Fixed Steam Cloud not working properly
Hey everyone,just a small fix todaySteam Cloud now finally correctly works (just 5 years late).Until next time
Embark on a gripping journey in INDUSTRIA, an atmospheric FPS set in Cold War-era East Berlin. Unravel the secrets of a mysterious parallel dimension while searching for a missing colleague. Explore a haunting reality where the truth awaits. Discover the dark past that lies beyond.
| App ID | 1172650 |
|---|---|
| App type | Game |
| Developer | Bleakmill |
| Publisher | Headup, Beep Japan |
| Homepage | http://www.industriagame.com |
| Release date | 2021-09-30 16:00 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/1172650 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Industria.exe | -d3d12 | windows | Industria DirectX 12 |
| 1 | Industria.exe | -d3d11 | windows | Industria DirectX 11 |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:03 UTC | $1.99 | $19.99 | -90% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13858196 | 2024-03-26 17:10 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 1172651 | windows | 8.83 GB | 8.57 GB | 4677057679280728670 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13858196 | public | 2024-03-26 17:10 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hey everyone,just a small fix todaySteam Cloud now finally correctly works (just 5 years late).Until next time
Hey everyone!INDUSTRIA 2 is delayed to April 29th.We can imagine that for those people who waited eagerly or even set aside some free time today to play the game once it's out (like I read from a fan earlier), this must be very disappointing and very frustrating. Especially this close to the release. We promised something and didn't make it happen and we are sorry for that. The only reason to delay this, is to make this game more fun for everyone.It's totally fine if you stop reading here, but if you want a more open and transparent peak behind the development curtain please go ahead:It's trul
Greetings friends!We’ve got some short but amazing news post for you today: INDUSTRIA 2 is launching next Wednesday, April 15th!To set the tone and get you into the proper mood for next week, we prepared a new teaser for you to check out right here: And since many of you really enjoy our deep dives into various aspects around INDUSTRIA 2, we highly recommend keeping an eye on our Steam page and our socials during the remaining days until the upcoming release.There is more awesome behind-the-scenes stuff we can’t wait to share with you.All the best, and see you soon! David & the bleakmill team
Greetings all!Since we launched the open playtest seven days ago, well over 10,000 players have tried INDUSTRIA 2 and provided us with loads and loads of constructive and valuable feedback.Thank you all so much—this really helpful and appreciated! ❤️The open playtest was actually supposed to end in less than an hour, but we decided at short notice to extend the duration. You now have until next Monday, 6 October at 8am PDT / 5pm CEST to explore the old cannery building with Nora.A few facts to get you started:The playtest is a small part of the final game, an early level, shortly after game st
Hey all!Today is the day we worked towards for the last weeks: you can access our INDUSTRIA 2 Playtest now. As it's a public playtest, you will get instant access to the game if you opt-in on the store page:A few facts to get you started:The playtest is a small part of the final game, an early level, shortly after game start. Nora has to find a way through an old Cannery building with a familiar person she just met.The playtest will be available for one week (from today to October 3, 4pm CEST).You will fight 3 different enemies with 3 different weapons and an upgrade station, as well as being
Hey everyone!August was a crazy time for us here at bleakmill. For the first time in 10 years, we brought together almost the whole team in person. As some of you know, we all work remote from all over the world on INDUSTRIA 2. But with having a playable showfloor demo at gamescom this year, we decided to finally step into planes and hug each other for a 4 year late “congrats-for-releasing-industria”-hug.As if that wasn't enough, we had six computers constantly being used by people visiting the gigantic booth our publisher Headup set up. We had some hardcore INDUSTRIA-fans popping by, as well
Hey all! It’s been a while!Today we are happy to share another commented gameplay video. INDUSTRIA 2 is part of the Games Forged In Germany event and therefore, we decided to give you all another glimps into one of INDUSTRIA 2ˋs levels: the cannery.Keep in mind that what your about to see is work in progress footage, so expect some things to change.One of the most interesting things for us, was to have a full circle of INDUSTRIA 2ˋs core gameplay in a coherent, well looking level. In the last year we have worked on countless gameplay systems, like AI for enemies and companion, the diegetic inv
