Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-07-12 04:51 UTC · Community Announcements · duncathan
1.3.1.2 We've been working very hard since the last update! Version 1.3.1.2 is perhaps the biggest update we've released since the launch of the game way back in December 2019. It's also the first update to the Ubuntu build since 1.1.0.5 - about time we got that up to speed! Hard to believe how long it's been, and we're very grateful for those of you who've played our little game. It means more than you know. First and foremost, a huge thanks to our speedrunning community, especially Butcherberries and Hapax. These incredibly skilled speedrunners have also proven to be incredibly skilled game
2021-06-05 03:43 UTC · Community Announcements · polar hello
ANOTHER UPDATE AFTER QUITE A WHILE to fix some things and hooopefully not break the game!! The log isn't too big, so I'll keep it brief! - Various softlocks have been fixed - Certain small animation errors have been fixed - Collected palettes no longer bounce - Performance has been significantly improved - The overall file size of the game has been significantly reduced It's not a very glamorous update, but the game should run a lot better on low-end machines and takes up less than half the space! Wow! There have been a lot of changes under the hood to update to Gamemaker 2.3 and keep everythi
2021-01-10 23:08 UTC · Community Announcements · polar hello
Hey there!! It's been a whiiiile since the last update, but we've finally come around to clean things up! Additions: - A long-requested feature of the palette swapping system has been implemented. Look forward to Rabbit Girl always wearing the fashionable palette of your choice, no matter what she may go through! - It's now much easier to keep track of which palettes have been collected on your global save file. The map screen will display a counter of palettes collected in the area you're in, even for areas which have no map. There has also been a full-game tracker added to the file select me
2020-08-10 21:53 UTC · Community Announcements · polar hello
Hello! Been a while, our bad--here's some changes, though! Some of these have already been rolled out, some are brand new! - File Copying finally real. - Bunnies that Fall Offscreen in a Few Rooms In The Cave will now float back up to safety-- will likely add these triggers to more levels later. - Some rooms edited for a smoother gameplay experience. - Various tweaks to movement for more consistent gameplay - Can once again assign multiple call shortcuts to the same keybind - Dpad no longer moves the player when call shortcuts are enabled - Some small bug fixes throughout the game - A Palette
2020-06-13 00:20 UTC · Community Announcements · polar hello
Happy pride month! Now that more people own this game due to its inclusion in the Bundle for Racial Justice and Equality (does NOT come with steam keys!), it's prime time to start updating this game. Here are some small fixes; More substantive changes will come! 1.1.03 Bugfixes -Fixed a puzzle element in a transitional area being set incorrectly, causing a softlock. -Fixed spawn point shifting (the process of shifting your spawnpoint by moving while spawning in). -Added in Pride Palettes! You get them by... launching the game! -Fixed a couple instances of sprints over small tiles getting stuck
2020-01-13 21:55 UTC · Community Announcements · PolarBun (Nevermore)
Another version of the game has been released, and with it, a number of small changes and fixes! The game shouldn't be too noticeably different, but there are a couple of improvements worth nothing: -There are now cables visually showing you what most puzzle elements connect to! These are designed to be unobtrusive, but can be turned off if you want anyways. -There are now stars on the main menu pertaining to four milestones in the game: --Beating the Game --Beating the Game with All Rabbits --Beating the Game with MINIMUM Rabbits --Collecting Every Palette Unfortunately, these stars are not r
2019-12-25 18:55 UTC · Community Announcements · PolarBun (Nevermore)
You asked, he delivered...! The music from Cory Welch Music has been wrapped up in a beautiful bandcamp-styled bow just in time for Christmas. If you like the music, treat yourself; And treat him for his hard work! {STEAM_CLAN_IMAGE}/36266529/4838cec8d9467cc152c3364647134fac0fb3f2c4.png -Oh Jeez Oh No My Rabbits Are Gone OST by Cory Welch (Bandcamp Link)-
2019-12-20 23:00 UTC · Community Announcements · PolarBun (Nevermore)
Hotfixing, hotfixing, oh jeez, oh no! This isn't a big update, because it was rushed out the door to fix a nasty softlock, but to get into the habit of it... ----UPDATE NOTES---- --Bug Fixes-- -Fixed a pretty devastating checkpoint location in the final stretch of the game forcing a softlock, requiring a save reload... my bad! --Level Design-- -Moved something around to make how to proceed more initially obvious; Might need to make a sign making it explicit later, depending. ------------ ...And that's all she wrote! Hopefully the softlock didn't ruin your experience. Be sure to report any bugs
2019-12-20 05:04 UTC · Community Announcements · PolarBun (Nevermore)
It's been a hard few months, but my first game--and our first game, for the Nevermore crew--is finally done. We hope you'll enjoy it, and look forward to the inevitable hotfixing that follows. Maybe even updates! Who knows. We hope you'll enjoy saving them anyways--one bunny at a time. @StudioNevermore
Full appinfo as delivered by Steam PICS, changenumber 34849842. Also at /api/app/1199140/raw.
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