Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-06-17 16:09 UTC · Community Announcements · DimancheCorp
Hi friends! Today at Dimanche Corp we are happy to announce the release of Kitty Cross, a Free DLC for Puppy Cross, introducing cute cats. To celebrate our share love for nonograms and cute creatures, we wanted to take this opportunity to do a cross-promotion with the fellow french developpers of PictoQuest! For a limited time starting TODAY, you’ll benefit from a 40% discount on Puppy Cross and a 25% discount on PictoQuest! Have fun! https://store.steampowered.com/app/1014040/PictoQuest/
2020-06-17 16:02 UTC · Community Announcements · DimancheCorp
Hi friends! Today at Dimanche Corp we are happy to announce the release of Kitty Cross, a Free DLC for Puppy Cross, introducing cute cats. Kitty Cross brings no less than 100 new nonograms, this time dedicated to our feline friends! No one will be left behind. Spread out across 10 paintings, these grids can unlock up to 10 different cats who will get to visit the garden and meet the other canine residents. 10 new items are also available to decorate your little paradise. Have fun cat lovers! https://store.steampowered.com/app/1294580/Puppy_Cross__Kitty_Cross_DLC/
2020-06-10 16:57 UTC · Community Announcements · DimancheCorp
This is the final minor patch before Kitty Cross lands. - Hovering over no cell while selecting several cells will not reset the selection anymore. This was annoying when selecting several cells on the border of the grids. To reset your selection, release the left click while being outside of the grid and this will do the trick! - Bees and Butterflies: they appeared unintentionally distorted and it has been fixed. Now brace yourselves for cats are around the corner.
2020-05-06 13:02 UTC · Community Announcements · DimancheCorp
- A new button "Delete All" can be accessed in the garden when the inventory is open. It will delete all the items from a single zone at once. - Dogs will now carry the toys randomly, to make the garden a little more dynamic.
2020-02-25 16:11 UTC · Community Announcements · DimancheCorp
- "Ordered" method for greying out hints is now the "default" method for newcomers since it is much less confusing. Its autofill has been improved for the occasion. - New method for greying out hints: "Progressive (Hints)". It is a variant of the normal Progressive method (now dubbed "Progressive (Series)" except the game now looks at the hints themselves before looking at the grid to see if some series match, whereas before it looked at the series BEFORE trying to fit them among the hints. - Hovering over an item in the inventory now prompts its name to appear. - New option: "Overfill Warning
2020-02-19 15:55 UTC · Community Announcements · DimancheCorp
Fixed : volume slider bug, specifically in dalmatian mode.
2020-02-18 20:43 UTC · Community Announcements · DimancheCorp
Fixed: the new "Ordered" greying method was not functioning properly in some specific situations
2020-02-18 11:28 UTC · Community Announcements · DimancheCorp
Improvements to the Pathfinding's obstacle map regeneration. Attempt at fixing a bug where dogs could sometimes go through solid obstacles without thinking about it twice.
2020-02-17 13:09 UTC · Community Announcements · DimancheCorp
- New option "Greyed out clues: Ordered". This will change the way the game greys out clues while the player is completing a grid. If active, only the series connected to one side of the grid (either by a black cell or a cross) will cause the clues to grey out. For some players this could prove more confortable and reduce involuntary mistakes. - New option "Colour-Blind". This underlines the clues >10 instead of making them green. For some Colour-Blind players, the green appeared grey and this caused misunderstandings. - Fixed : the "Quit game" button would not reappear after a grid from the C
2020-02-12 13:01 UTC · Community Announcements · DimancheCorp
A small display problem involving the Imagine Interior Designer achievement was fixed. A security was added to ensure dogs always walk with the correct animation.
2020-02-11 22:24 UTC · Community Announcements · DimancheCorp
Small patch correcting a problem with Dogs "teleporting" when a Solid Item is dropped from other parts of the garden
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1183500/raw.
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