Hotfix: March 25, 2021
This is a quick fix that solves an issue where end of turn rules would trigger twice in challenges.
Trial of the Gods is a collectible card game based in the world of Siralim. Collect over 100 creature cards with unique traits and use them to battle against the gods. Features a lengthy campaign with two difficulty modes, along with randomly generated post-game content!
| App ID | 1195410 |
|---|---|
| App type | Game |
| Developer | Thylacine Studios, JaysGames |
| Publisher | Thylacine Studios LLC |
| Release date | 2020-03-13 00:00 UTC |
| Original release | 2020-03-13 07:00 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1195410 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Trial of the Gods.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:24 UTC | $12.99 | $12.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 6441785 | 2021-03-25 22:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1195411 | windows | 210.19 MB | 76.57 MB | 8240971831661445741 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 6441785 | public | 2021-03-25 22:35 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This is a quick fix that solves an issue where end of turn rules would trigger twice in challenges.
Added Reset Match button to the options menu in battle. Challenges are now numbered in the selection window. A notification pops up when new challenges are unlocked upon completing a realm. Fast Forward stays active when a challenge resets. Fixed bug where music would stop playing during a challenge.
New Mode: Challenges! There are 16 Challenge Realms to unlock. Each consists of a predetermined board and hand with no opponent. You must control the entire board by the last turn to complete them! Each focuses on different strategies, traits, and layouts to really test your battling skills and monster knowledge. Each gives a one time specially enchanted card. Completing all 16 gives a special reward. A challenge opens up for every 2 realms you beat. (8 from normal mode, another 8 from hard mode). New Trait: Rescue. Cards with Rescue get +2 to sides attacking cards that started in their hand b
- Fixed an issue causing softlock when reaching the final battle of Frostbite Caverns in hard mode. - Fixed an issue where hand presets could contain cards that were destroyed in the enchanter. - Made it so Special Reward cards are not needed for Achievements pertaining to Class collections. - Enchanting a card that is contained in a preset now updates the preset to use the enchanted card. (Same behavior as enchanting a card that is currently in hand)
- Hard mode Realms have been diversified. Some have different cards and all feature rules to alter the flavor of the battles, many of which are new. - New Rules added! Gale Force: The winds of Aeolian’s realm grow strong, tossing all cards on the board from side to side every turn. Encroaching Walls: At the start of every third turn a new wall tile spawns. Dangerous Terrain: Cards on the edge of the board lose stats every 3rd turn. Elemental Interference: Cards played on elemental tiles of the wrong class lose stats. Restraints: One random card each turn is locked from being played that turn.
Fixed bug where perk progress bar extends beyond the meter. Fixed Collection Stats counting custom cards against the collection completion totals Fixed Itherian Realms Freezing after winning a large amount of battles (90+) Fixed The Enchanter and Perks not appearing until 1 realm later if a realm was currently active. Fixed unowned enchanted cards appearing in the stables when “Show Unowned” was checked Fixed Cards with the Morph trait from being able to turn into enchanted cards.
New Feature: Perks! As you gain experience using cards of a certain class you will unlock special bonuses you can equip that improve your team. 25 total Perks, 5 per class. Up to 4 can be equipped at a time, based on your current level. Perks can change your cards' stats, improve the effects of some traits, spawn special tiles during the match or even prevent an overkill once per match. Freely swap equipped perks between matches. Your first perk will typically unlock after beating 3-4 realms. New Feature: Enchanter! Permanently modify your favorite cards by sacrificing cards you aren’t using.
