Sept 10th - Tutorial and UI QA
Skill Set Level Changes in Prep for New Tutorials
Bakemono is an anime themed VR mech simulator.
| App ID | 1180650 |
|---|---|
| App type | Game |
| Developer | SuperSane Games |
| Publisher | SuperSane Games |
| Homepage | http://supersane.com/ |
| Release date | 2020-05-04 22:26 UTC · Early Access |
| Release state | released |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/1180650 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | BTB_BootsMasterPro.exe | windows | ||
| 1 | BTB_BootsMasterPro.exe | windows | ||
| 2 | BTB_BootsMasterPro.exe | windows | ||
| 3 | BTB_BootsMasterPro.exe | -DX12 | windows | DX12 |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:42 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15652083 | 2024-09-10 17:37 UTC | ||
| devlog | 16379475 | Devlog Public | 2024-11-12 14:23 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 1180651 | 44.85 GB | 41.73 GB | 272230627147861876 | branches: devlog |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 16379475 | devlog | 2024-11-12 14:23 UTC | 1 hour ago |
| 15652083 | public | 2024-09-10 17:37 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Skill Set Level Changes in Prep for New Tutorials
Updated Mission Notifications Updated VO COM Notifications Added Cargo to Redacted Changes to DMC New ( Redacted ) per tutorial update internal QA Changes to MomoCon Tut ( Redacted ) per tutorial update internal QA Changes to Skill Split #1 Tut ( Redacted ) per tutorial update internal QA New Health Station Collision Fixes in Player Controller
Updated Mission Objectives ( Art / UI ) Temp Use Old Intro / Start Screen ( New Start Screen Moved to Redacted ) Testing New Tutorial Greybox Levels ( In Redacted ) - New DMC - Skill Split 1
Adding New Title Screen to Redacted Area for Testing Polish to New Hangar Bay
Updating new start sequence - New FX - New Sound FX - New Lighting for Hangar Bay
- Added Catwalk and Elevator Platform - Color Coded Arrows - New SoundFX - Alternative elevator platform and catwalk so player can walk to cockpit instead of having to land in hand. Leaving option ( you can also fly directly to cockpit if u want but nice giving option. - Objectives not yet updated - Still need to polish, rearrange triggers etc
- Lowered Dash Gate from .5 seconds to .3 to prevent player from making accidental / unintended dashes - LSS Preloader Pass - Readded Break Level to Redacted Area to test destructible terrain - LOD/shader improvements to cockpit for performance - Added Enhanced Input Plugin ( 4.27 ) to test new deadzones against old
- Cut soundsphere collision back on for near miss sounds and passby sounds - HA4 Added Engine Volume + And Passby Sound FX - Dread Added Engine Volume - Fixed Ammo Gun Bar Height - Added FlyBy to EvilDrone - Changed Mech FlyBy Sound - Added Flyby Small Arms and Corresponding Combo Ident and Score ( 10 ) - Modified Dread Engine Envelope Size - Broke VCR Effect into Separate Function, Call on Spawn and Message Trigger - Fix VO FX on VO Message - Added VCR Effect to Mech Start Sequence - Temp Hidden Shotgun - Returned Assault Rifle ( Fix Holster Position Next ) - Dropship Leaving Set Attenuation
- Shortened Saber Glowing Trail - Added New Audio for Mech Boot Sequence - Added New Animations to Cockpit for Boot Sequence - Considering Readding Burn Saber Decals - New Audio FX
July 3rd - Bugfixes Hotfix - 1. Settings in Main Menu removed ( redundant, can now change settings in pause menu anytime ) 2. Tutorial Levels Fixed 3. Prelim Tutorial Polish ( MomoTutorial in Redacted - Dev Area ) 4. New Cockpit WIP Added
June 29th - LSS Fix Lvl 1-5 + Cockpit Redux in prep for major update
Almost
Ghost Update because Actual Changelog is massive and will take a few
Fixed Red Cursor Bug in Pause Menu and Calibration Screens Lowered Start Menu Audio Cockpit Frame and Glass Fade / Dissolve
Added Combat Tutorial Level Sequence to New Training Sequence Added Combat Tutorial VO Re-Added Ground Troops Re-Added SkyDom Castle Level Fixes to Breakable Glass Collsision Changes to AI Perception and Collision Channels New Heavy Level Preliminary Destruction Functionality Complete Standing Turrets can be killed via Sabers Recalibrate Volume Fix ( Caused red pointer bug - Fixing next update )
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1180650/raw.
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