Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
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2021-01-20 05:47 UTC · Community Announcements · Jerc
Highlights Sébastien Deguy, Vice President 3D & Immersive, will kickoff the livestream by reviewing highlights from 2020 (yes, there were some good things in 2020, including beautiful 3D creations!) and exciting news for 2021. Product Updates Principal Product Manager Jérémie Noguer will share some new features from the upcoming releases. You’ll get a preview of what the 2021 releases are bringing into Substance Painter, Designer, and Alchemist. You’ll also get updates on the VR tool Medium and the latest additions to the high-quality Substance Source library. Jérémie will unveil upcoming rese
2020-12-17 17:58 UTC · Community Announcements · Jerc
Substance Designer 2020.2.2 is here and it comes with a slew of fixes. This is Designer's 10th update this year! From the team at Adobe, we wish you all a great holiday and a happy new year, we'll see you in 2021 for even more Substance goodness! Fixed: Inconsistent I/O order on Material nodes PBR Render: incorrect IBL sampling for the specular contribution PBR Render: some pixels are always transparent PBR Render: UV output is incorrect for the Cylinder shape Splatter Circular's 'Pattern Specific' parameter has no effect Crash when creating and connecting a node Crash when duplicating a color
2020-11-04 16:03 UTC · Community Announcements · Jerc
This update fixes bugs reported since the 2020.2 release. Fixed: Crash when going out of Windows Sleep mode Crash on Undo after loading a 3D Scene resource Artefact lines appear in Distance node output on Direct3D Crash when selecting Gradient Map node in an updated graph No warning when Input default value other than 0 in Engine v7 compatibility mode 'Remove All' leaves meshes with predefined materials with no material applied 'Reset Scene' removes all textures from mesh in Iray OpenGL: modifying the default value of a sampler in a .glslfx file is not correctly reflected in the UI Red and bla
2020-10-13 18:47 UTC · Community Announcements · Jerc
Substance Designer 2020.2 is available now! This update brings improvements across the board, some for playing, some for power, and some for convenience. Here is a preview of what to expect. New distance computation modes Smoother gradients Improved curves node Improved Tile Generator and Tile Sampler New Expose parameters dialog Performance improvements Automatic material thumbnail generation New nodes ... and more! Find out more including a full list of features and video tutorials in our blogpost! Full changelog: Added: Add "Cross Section" node Add "Cross product vec2" function to functions
2020-06-11 16:19 UTC · Community Announcements · Jerc
Fixes: Crash when switching custom meshes in a specific case Normal format is always DirectX on startup 3D Worley noise: render artefact when using a high grid size value Dissolve node blending is incorrect PBR Render: remove Cooker warning PBR Render: result contains negative colors in some cases Cache injection issue for multi-output instance nodes Crash when closing a Package that contains a displayed MDL Graph 2 pass cooking: node type change does not trigger a recook Crash when deleting inputs while using its connection Link endpoints can be moved to empty space Crash when cancelling MDL
2020-04-27 14:24 UTC · Community Announcements · Jerc
A new bugfix release has been released for Substance Designer. Added: Add Alchemist Filter template PBR Render: add parameters to control the diffuse/specular shadows intensities Shape Light nodes: add camera position parameter Group 'Arrow' style is broken the first time the window is displayed Add the Z shortcut to the 2D View to see the image at 1:1 Hide $(PROJECT_DIR) alias from the list Do not create Custom Resource for resources that are not a file on disk Fixed: Report missing aliases when loading SBS packages Display the Random Seed value in decimal base Bundle all environment maps inc
2020-04-09 14:55 UTC · Community Announcements · Jerc
Substance Painter 2020.1 is here! This new version comes with a new shortcut manager, an incredible PBR Render node, improved bakers and more! Here are some of the highlights of this release. For the full details, head over to our blogpost. New Shortcut Manager Ever dreamt of summoning your favorite nodes by a simple keystroke? You can now! The new Shortcut Manager allows you to assign custom shortcuts to any node in your library, in any type of graph. {STEAM_CLAN_IMAGE}/36255044/34b754e122724325eb29bdf9b6182eea09fe6b74.jpg New PBR Render Node This new node will be your go-to to render thumbna
2020-02-05 19:40 UTC · Community Announcements · Jerc
Substance Designer 2019.3.2 is a bug-fix release and includes: Fixed Linear sRGB to ACEScg node: I/O labels are incorrect ACEScg to sRGB node: Output labels is incorrect Panorama Light nodes: adjust Temperature range Severe performance drop and freezes when tweaking a nested graph with 'In-Context Editing' active Crash when deleting multiple nodes in FX-Map Designer's process may stay alive after quitting Added Add Color Management support
2020-01-27 18:01 UTC · Community Announcements · Jerc
Substance Designer 2019.3.1 has been released and features tons of fixes! Fixed: Severe performance drop and freezes when tweaking a nested graph with "In-Context Editing" active Cannot enter enum value out of in Integer1 tweak Comment is not moved when the corresponding frame is displaced Input names are missing on custom instance node Thumbnails may be rendered when loading graph even if the corresponding option is disabled in the Preferences Negative alpha shows checker no matter the display option Surface conversion from 32f to 8bits fails with high values Top/left skew and 'Make Square' s
2019-12-19 17:16 UTC · Community Announcements · Jerc
Substance Designer's Winter 2019 release is now available! This is the first major release for the 2020 cycle and the last one for owners of the 2019 version. Color Management, with OpenColorIO support. Ensure consistency between your materials and renders between Substance Designer and your renderer of choice with the popular ACES color profile. https://i.imgur.com/GUYcjXE.png A new Curvature from Mesh baker provides much more accurate bakes with smoother results and better handling of intersecting geometry among other improvements. https://i.imgur.com/IR0EEgE.png The Ambient Occlusion baker
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1194120/raw.
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