Update Notes
Updated to the latest version of Electron.
Mirage Online Classic is the best browser game with no microtransactions, Patreon-supported, browser-based, proven & active developers, skill-based 2D action combat with a community that has helped adapt late-90s MMO gameplay with modern advancements. We welcome you to join our community!
| App ID | 1203890 |
|---|---|
| App type | Game |
| Developer | Retrelon Games, LLC |
| Publisher | Retrelon Games, LLC |
| Homepage | https://mirageonlineclassic.com |
| Release date | 2019-12-30 10:51 UTC |
| Original release | 2019-12-24 08:00 UTC |
| Release state | released |
| Controller support | partial |
| Free app | Yes |
| Store page | store.steampowered.com/app/1203890 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | MirageOnlineClassic.exe | windows | ||
| 1 | MirageOnlineClassic | --no-sandbox | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:24 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24044010 | 2026-07-03 18:09 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1203891 | windows · 32 | 292.35 MB | 115.27 MB | 368983902577469248 | ||
| 1203892 | windows · 64 | 356.90 MB | 134.20 MB | 8605173518790732962 | ||
| 1203893 | linux · 64 | 312.70 MB | 111.99 MB | 6247762401559386696 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24044010 | public | 2026-07-03 18:09 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Updated to the latest version of Electron.
{STEAM_CLAN_IMAGE}/36375923/3d8ab90b9719d810bd67769f79918ed7f16b943d.png Play for Free in Browser New Dungeon: Volcano - New level 60 tier items New Dungeon: Thragmara the Womb - New level 60 tier weapons New Dungeon: Lord Confuzog - Gold & XP gain gear New Dungeon: Cold Path Conundrum - Speedrun dungeon with experience reward New Dungeon: The Last Princess - Collection quest with random level 60 weapon reward New Pacifism: Gold Mission - trade gold for experience New Pacifism: Skill Mission - trade lumber, crappie & rocks for experience New Pacifism: Gem Mission - trade precious jewels for ex
9/1/23 - 12/16/23 Version 2018 Added custom kill verb to NPC editor. Added no spawn map tile attribute for NPCs. Added chance support for items to break upon repair. Added script event for items that break while repairing. Added support for teams in battle royale. Added script functions to access NPC pre-spawn stats. Added script functions to access NPC drops. Added script event for specific map x/y locations. Added 30 day grace period for account deletion requests. Added support for new pressure plate tile type. Ranged projectiles can now trigger door switches. Fixed bug where doors do not re
Mirage Online Classic Release Notes - Version 2017 Developer: Retrelon Games, LLC Date: August 13, 2023 Platform: Browser & Steam Overview: Welcome to Mirage Online Classic Version 2017! We're thrilled to introduce new content, improvements, and fixes that enhance your adventure in the world of Mirage. Thank you for your continued support and dedication to our game! Mirage Online Classic is the best browser game with no microtransactions, Patreon-supported, browser-based, proven & active developers, skill-based 2D action combat with a community that has helped adapt late-90s MMO gameplay with
Big thank you to everyone for your patience as we really put a lot of effort in pushing the MOC engine to a new moment in it's life. The things that we can do with the latest version is unthinkable when we made the original world (what you've been playing in the last 2-3 years). Consty has done an incredible job taking feedback (even when some of my requests make no sense) and adding these options to the game. I appreciate the feedback that helped us get balance to an all-time level. I can't wait to modify the original world with the new features.... the 2nd half of 2022 is going to be awesome
Version 2011 (10/30/21 - 1/30/22) https://mirageonlineclassic.com/browser-mmorpg-patch-v2011-groundwork-for-pets-npc-focus-bug-fixes/ Several bug fixes related to pets. Added safety checks related to killing yourself. Made it possible to have an items with unlimited uses. Client will now auto log back into the game after a server reset assuming a reload is not required. Fixed bug with client sometimes not reconnecting on restart NPCs will now aggro pets. NPCs can now spawn in specific types of weather similar to day/night. Snow is now included in the random weather calculation during the month
Version 2010 (9/20/21 - 10/30/21) https://mirageonlineclassic.com/browser-mmorpg-patch-v2010-battle-royale-mode-bug-fixes-guild-enhancements/ Battle royale mode added into game. More to come on this. Battle royale leaderboard added to webpage. Improved attack area calculation for players and NPCs to compensate for latency. Fixed bug that resulted in rarely walking one tile despite the player actually running. Fixed bug that caused mobile players to get booted on more laggy connections. Bug fixed that caused ranged shots to hit their target 1-2 tiles ahead of where it is visually. Resolved bug
