2026-08-29 14:04 UTC · Community Announcements · LEVEN LIU
🎨 Spray Paint System CompletedAdded vehicle spray paint: vehicles now support custom paint jobs.Added ground spray paint: put a spray can in your hotbar and press its hotkey to enter paint mode and leave marks on the ground.Added spray paint for clothing / helmets / masks / magazines / shell collectors.Stacked decals: place several decals on the same item, each with its own position, angle and size. Added a batch of new built-in decal patterns. After painting, the gear in your hands and on your body updates its look immediately — no need to holster it and take it out again. Fixed the paint si
2026-08-20 04:05 UTC · Community Announcements · pumpkin
Fixed an issue where special locations such as trader camps would fail to spawn. Increased loot output for military bases, weapon testing grounds, and military factories. Raised the probability and quality of weapons obtained from safes. System notification text will no longer get truncated when it is too long. Fixed an issue where melee‑attacking objects such as vehicle wrecks would display no health bar and consume no weapon durability. Fixed an issue where recruited teammates would still attack the player as an enemy. Fixed an issue where spawned bandits would turn into neutral survivors. F
2026-08-18 21:54 UTC · Community Announcements · LEVEN LIU
Building Destruction & RepairThe heart of this update is that buildings are no longer untouchable scenery — walls can be blown open and brought down, and you finally have the tools to put them back together. It also fixes the crashes, save issues and stat problems you reported.📺 Watch the update summary video🏚️ Building DestructionAdded a building destruction system: walls can be destroyed by weapons, explosions and melee attacks.Once a wall takes enough damage, the building collapses.Tearing down walls drops building materials such as stone, wood and glass.Buildings generated in the world n
2026-08-07 02:53 UTC · Community Announcements · LEVEN LIU
Beta 0.9.88 Changelog (2026-07-29 ~ 08-07)New ContentOil tanks now contain chemicals such as fuel and nitric acid, and explode when destroyed.Grass you cut down no longer grows back after loading a save; cutting grass drops grass seeds you can scatter on the ground to grow a small patch of grass.Paint textures can now be imported from a local image.New item: "Fever Reducer" (crafted at the medicine bench).Magazines can now be disassembled to recover the spring.Added a compact mode to the vehicle control panel that takes up less of the screen while driving.Added descriptions for buildable struc
2026-07-28 09:08 UTC · Community Announcements · LEVEN LIU
☢ Update 0.9.80It has been a while since the last update, and we have been quietly polishing in the background. This time we are shipping everything that piled up: brand-new systems, visual upgrades, a reworked UI and hundreds of improvements and fixes. Here are the highlights.✨ New Systems & ContentSeasons — Winter and Spring are here, and you can pick one when starting a new game or in the settings. Winter brings snowfall and biting cold, Spring brings mild rain; seasons affect precipitation, snow cover, ambient temperature and vegetation.New grass system — Grass rendering has been rewritten
2026-05-29 19:03 UTC · Community Announcements · LEVEN LIU
Major Update Is Now Live on the publicplaytest Branch — All Early Access Owners Can Switch and Try It Now.────────────────────────────────【Complete Lighting & Visual System Overhaul】The rendering pipeline has undergone a full systematic overhaul. This update introduces 8 independent visual features, each of which can be individually enabled or disabled in the settings menu for hardware-specific optimization:2D Real-Time Point Light Shadows —— Torches and muzzle flashes now cast real-time shadows. Exploring at night with a torch feels especially immersive. (This is the most performance-intensiv
2026-05-29 16:22 UTC · Community Announcements · LEVEN LIU
Survivors,The MOD support for Zed Zone is now officially live.After a long period of testing and iteration, the MOD system has finally matured enough for a proper announcement. You can now use the built-in in-game editor to create mods for firearms, melee weapons, ammunition, food, masks, and many other item types, then upload them directly to the Steam Workshop with one click.Players can also subscribe to mods through the Steam Workshop, or manually place mod files into the game's save folder.\FirearmsMelee WeaponsAmmunition / Magazines / ArrowsWeapon AttachmentsFood / ContainersMasksCollecti
2026-03-10 16:09 UTC · Community Announcements · LEVEN LIU
