Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
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2026-04-13 17:00 UTC · Community Announcements · kTwitch
Hello, after three years! I have returned from the future with lots of new knowledge and skills as I expand upon my new game, Dock King. So I decided to re-visit WizardPunk, re-build it in a newer version of Unity and poke around to see if there's any small improvements I could make. Turns out there was! It was quite nice to return to this project, it's like returning to a home that I forgot existed. There were lots of long nights spent working on it. Anywho, that's not what you're here for I'm sure, so let's get to it! Spell Creator {STEAM_CLAN_IMAGE}/36495861/d0909919b5bdf2f1f573db6c8bcd0471
2023-11-24 21:46 UTC · Community Announcements · kTwitch
- Final boss wasn't showing up at all. - Alchemist plants popup key wasn't always facing camera.
2023-11-22 15:58 UTC · Community Announcements · kTwitch
Launch day!! Wooooh! It took awhile, but the 1.0 release is finally here. After two years in Early Access we finally wrapped it up. You can see the patch notes below, but besides that there were also lots of graphical upgrades and hundreds of bug fixes. Please report any bugs you see with F11 at the main menu. Thanks to everybody who supported me on the journey, especially my mom. I've added most of the people who helped me play-test into the credits - they were integral to designing the game and I'm very thankful for them. Patch Notes Introducing the new Dragon Tamer guild, adding a fresh lay
2023-04-24 19:48 UTC · Community Announcements · kTwitch
It's been a wonderful adventure developing this game, and it will always be my baby. (Probably until I have a real baby at least) I have not got around to "finishing" the game with the 1.0 release. I got about 50% of the way there in the fall, but then I moved on to another project. With that being said, I would love to finish it. However, I'm not going to complete the game unless I see some interest in the next couple weeks. That could come in the form of reviews, or just likes and comments on posts like this. It'll be on sale this week at it's biggest discount yet, so if I don't see people i
2022-04-28 02:06 UTC · Community Announcements · kTwitch
Okay folks, this should be the final update before the 1.0 launch. I still don't know when it will be exactly, but I'm about 75% done with the Dragon Tamer guild, 50% done with the spell augments, and 20% done with the spell creator. So I'm theoretically half-way done, and I've been working on it for about 1.5 months. So by that math I be done sometime around mid-june, but I don't know for sure. Here's what's coming: Dragon Tamer Guild (WIP) {STEAM_CLAN_IMAGE}/36495861/1ea3a21d4b67fdebd747951e426513931779e9b8.png Spell Augments (WIP) {STEAM_CLAN_IMAGE}/36495861/7f4727a6f92176ff5e2ce45ac02e29f2
2022-03-07 01:44 UTC · Community Announcements · kTwitch
Spell upgrades Aqua's, Arc's, and Vito's secondary moves now have three levels of power QOL Randomize All no longer gives you locked spells Characters have outlines now in fights (can see behind boundaries) Characters brighter now in night levels City Wizard portraits now reflect actual skin color Changed alchemist entry quest to only one plant for easier access Increased spawn rate of plants by 30% Increased collection time of plants by 30% Balancing Arc now slows down while charging primary move Aqua now can't cast while her tank is recharging Damage on some moves was tweaked, mostly on seco
2022-03-06 18:11 UTC · Community Announcements · kTwitch
Doing some playback of live streaming from yesterday for the Remote Play Together event.
2022-02-21 21:17 UTC · Community Announcements · kTwitch
First discount since launch! Next time you'll be able to get it discounted will probably be the 1.0 launch, which is planned to be a few months from now. But the 1.0 launch will also raise the base price of the game. Cheers, Keith
2022-02-16 00:15 UTC · Community Announcements · kTwitch
Made the days brighter and the nights darker. Improved visuals for a few levels. Fixed a few minor bugs.
2022-02-12 21:37 UTC · Community Announcements · kTwitch
Winning the Tournament New enemy! Meet the lich on day 6. Lich comes with unique primary/secondary/homing/ultimate/utility. Can now beat the game! Day 6 is the final day. Rewards for doing so coming next patch. Aesthetic Upgrades New art for character portraits. Re-worked a bunch of textures for improved visuals. Quality of Life Spell upgrades are now displayed when hovering the upgrade button in adventure mode. Can now rest from pre-match screen. Now showing relics in pre-match screen. Skips player intros for default wizard fights now. Bug Fixes (Sid) Can't print money with controller in spel
2021-12-27 16:05 UTC · Community Announcements · kTwitch
Hello! It's been a couple months since any updates. To be honest, I took most of that time off. I started a new job and was traveling quite a bit, so couldn't find the time for my dear baby WizardPunk. But I'm back at it now, and feeling quite refreshed. Here's what to expect in the next update (probably towards the end of January): - Will finally be able to win the tournament! There will be a final boss, and probably some adventure mode updates to make the experience more re-playable (I'm thinking the final boss will be on day 6 so it should take about 1-2 hrs for each run). - Lots more infor
2021-10-28 15:04 UTC · Community Announcements · kTwitch
Witch Guild! New guild to join with 3 unique relics and a broom to fly around on Enemies can now be a witch in the tournament New achievement for joining Adventure Mode Mana is now gained each match (don't have to wait until end of day) Guilds can be visited at any time of day Playable characters now reward two mana for defeating them (day 3 and onwards) Main Menu New "Past Runs" menu with info on forfeited and failed adventure mode runs Quality of Life Changed quests that were too basic to simple indicators Now showing actual quest progress (eg. "1 out of 3 more enemies to defeat") Quests now
2021-10-26 00:54 UTC · Community Announcements · kTwitch
Welcome to Halloweentown! I never saw the movie so I can't make any references .. I'm not sure where I'm going with this. Let's change the topic. NEW GUILD! Let's look at all of the new things in this update: {STEAM_CLAN_IMAGE}/36495861/7c5f3774c1d988c745805a9a7b6451bd2646c468.png Witch Guild! New guild to join with 3 unique relics and a broom to fly around on Enemies can now be a witch in the tournament New achievement for joining Adventure Mode Mana is now gained each match (don't have to wait until end of day) Guilds can be visited at any time of day Playable characters now reward two mana
2021-09-27 13:19 UTC · Community Announcements · kTwitch
After working for 2 years and however many months on the game I thought I deserved some time off from it - so I took a month off. Celebrated my birthday. Started dreaming up other game concepts (I haven't really allowed myself the chance while working on WP). But I still want to finish WP so I'm going to be slowly returning to it. What's next? Hopefully an update in time for Halloween with the Witch's guild. {STEAM_CLAN_IMAGE}/36495861/e055a5e90ceef22f2a750f1d4d283c3fcb6805e6.png Can you help? Yes, by writing a review! I honestly don't care if it's negative at this point - I need to hit a cert
2021-09-11 01:11 UTC · Community Announcements · kTwitch
- (QOL): Can now visit town in-between fights (not much to do there yet unless you save your currency to heal or buy - future updates will have more to do as well as incremental currency rewards) - (QOL): Alchemist now shows a small cut-scene for accepting intro quest and turning it in (to better explain the guild) - (QOL): New spell shop UI, easier to navigate between spells - (New): Visual for boundaries of arena - (Bug Fix): Can now properly view all spell visuals in the spell shop - (Bug Fix): Can now control 'Controls' screen with a .. controller - (Bug Fix): Made it much harder (not impo
Full appinfo as delivered by Steam PICS, changenumber 35194859. Also at /api/app/1196240/raw.
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