- New Mode: Local VS Mode - select any save slots to build 2 decks and battle against a friend. Compatible with Steam Remote Play Together (shared mouse input) - A new Portal rule has been added that causes some tiles to have unstable portals. Cards played on portals are teleported to a random tile at the end of the turn - Portals will now appear in Eternity’s End - Slight nerf to Kalasag now 4/5/5/7 instead of 4/5/6/8 - Readjusted Vulpes+ stats to 8/8/6/4 differentiate it from Aja Birku+ - Fixed a bug where swapping cards in hand with empty slots would make them gray - Fixed a bug with the de
- Updated Empower and Toxic to display the stat change effect on affected card. - Added new swap position buttons when hovering over a card in your hand on the menu screen. - Added additional deck slots so you can quickly swap between up to 5 different teams. - Added a toggle to the Stables to view unobtained cards. - Itherian Realms have a chance to generate more more rules, increasing with more wins. - Itherian Realm reward chances have been rebalanced, making T7 and T8 cards more likely earlier. (T8 approximately 75% chance at 10 wins) - Drawing now alternates which player goes first each t
- New AI introduced for Hard and Itherian realms that should react more opportunistically to the board and the player’s hand. - Normal Mode AI should not consider Reckless cards as a defensive play anymore - AI should now properly consider how traps affect cards’ stats - The attacks from cards triggered by the Chain trait can now overkill - The Petrify trait activating against targets that cannot be overkilled now properly flips them one stage - The Lumbering trait now has priority over the Assassin trait - “Start of turn” traits now activate on the first turn of the match - Fixed a very rare
Shapeshift bonus now also applies to upgraded cards Drain trait no longer gains stats from cards with the Indomitable trait Permafrost trait now only flips cards when the debuff causes a stat to reach 0 The Minimized Stat rule’s debuff is no longer removeable Clicking during the god portrait’s fade-in before dialog appears will speed up the animation The Black's description now shows the correct stat penalty Clarified what cards the Purify trait affects in its description Fixed a missing realm reward for The Barrens in hard mode Fixed Mumu dropping twice in normal mode. Walken should now be aw
Hello, everyone! First, thank you all for supporting Trial of the Gods. This game is a passion project for us, and we are so excited to continue building on the foundation of this game to make it even better. We have some really cool ideas that we're going to work on soon, but first, we're planning to spend the next several days squashing any additional bugs you find. We're also keeping a close eye on the balance of the game - while perfect balance is obviously unattainable, we are planning to make the difficulty curve of the campaign a bit smoother. We also want to make the end-game content a
Hi everyone! We hope you're enjoying Trial of the Gods so far. We've received some very positive feedback from players, and are excited to continue updating the game to make it the very best CCG it can be. We've been collecting player feedback today, and have just released the first patch for the game. You can find the full list of changes below. Game now continues to run while the window does not have focus Fast forward state is now maintained between matches Watcher’s stats changed from 10/4/5/6 to 10/3/4/5 Card Tiers are now displayed to the right of the card name in the tooltip - this is a
We are proud to announce that our newest game, Trial of the Gods, is now available on Steam! https://store.steampowered.com/app/1195410/Trial_of_the_Gods_Siralim_CCG/ In Trial of the Gods, players must collect creature cards with unique traits and use them to battle against the gods. Features 100+ cards to collect that are based on creatures from the Siralim series! Each card has a unique trait that changes the way it works in battle. Full-length campaign featuring over 90 battles, along with a hard mode. Post-game content that features randomly generated battles. Win these matches to empower
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1195410/raw.
{
"appid": "1195410",
"common": {
"name": "Trial of the Gods: Siralim CCG",
"type": "Game",
"releasestate": "released",
"clienticon": "8fb302d1bbce15731c986f3efbe8b09bc2b3ba6b",
"clienttga": "edc20aa242b13556506740374f471f1f8558bf8c",
"icon": "d169036cd82d7fcc506d1a097a01db070699e985",
"logo": "c55d739237acd10c15e08908ce725c676a800e3a",
"logo_small": "c55d739237acd10c15e08908ce725c676a800e3a_thumb",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1679443200",
"tested_build_id": "6441785",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Trial of the Gods: Siralim CCG",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "35.6198506689275",
"height_pct": "60.65282065489858"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "35.6198506689275",
"height_pct": "60.65282065489858"
}
}
},
"store_asset_mtime": "1583537672",
"associations": {
"0": {
"type": "developer",
"name": "Thylacine Studios"
},
"1": {
"type": "developer",
"name": "JaysGames"
},
"2": {
"type": "publisher",
"name": "Thylacine Studios LLC"
}
},
"primary_genre": "3",
"genres": {
"0": "23",
"1": "3",
"2": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_44": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"original_release_date": "1584082800",
"steam_release_date": "1584114736",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1195410",
"store_tags": {
"0": "9271",
"1": "791774",
"2": "5652",
"3": "32322",
"4": "916648",
"5": "1666",
"6": "122",
"7": "9",
"8": "1677",
"9": "1741",
"10": "3871",
"11": "4325",
"12": "14139",
"13": "4182",
"14": "1684",
"15": "1719",
"16": "597",
"17": "6815",
"18": "3964",
"19": "4136"
},
"review_score": "8",
"review_percentage": "87"
},
"extended": {
"developer": "Thylacine Studios",
"publisher": "Thylacine Studios LLC"
},
"config": {
"installdir": "Trial of the Gods",
"launch": {
"0": {
"executable": "Trial of the Gods.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"1195411": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "8240971831661445741",
"size": "220396000",
"download": "80290176"
}
}
},
"branches": {
"public": {
"buildid": "6441785",
"timeupdated": "1616711728",
"timebuildupdated": "1616711717"
}
}
},
"ufs": {
"quota": "100000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Thylacine Studios/Trial of the Gods",
"pattern": "*.dat",
"platforms": {
"1": "Windows"
}
}
}
}
}