We conducted a thorough investigation into the performance stuttering and GC crashes that occurred after the game had been running for some time. During this process, we also implemented multiple optimizations to address potential performance bottlenecks. The root cause turned out to be a very basic logic error.The issue was caused by the item UI object pool not being reused after objects were returned to it during gameplay. As a result, inactive GameObjects kept accumulating. After about half an hour of play, the game could end up creating more than 100,000 GameObjects. This led to increasing
2026-03-06 17:50 UTC · Community Announcements · LEVEN LIU
Critical Fixes & Performance OptimizationSevere Stuttering Fixed: Fixed severe lag caused by pathfinding calculation errors, incremental updates, NPC characters, and long-term runtime, significantly improving smoothness.Save Data Security: Fixed the critical issue of items disappearing inside containers and added a backup mechanism; switched to saving maps on the main thread to greatly enhance save stability.World Generation Fix: Resolved underground structure corruption caused by previous performance optimizations, ensuring compatibility with old save files.Combat System Fixes: Fixed a fatal
2026-01-31 01:31 UTC · Community Announcements · LEVEN LIU
In this update, we’ve added custom keybindings, aim assist, CAS system upgrades, and comprehensive controller improvements.After the last update to squad NPCs, some performance issues were reported.This update also fixes those performance issues.Thank you all for your support and feedback.New Features & Improvements:Custom keybindings updated, allowing players full control over input.Full support for controllers and Steam Deck, with significantly improved controller experience.Added aim assist system for both controller and mouse, adjustable in game settings.CAS Targeting System Upgrades:Doubl
2026-01-15 04:04 UTC · Community Announcements · pumpkin
同发行商的新游戏《尸姬之梦》目前已经上线,目前特别好评,首发八折30.4元~美少女卡牌爽游家人们不来试试吗~卡牌,战斗!有人惊醒了沉睡的尸姬……也许,这个世界需要为尸姬大人的起床气付出一点代价……在《尸姬之梦》中,你将扮演被惊醒的尸姬大人,尝试各种奇奇妙妙的构筑组合,发现各种强力的,奇怪的对手,然后把他们全,都,打趴下!
2026-01-10 15:26 UTC · Community Announcements · LEVEN LIU
Thank you survivors for supporting Zed Zone.It has been a while since our last major announcement. During this period, I have been continuously working on game updates and bug fixes. This major update introduces Steam Cloud service support, PlayFab server integration, a Character Upload & Asynchronous Recruitment system, and GOAP-based AI for Companion NPCs. Thank you for your patience.Please note: The Asynchronous Recruitment features launched in this update are currently in the "Testing Phase." As this is the first public run of the server system, there may be stability issues. Please feel f
2025-05-05 10:15 UTC · Community Announcements · LEVEN LIU
Survivors, get ready to face cunning Raiders, craft with 3D Printers, and experience upgraded visuals, and Survivor NPCs are on the way :D Update Summary Added Human Enemies - Raiders. Completed the GOAP AI framework. Unlocked large map options. Unlocked 3D Printing skill tree. Added constructible Battery Charging Station. Added constructible 3D Printer. Batteries can now be recharged. Added magnified scope effect when aiming. New location: Train Station Raider Camp. Upgraded zombie limb destruction effects. Added airflow and sonic wave visual effects. Lone Raiders may appear inside buildings.
2025-01-03 05:27 UTC · Community Announcements · LEVEN LIU
Terrain saving issue has been fixed. Based on feedback from Discord, I discovered that after the last update, there was an issue where game chunks could not be saved.. This was caused by the use of asynchronous saving for performance optimization, which led to potential thread conflicts... The issue has now been resolved. If you encountered this problem, I sincerely apologize. The game can now save and load properly without any issues. Really sorry about this issue... If you have any further feedback or suggestions, please feel free to contact the developer via email or Discord. Youtube Channe
2025-01-02 09:08 UTC · Community Announcements · LEVEN LIU
Update Overview: Fixed timezone errors that occurred in various languages and regions. Fixed an issue where fishing rod couldn’t be cast. Fixed an issue where the mouse would disappear when using a controller. Updated the descriptions for some weapon entries. Increased the damage of the laser cannon item. Significantly increased the durability of melee weapon attachments. Thanks to players from regions such as Poland and France for sending detailed feedback via email. I have finally pinpointed the timezone issue... It was caused by differences in string formatting across different regions. If
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