Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-27 09:39 UTC · Community Announcements · artur10563
Added a range indicator when selecting buildingsReworked all law descriptions: each now shows the exact numerical effects instead of a general text descriptionFixed a critical bug that caused stationary machine guns to be removed from storage after a raid endedFixed a bug that prevented the settlement from consuming foodFixed a bug where the cemetery's radius remained visible when the building wasn't selectedFixed the missing research speed bonus from the Tier II Research Center"Hardening" law adjusted: bonus increased from 1 to 5 °CLaw point gain increased by 33%Fixed missing and incorrect tr
2025-12-04 10:43 UTC · Community Announcements · artur10563
Increased population limits on all difficulty levels (+50 units).Fixed incorrect camera movement behavior when using WASD.Fixed an issue where the windmill stopped working after loading a save.Fixed a problem where the camp failed to function after loading a save.Fixed a bug causing built power lines to disappear when switching to the global map.
2023-10-05 18:02 UTC · Community Announcements · Nash_Bridges
Greetings friends, let me introduce you to the next update of our game, which consists of both improving existing aspects of the game, fixing significant bugs, and introducing new mechanics and buildings: Added a new building "Сemetery". Added return of a part of spent resources after demolition of a building. Increased resource storage limits. Fixed duplication of units after interaction with an outpost. Fixed duplication of units after returning to the base. Fixed global map interface overlapping with settlement interface. Fixed performance drop after unpausing the game. Fixed resource extra
2023-06-29 18:02 UTC · Community Announcements · Alecksw
Greetings to all. My name is Alecksw, many of you who have followed the game before know me as a developer who has been involved in the game and technical support of the project since the beta test. Earlier, I reported that the problems with the development of the game are directly related to the war in Ukraine, this conflict really seriously affected the pace of development and improvement of the game. Unfortunately, things didn't work out as I planned - there were catastrophic problems in my service, the release date was set, but I didn't have time to finalize the game - I had to ask my coll
2023-03-13 06:57 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/51f2df484225ef383f1164429b5b8fdf2c34471a.png Added New building "Camp" Added Saving the research queue. Fixed Production efficiency. Fixed Duplicate raids. Fixed HMMWV could fall under the map. Fixed The imposition of one location on another. Fixed Shortcomings on the location "Forest". Fixed Shortcomings on the location "Village". Fixed Loading screen. Fixed Incorrect display of electricity in the building panel. Fixed Incorrect display of the number of goods in the merchant menu. Fixed Shutdown of heating on buildings in which the furnace is not installed. Improve
2023-02-19 17:18 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/f494b0ef56bca3184f5470811c8db69be006aaaf.png Fixed AI for workers (when they see an enemy, they run into a building, arm themselves (with hammers, axes, etc.) and wait there). Fixed resource collection station (displaying the panel for selecting the resource to be collected). Fixed critical error in production (factory). Fixed a bug due to which the resource could go into minus. Fixed cars (the presence of cargo in the trunk at the start). Fixed selection of buildings and units in pause mode. Fixed building improvements (workbenches, stoves). Fixed game loading menu
2023-02-18 08:53 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/740dbabb28780280cbf388fb5c51284492982dba.jpg Fixed a critical bug that caused all major events in the game to collapse. Fixed graphic settings in the game (critical error with Resolution scale). Fixed raids (critical error with display, with entrance to locations, etc.). Fixed a critical bug with the display of Chinese and Korean languages. Fixed graphical display of laws, added sounds. Optimized AI.
2023-02-18 00:04 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/8cd7b1b7aa387f36a27d98a97680620a5fd63e28.png The Last Haven, after two and a half years of early access, enters the current release version. Added control settings (key bindings). Added graphics and display settings. Added anti-personnel mines to the game. A system of laws has been added to the game (a new resource has been added - politics points). Research queue implemented. Added dynamite to production in factories. Added M113 armored personnel carrier. Added the ability to patrol the infantry. Added electrical system. Added research electrification, mines, M113.
2022-12-30 20:16 UTC · Community Announcements · Alecksw
Hi everyone! We were silent for a long time, kept an operational pause, forced you to be upset about the lack of support for the game, I'm sure you have serious doubts that the game will reach the release. I think it's time to show the cards. It's no secret that this year our team had two turning points: 1 - the war in Ukraine seriously undermined the combat effectiveness of our team, as some members had to directly take part in it. This upset us very much, which forced us to take an operational pause in The Last Haven - it should be supervised by one person, from beginning to end. 2 - we star
2022-12-24 23:46 UTC · Community Announcements · Nash_Bridges
As Christmas draws near, We wish you joy and cheer, May your holidays be bright, Filled with love and delight. May all your wishes come true, And may the holidays bring good things to you, From the bottom of our heart, Merry Christmas, dear friends, never to part. This holiday season, we want to take a moment to wish you all a very Merry Christmas and Happy Holidays. We would like to thank you for staying with our humble project all this time, helping out with fixing bugs, and suggestions. We've had more resources lately to bring you more frequent game updates and we'll try not to disappoint y
2022-08-01 15:36 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/d5fa710bc4eee6e150ce5dca26eb566430cbf09d.png - Added music volume settings - Fixed display of actual research time - Fixed the save game window (the panel did not close) - Fixed a critical bug due to which it was impossible to install machine guns on cars and armored cars - Fixed a bug when RPGs and dynamite did not destroy cars in the location
2022-08-01 08:38 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/6460b1f85ebeb29d30a63050ada41055cda7c505.png - New UI (completely new design, style, high resolution elements) - Construction of "Outposts", improvement, resource extraction, resource transportation to the base - Added a new building "Gate" (functions to open / close the gate if there is at least one guard on them) - Added the ability to hide/show the log and map - Added "Outposts" at the place of previously captured locations (send squads with workers and vans / trucks to outposts to build an outpost and start extracting resources) - Added a new expedition for weap
2022-08-01 08:31 UTC · Community Announcements · Thunder
https://store.steampowered.com/app/1860510/Total_Conflict_Resistance/ Parallel while working on "The Last Haven", we are developing a completely new game "Total Conflict: Resisitance". A unique mixture of genres, beautiful graphics, addictive gameplay. Come on in, add it to your wishlist. Thank you!
2022-06-05 10:57 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/329f9ee50c3fd06b16a78b0e65627f34395715ea.jpg - Fixed a critical bug in stationary machine guns - Updated version for weak computers, to install it, select the "dx9_build" build in the game properties P. S .: Thank you very much, dear players, I try to implement most of your wishes and ideas. I truly believe that yous and I can make an amazing game! Do not forget to leave reviews on the game page, this will be the best reward for me!
2022-06-04 19:14 UTC · Community Announcements · Thunder
{STEAM_CLAN_IMAGE}/36380161/614528c0a9ab841c568990dfedcfe79cdf9d3512.png - Fixed a bug in the level 1 greenhouse collision (sometimes builders got stuck in it) - Fixed a bug with units on the global map (if someone entered your city, you will not be able to attack any other location) - Fixed transport selection bug - Fixed a bug with the simultaneous return / attack of several units on the base - Fixed a bug when declaring war on the army of Colonel Madson (the enemy icon hung on the screen) - Fixed trader bug (once again, infinitely appearing trade window) P. S .: Thank you very much, dear pl
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1203930/raw.
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