at /api/app/1170300/raw.
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