Quick update
v0.9.88.3 -Fixed a menu list scroll speed issue introduced with the recent major Unity engine update.
Survive in a world ravaged by massive Titans and an ever changing ocean sim. Displace water to find resources for building and crafting unique items. Swim, sail, and fly to explore new islands and fight Titans.
| App ID | 1203180 |
|---|---|
| App type | Game |
| Developer | Soaring Pixels Games |
| Publisher | Soaring Pixels Games |
| Homepage | https://www.breakwatersgame.com |
| Release date | 2021-12-09 00:00 UTC · Early Access |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1203180 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Breakwaters.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:14 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20536590 | 2025-10-24 23:40 UTC | ||
| alpha | 20536590 | Early feature tests and bug fixes | 2025-10-24 23:40 UTC | |
| onlinealpha | 20536590 | Online Public Alpha | 2025-10-24 23:40 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1203181 | windows · 64 | 4.14 GB | 1.75 GB | 214215071805725447 | branches: alpha, onlinealpha | |
| 1203183 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20536590 | public | 2025-10-24 23:40 UTC | 1 hour ago |
| 20536590 | onlinealpha | 2025-10-24 23:40 UTC | 1 hour ago |
| 20536590 | alpha | 2025-10-24 23:40 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
v0.9.88.3 -Fixed a menu list scroll speed issue introduced with the recent major Unity engine update.
-Fixed a keyboard remapping bug from the recent Unity Engine update.
v0.9.881 -Unity engine security update from Unity corp which they said was super critical for all games to update to. You can learn more about this in the news. They self reported about it and I want you to have the latest and greatest. :) -Engine version update and related improvements.
Some users reported running into save/load and rendering issues but I had not been able to repro the issue for a while. A user was able to provide a very clean repro step along with their save files so I was finally able to see the issue in action. Regardless, it still turned out to be one heck of a tough bug to figure out. I am super excited to have fixed it though. The one bug exposed a few related bugs which have also been fixed and will provide additional improvements. Yay! improvements... now back to making more content and getting the game ready for V1 launch. v0.9.88 -Fixed a difficult
Updated the way trees render to have more variety in their visuals, plus I updated the ocean shader to provide more specular depending on the time of day. v0.9.87 -Graphics/Shader updates to improve trees and water.
v0.9.86 -Improvements to the World Creation menu. -Fixed "Force Respawn" feature so that it properly ejects the player from the Ferry while its in transit is Respawn is called by the player from the menu. -Changed Ferry menu logic to always show all locations, instead of only showing locations outside of your current zone. -Changed Ashray (blue tree wisps) so they always drop Blue Crystal Gel on death instead of only a percentage of the time. -Fixed an issue with Blue Crystal Pine trees not turning their collision back on after respawning because the player traveled to a new island and back. -
v0.9.85 -Improved gamepad navigation while using some Creative Mode menus. -Improved menu visuals and audio feedback. -Fixed an error in the Ferry boat menu logic. -Moved Hunter backup spawner from the Village to the Hunter shack. -Setup Blue Boar backup spawner on the Village island biome to generate more Blue Boars since they are mission related.
v0.9.84 -Improved Fast Travel feature and fixed a bug where the water wouldn't always setup correctly after quick travel. -Fixed player built Dock Fast Travel waypoints so they load at game start no matter how far they are from the player start location instead of when the player gets near them. -Menu improvements. -Fixed pirates double dropping items they had equipped. -Fixed a rare issue where on lower end machines the water may not load in correctly for an island while you sail around the world causing a tsunami of water to appear. -Fixed an audio bug where the it would be turned down after
V0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings. -Fixed an issue with stone walls and pillars where destroying them could accidentally destroy nearby stone walls not directly above them. -Update to Serpent Titan Typhoon logic so they pause correctly in Creative Mode worlds when the Creative Mode Pause feature is used. -Fixed a rare map data bug.
v0.9.82 -Update to Tile Floor to improve a collision issue on some mirrored shapes. -Fixed an issue where some Tile Floor would say they can't be built but they should be able to be. -Updated translation file with improvements to Hungarian and Polish.
v0.9.81 -Update to Shop menu and Boat Travel menu to fix controller default button selection. -Improved menu cursor movement logic to flow better between specific menu panes and select better default buttons. -Logo name update.
v0.9.80 -Network bandwidth improvements. -Network improvement to cloud movement so its smoother on client machines. -Bug fix for the Aggro Animal Spawner which could cause an error in online games at night.
v0.9.79 -Quick fix for cooking workbench issue introduced in the last update
v0.9.78 -Update to first island missions to better tell the player info when needed. -Update to Conch and quest treasure map items to show a highlight around them if they have not been used yet to help draw more attention to them. -Update to some food item stats.
v0.9.77 -Update to the Serpent Titan death reward experience points. -Fix for Level 16 achievements not unlocking because of an off-by-one error.
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1203180/raw.
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