Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
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2022-12-13 13:46 UTC · Community Announcements · glenpawley
General - You can now rename characters, star systems, houses, factions, and leagues in the dev console - Added VSynch option - Replaced hair color palette with more realistic choices - Random portrait generator avoids genetically unlikely skin / hair combinations - The game now better highlights when you cannot ask any more rulers to join your attack because you ran out of AP - Added "Remove Trait" effect in Creator - Minor tweaks to text, story events Fixes - Flags that provide an effectiveness bonus to a character now work correctly - Inheriting another house no longer reduces your maximum
2022-04-19 12:14 UTC · Community Announcements · glenpawley
- Fixed bug that was corrupting the guided scenario if your faction was inherited by another ruler - Fixed unclear guided scenario message when building up your fleet in combat - Bloodlines: Fixed issue where rulers would sometimes assign the same guardian to multiple wards in quick succession - Fixes to story events
2022-03-18 13:11 UTC · Community Announcements · glenpawley
- The suggestion to upgrade your bloodline is no longer shown if you are not using the Bloodline DLC features - Fixes to story events - Fixes to German localization
2022-03-11 15:09 UTC · Community Announcements · Daemsco
Welcome back to our two-parter on the features of Star Dynasties’ new Bloodlines DLC. If you missed our intro dev log about the new family designer, you should definitely check it out. Today, I’ll describe the remaining DLC features: child upbringing, managing inheritance, and bloodline upgrades. https://store.steampowered.com/app/1852400/Star_Dynasties_Bloodlines/ Child Upbringing In Bloodlines, we want to make children a more important part of your house and your story. To achieve this, we’re giving you the ability to mold the children in your family, influencing their traits and skills as t
2022-03-10 15:41 UTC · Community Announcements · glenpawley
Fixed a bug where asking a vassal faction to submit dissolved your league Fixes to German localization
2022-03-09 14:01 UTC · Community Announcements · Daemsco
The first DLC for Star Dynasties is here! Bloodlines will give you the ability to design your own starting family, raise your children by assigning them a guardian, use them as political pawns, change the heir of your house, and invest in a persistent set of “Bloodline upgrades” for you and your kin. The Bloodlines DLC is the result of listening carefully to the feedback you’ve all made over the last six months. You have shown us that the game is at its best when the relationships and drama between characters come to the fore, and no group of characters are more salient than your family. We al
2022-03-09 14:01 UTC · Community Announcements · Daemsco
Hi everyone! In case you missed it, we just released Star Dynasties: Bloodlines, a DLC that expands your toolkit as a ruler over your house. It includes a family designer, the ability to properly teach and raise your children, an upgrade tree, and more! The base game and mod editor have also undergone quite some changes, so check out the patch notes below. Bloodlines DLC Features You can design your starting family when creating a new game You can assign guardians to children in your house. The guardian influences the child's skills and traits. When you are the guardian of a child, you can mol
2021-11-24 18:00 UTC · Community Announcements · [ICE] Daemsco
Hello fellow Dukes and Archons! The end of the year is almost upon us, and with that come the annual Steam Awards. Star Dynasties is all about stories and drama. We want every game to feel like you're in the middle of a space opera, complete with scheming family members and ambitious neighbors. If you enjoy the emergent narratives offered by Star Dynasties, consider giving us a vote!
2021-11-24 15:47 UTC · Community Announcements · glenpawley
- Fixed an issue that was causing end of turn soft locks
2021-11-18 10:58 UTC · Community Announcements · 1
Hello everyone! We're very excited to introduce the first official Star Dynasties modding contest! Always wanted to take a crack at the editor? Now is the time to flex your creative muscles and make magic. We've also pushed a small update that introduces a new mechanic, and adds some options to the modding tool! {STEAM_CLAN_IMAGE}/36223762/01824e485840898bf134825fbab16c0fd2499fc5.png Your mod must be uploaded to the Steam Workshop You must send us a link to your mod, either in the Discord server's #sd-modding channel, or by responding to this Steam announcement. You can enter with up to 2 diff
2021-10-18 14:07 UTC · Community Announcements · glenpawley
Fellow Dukes, We're very excited to release our first major post-launch update! This one focuses mainly on reworking the intrigue mechanics, such as secret discoveries, spy networks, and blackmail. It also fixes some issues with the Honor system, and adds beta German localization. More details below. There may or may not also be an important update surrounding your canine companions. Intrigue In the last update, we spoke about some of the changes that this patch has in the area of intrigue. To recap; We’ve reworked secret discovery so that it is more intuitive We’ve associated secrets with a l
2021-10-01 11:49 UTC · Community Announcements · [ICE] Daemsco
Star Dynasties has been out for a month now, and it’s time to share where we’re going to take it going forward. To start, we’re planning an update, later in October, which is going to focus on Security and the Spy Network assignment. Let’s get into the details. Security As a ruler in Star Dynasties you have a variety of tools to achieve your goals and win the game. You are bound to find a few cohesive ways to go about your journey, mixing and matching tools in ways that are thematically or mechanically synergistic. Our goal is to make every part of that toolset interesting and helpful, so that
2021-09-02 10:07 UTC · Community Announcements · glenpawley
- Fixed bug where house members were committing a crime when having their first child - Fixed issue with "Crypod" expedition event, where part of it was repeating at the start of every turn - Tweaks to story events
2021-09-01 17:36 UTC · Community Announcements · [ICE] Daemsco
Dear Lords, Ladies, Barons, Dukes, and Archons. After an exciting, wild ride in Early Access, we are thrilled to bring you the full release update for Star Dynasties! Another heartfelt thank you to everyone who submitted their feedback during Early Access, we've come a long way since then. In case you missed it, this update's major addition is the Colony Improvements mechanic. For more information on that, check out the preview. If you are new to Star Dynasties, or a returning player who needs a refresher, here is a quick rundown of what you can expect from the game: Star in Your Own Space Ope
2021-08-30 15:29 UTC · Community Announcements · [ICE] Daemsco
We did say September, didn't we? Hello everyone! Just last week, we mentioned that Star Dynasties would be leaving Early Access in September. Well, the exact date is closer than many of you would have expected, because Star Dynasties is fully releasing on September 1st! Below, we're going to be diving a little deeper into some of the changes coming with the full release patch. Colony Improvements The biggest change in the release patch will be the addition of Colony Improvements, a mechanic that replaces the previous Infrastructure system. Before, a colony's wealth was determined by a single p
Full appinfo as delivered by Steam PICS, changenumber 37629836. Also at /api/app/1194590/raw.
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