{STEAM_CLAN_IMAGE}/44938115/e751abbdc46eea6e0f79c2195473359355988ba7.jpg Greetings all! Today we want to share with you a brand-new story trailer we made for INDUSTRIA 2. Maybe you have seen it already in the Future Games Show Spring Showcase or on the product page, if not, have a go here: https://www.youtube.com/watch?v=_QHsewJZ7Eo We put a loooot of love into this one, as we decided to show you a bunch of new levels, one of the main characters and also the new enemies in action. Let me start by talking about Marlene: {STEAM_CLAN_IMAGE}/44938115/aeb6e011859e91bda2a41a88cdf4102fa4a6b389.jpg (B
{STEAM_CLAN_IMAGE}/44938115/b8ae2f2358d36214f8d79f8a72f071e3b11bf402.jpg Hey everyone! It's time for another update on what's happening behind the scenes. Since this year started, we have been hard at work to get our new enemies designed, modeled, textured, animated and moving around the world of INDUSTRIA 2. The other thing we spent some time on, was refining our environment art workflows. Since we started, we often came back to Half-Life: Alyx and their environment design workflows. We are a young studio, learning a lot as we make this second game. So to learn good environment art, we came t
{STEAM_CLAN_IMAGE}/44938115/e37398138652617a6f92816d802e89cee72db2bd.jpg Happy New Year everyone! This is David, from the bleakmill team. To conclude the year 2024 here at bleakmill, we wanted to give you a little update on what we have been up to in the last months. Mainly, we want to fill you in on the outcome of the first internal playtest we did with about 20 players and long term community members this December. When we started making INDUSTRIA 2, we knew that we would need in depth playtesting to make sure the game is, in its core, fun and entertaining. Especially because we planned to m
{STEAM_CLAN_IMAGE}/44938115/c9d5337b6bd074d73e0cc41b227ad2c8d07a54fc.jpg Hey hey everyone! Since the release of INDUSTRIA 2 is still quite some time away we skip gamescom 2024. We are making great progress and are super happy with how our baby is developing, but give us a little more time. After all, good things take time, right? BUT we don't want to leave you here without at least a few new insights! Almost 2 months ago, we published a 2-minute gameplay trailer that showed the first gameplay after the announcement of the game in March. We've now added (mysteriously missing) 6 minutes so that
Half-Life 2 has had a lot of children, even if they're not directly spawned by the legendary juggernaut. Industria, a surreal, atmospheric puzzle-filled FPS definitely owes a lot to Valve's game, but it manages to carve out an identity all of its own. One of 2021's most underrated games it can now be yours to keep for free, but you'll have to make sure you grab it before this week's over. Read the rest of the story...
Hey INDUSTRIAN's, we heard that some of you have a very annoying bug which corrupts save games, especially from the Canal chapter. This results in long loading times and eventually leads to a game crash. Thank you all for reporting this one. We just deployed a hotfix which resolves this issue. Your corrupted save game files should now load as expected. All the best from the team!
{STEAM_CLAN_IMAGE}/36634925/294b50b40a9399bc2e3aa0a1893dd7e990804027.jpg Dear INDUSTRIANS, David here. Long time no talk! So, how have you been? It's been a while since the overwhelming release day of INDUSTRIA 2.5 years ago. And finally we can reveal what we've been secretly working on since then! All of you who have followed our Twitter (or "X") channel over the last few months will probably already have had a glimpse at some of the GIFs we have been sharing. The response was pretty intense on every post and many people were already guessing the game's name: INDUSTRIA 2. Today we can confirm
{STEAM_CLAN_IMAGE}/36634925/6c1713177042de47720bec6a4363baa3cfe25e16.jpg Dear Industrians! Today we release something special we have been working on: the INDUSTRIA Developer Commentary. You can activate it in the Options Menu under the Gameplay Tab. As soon as you ticked the box, you will see these hovering and rotating questionmarks scattered around all levels. Simply walk up to one and press "USE". You will be granted with a commentary of either us two co-founders David and Steve, or our Sound Designer Clemens, our composer Lukas or even INDUSTRIA's animators Ben and Gabriel. {STEAM_CLAN_IM
Full appinfo as delivered by Steam PICS, changenumber 38106444. Also at /api/app/1172650/raw.
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