Version 2009 (8/22/21 - 9/20/21) https://mirageonlineclassic.com/browser-mmorpg-patch-v2009-rebirth-video-embed-custom-sprite-hue/ Discord integration updated to v13. Capability to script players being reborn as a new class. Increased error handling for edge cases dealing with Google/Facebook/Discord integration. Added YouTube and Twitch video embed support for popups. Damage type for ranged weapons is now based on the projectile thrown rather than the equipped item slot. Projectiles no longer pass through closed doors. /hue # command added for patreon supporters to adjust sprite color (-360-3
Version 2008 (7/12/21 – 8/22/21) https://mirageonlineclassic.com/browser-mmorpg-patch-v2008-discord-in-game-chat-integration-patreon-feature/ Discord integration for global chat messages via #ingame-global channel. Patreon supporters can send messages through #ingame-global and will appear in game. Added additional script functions for accessing map properties. Added ability to warp NPCs from one map to another. Pet NPC type added that follows player on map and warps with its player. Fixed bug where sometimes NPCs would remember a player after an extended period of time. Fixed bug where a play
Version 2006 (5/9/21 – 6/20/21) Added ability to change player names through scripting. Player trading added to game on the menu bar below shop button. Quit button moved back into settings to make room for the player trading button. Quitting on a safe map is now instant. If you disconnect without quitting the cooldown still applies. Monitor permissions have been reduced to allow player assignment. Guild initiates are now attackable on red PvP maps. Additional scripting functions added. Bans are updated when player account changes occur. Player/NPC names are now drawn closer to the sprite itsel
Version 2005 (4/25/21 – 5/9/21) Player disconnect delay increased from 5 to 10 seconds. Map morals now standardized on GvG (white), PvP (red), and Safe (blue). Minimum guild members increased from 1 to 3. “Member” guild rank renamed to “Soldier”. Guild weekly upkeep dues increased from 2.5k to 5k gold. – Minimum level to create a guild increased from 10 to 20. Minimum level to join a guild decreased from 10 to 5. Minimum level to be promoted to a Soldier, Officer, or Founder increased from 10 to 20. Players must opt-in to guild promotions past initiate via new option in settings. Players with
Version 2004 (3/13/21 – 4/25/21) Map size expanded to 16×12 which will include a large black bar temporarily as we remap. Inventory size reduced by 4 to make room for larger map. Ranged equipment slot removed, weapon slot now works with melee/ranged items. Overflow items are moved to free inventory slots or to account bank. Added split feature in map editor to shift map a desired amount from a starting column/row. Inventory/chat sections reduced in size to fit larger game map. Melee combat revamped slightly to check two tiles if players are moving and also reset attack delay in the event you h
Version 2003 (2/25/21 – 3/13/21) Experience gained in excess of amount needed to level now spill into next level. Added script functions to manipulate item use cooldowns. Movement speed per tile increased by 50ms to provide more precise control. Applies to NPCs as well. Added movable effect animations from players/npcs to tiles and tiles to players/npcs. Added scripting option to slow players so they cannot run. Added scripting option to calculate viable path from one tile to another. Chat channel buttons are now hidden if ignore chat channels is enabled in settings. Bug fix with script functi
Version 2002 (2/6/21 – 2/25/21) Resolved issue with projectiles hitting players on safe maps. Resolved issue with going into combat when using skills. Added support for customized blinky name colors through scripting. Bombs/traps implemented as an alternative to ranged weapons. There is now a 5s delay on players leaving after disconnection. Map text is now capable of processing color codes. Processing for color codes has been disabled for players. Player tag implemented as a suffix to the name on map and in global chat messages (for Patreon supporters). NPC tag implemented as a suffix to the n
Version 2001 (1/15/21 – Present) Added additional server error handling to reduce impact of crashes. Added remapping support for gamepads. Basic inventory drag-and-drop support added. Modified guild permissions so officers can promote initiates to members. Added an NPC avoid aggro tile type which if a player is on will now draw initial aggro even if adjacent to the NPC. Disabled ability to swap out equipment while in combat. Implemented reCAPTCHAv2 for new accounts and account modifications/recovery.
Full appinfo as delivered by Steam PICS, changenumber 37023592. Also at /api/app/1203890/raw.
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