Fixed the exit button in the main menu
Fixed the exit button in the main menu
Game is a deck building roguelite card game with RPG elements. Save the forest kingdom from the oppression of the Mad King.
| App ID | 1188430 |
|---|---|
| App type | Game |
| Developer | Satur Entertainment |
| Publisher | Satur Entertainment |
| Homepage | http://satur.biz/ |
| Release date | 2020-04-10 12:31 UTC |
| Original release | 2020-04-10 07:00 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1188430 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Deep, In the Forest.exe | windows | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:35 UTC | $4.49 | $8.99 | -50% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 8791587 | 2022-05-23 11:18 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1188431 | 1.48 GB | 336.58 MB | 1460214160046302992 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 8791587 | public | 2022-05-23 11:18 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed the exit button in the main menu
We are happy to announce a big game update! A colossal job has been done. We have redesigned all the graphics in the game! Also, the balance of the game has been reworked. Now the game is more friendly for new players. Have a good game! {STEAM_CLAN_IMAGE}/36137320/1a65c18f0f8aea471f0f412f1b902468c8936bbd.png
We’ve decided to completely update graphics in Deep, In the Forest: To increase the visual quality and character development so that each character has their own temper and peculiarities; To make the environment more detailed and atmospheric. Up to the moment, we’ve redesigned all the characters. It only remains to redraw the environment. Also, we’re planning to add some visual effects, to arrange the sound and fix the balance in the game. {STEAM_CLAN_IMAGE}/36137320/dfbb9cfbd39f3a7fa13b4256f624a2b67f294fe0.png
Greetings, the inhabitants of our little forest! This is a big update with a rather small description =) We have updated visual look for almost every foe in the game!
Greetings, the inhabitants of our little forest! This update brings minor improvements and fixes. The merchant’s store will become more useful and attractive to players. This should give more value to cards giving gold. The hero will level up more often during the game. This will give players more opportunities to change their starting deck. Changes in the growth of the opponents difficulty. Now the difficulty of the battles should create a better experience for the players, but at the same time remain interesting enough. {STEAM_CLAN_IMAGE}/36137320/6b96b832b7069bc1b38c143ed64489673d0fc4d1.jpg
Greetings, the inhabitants of our little forest! This update focuses on fixing a number of bugs and minor improvements. Thanks to the youtuber Spectplay for the gameplay video, which helped to find and fix many bugs in the game. Check it out! Changes in version 1.02. A beautiful splash screen returned at the start of the game. The text in the tutorial is slightly simplified. Fixed tooltip for foe attack icon. Fixed bug of disappearing item description in the reward window. Added highlighting for the status of foes so that players do not miss important information. Fixed visual effect when choo
Greetings, the inhabitants of our little forest! We're finally releasing the game! Almost a year we worked hard making this game. It was a very difficult year. But leaving early access does not mean that we will stop working to improve the game. There is always a room for improvement =) We still have a lot of cool ideas, but now it’s very important for us to understand if the game is interesting to the players. Thanks to everyone who has been with us all this time! We hope you liked our game. Changes in version 1.01. Significantly improved backgrounds quality in battles. Fixed placement of foe
Greetings, the inhabitants of our little forest! This update focuses on the look of the game. The interface is completely reworked. New art introduction for the foes and the Hero has begun. The tutorial has been simplified and made more attractive for new players. And we plan to release the game next week! Changes in version 0.910. Fully updated game interface. Improved art for some foes and the Hero New items that cannot be removed from inventory are displayed with a special frame. Activated items are displayed with a special indicator in the upper corner Tutorial revised. Less text, nicer im
Greetings, the inhabitants of our little forest! This update focuses on the ending of the game. Finally, a full story ending appeared in the game. How will the adventure of our hero end? Changes in version 0.777. Campaign: Minor changes in phases of foes. Dialogue after defeating the king. Story endings depending on the choice of the player. After the campaign is over, it can no longer be continued. Another foe has been added for the central region. Setting up the final battle. Interface: Updated avatars of the hero when choosing campaign difficulty and in the dialog window. The dialogue windo
Greetings, the inhabitants of our little forest! This update focuses on the bugfix and balance of the game. The balance of progression of complexity has undergone very strong changes. It is highly recommended that you start a new campaign. After the last update, I had to release a number of hotfixes. Their description will be included in this update. Changes in version 0.701. Bugfix: Fixed a bug of the effect of stunning or causing damage by combo ability to an already defeated enemy. Fixed a bug due to which the player sometimes could get 2 times more cards at the beginning of the turn. Fixed
Greetings, the inhabitants of our little forest! This update focuses on new content. Added 47 new cards, 48 new items! Many new mechanics and abilities, improvements and changes for the old. Almost all old items are reworked. Improved the art of cards and items! And much more. The game has become bigger, deeper and more interesting! Changes in version 0.655. Cards: 47 new cards. Many old cards have changed their name. Rebalance of some old cards. Improved art for 6 old cards. New mechanic: convert other cards from your hand into energy income. New mechanic: convert the played card into an en
Greetings, the inhabitants of our little forest! This update focuses on improving cards. Added keywords and tooltips for effects. Significantly reduced text on cards. Many old cards have been reworked. Added 12 new cards. Treasure reward changed. {STEAM_CLAN_IMAGE}/36137320/021db43f77e425929b1948315e17a5dbda29d176.png {STEAM_CLAN_IMAGE}/36137320/3e0f6afcf7921ade9bba3d6330da3d4bd0497206.png Changes in version 0.583. Opponents: Corrections for the icons of some foes abilities. Fixed a bug due to which the help of the Baron of the East did not work correctly in the battle with the Mad King. Fixed
Greetings, the inhabitants of our little forest! In this update, we focused on improvements related to foes and cards. Reworking traits of foes should give more personality to regions and foes. Players can now play more cards per turn without fear of being on the next turn without cards. Improved readability of cards. Changes in version 0.532. Cards: Minimum draw of cards increased from 2 to 4. This change will allow players to play more cards during the turn. Updated the cards draw tutorial. Added color indication for numbers on cards. Each type of number has its own color. This should facili
Greetings, the inhabitants of our little forest! We are happy to finally introduce you a new region. Now you can go to the eastern region. A new baron will be waiting for you there, very different from others in both story and behavior. We also decided to remove the southern region. Initially, we planned that the game would be ... simpler. But now there is a lot of everything in it and, as you may have noticed, adding a new region turned out to be a very time consuming task. In addition, it increases the amount of maintenance work with new new features added and changes to old. Generally I don
Greetings, the inhabitants of our little forest! This week we will not release a new update. The game is getting bigger and bigger. Adding a new region turned out to be a much more complex task than we expected. As a result, we did not manage to completely debug and implement all the changes associated with the addition of the eastern region, so the current build is extremely unstable and not ready for publication. On the other hand, next week a big update is expected with a lot of new things =)
Full appinfo as delivered by Steam PICS, changenumber 34849422. Also at /api/app/1188430/raw.
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