Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-27 13:49 UTC · Community Announcements · Timcoch
The elephant in the roomHello everyone! 👋First and foremost, let’s address the elephant in the room. I haven’t posted any news, nor has the game been updated in the last 13 months. I’m really sorry for keeping you in the dark, especially here on Steam. Mall Craze started as a hobby side project of mine in 2019, and since spring 2023, I’ve been working on the game full time. That has changed in January last year, as I was not able to continue the development in the same manner. The last year was spent stabilizing my financial situation, so that I could get back to developing the game at least
2025-01-12 16:22 UTC · Community Announcements · Timcoch
Patch Notes Small Changes Active object UI is now hidden during object move. Bug Fixes Fixed: Designs are not set to default when completely deleting mall or shop area and then rebuilding it in the same place later. Fixed: Game sometimes crashes when completely deleting mall or shop area and then rebuilding it in the same place later. Fixed: Character navigation on escalators crashes the game in unique situations. Fixed: Entering shop construction via Entrance UI doesn't close Construction Tabs. Fixed: Clicking on Eyedropper while in Build, Move or Paint mode produces confusing behaviour. Fixe
2025-01-11 10:21 UTC · Community Announcements · Timcoch
Patch Notes Bug Fixes Fixed: Copying and Pasting Material Cards crashes the game. Fixed: Pasting Entrance and Window designs sometimes makes some materials stuck.
2025-01-09 18:33 UTC · Community Announcements · Timcoch
Hello everyone! 👋 In the age of frame generation and upscaling techniques, why not treat ourselves with some real frames and sharper graphics for once? Thanks to the changes to the material system behind the curtains, I was able to improve massive CPU bottleneck for both DirectX 11 & 12! Besides that, the game now also uses up to 50% less RAM while using DirectX 11! The same thing is true for load times, which have now been decreased by 30% while using DirectX 11. Up to 115% higher FPS in DX11, and up to 28% higher FPS in DX12 🚀 (while being CPU bottlenecked) Simulation games tend to be pret
2024-12-19 20:11 UTC · Community Announcements · Timcoch
Hello everyone! 👋 I was looking for a small gift that I could give you in this holiday season, and I think I found something! Localizations are slowly coming to Mall Craze! ✏️ The first one being Czech today, as that's my mother tongue, making it the easiest one to start with, and to make sure that everything works well. Other languages will be added in future updates. Most likely in the form of community translations. If you're interested in helping with this cause, please join the Discord server where most of the work will be organized. {STEAM_CLAN_IMAGE}/36588714/e7404d019ffeb2d539dd380f84
2024-12-05 17:15 UTC · Community Announcements · Timcoch
Hello everyone! 👋 A new update is here - version 0.3.4! When your customers visit your mall, I bet that they get really hungry after a while, and even though vending machines for some quick snack are already in the game, it is time to start working on a proper Food Court! Starting with this one, the next couple of content updates will focus more on adding the Food Court mechanics. The truth is, I was planning to have some of those features ready for this update, but I've hit a couple of roadblocks along the way. This is also the main reason for almost 2 month period between this and the last
2024-10-15 18:50 UTC · Community Announcements · Timcoch
Hello everyone! 👋 A new update is here - version 0.3.3! It brings with itself two new features: time speed control and autosaves. Let’s take a closer look! Time Control - Part 2 ⏳ This update completes the time control feature introduced in the previous version, which added the ability to pause time. Update 0.3.3 expands on this by introducing speed control, allowing your customers to zip through your mall at up to 6x the normal speed! {STEAM_CLAN_IMAGE}/36588714/62dbf7e53beaaf425be3a6a0275712e7b0f5742b.png The following GIF is not sped up in post-production: {STEAM_CLAN_IMAGE}/36588714/95107
2024-10-07 17:31 UTC · Community Announcements · Timcoch
Hello everyone! 👋 It is time for another update - version 0.3.2! It may seem odd to emphasize time in bold, but in just a few seconds, you'll see that this update is all about time. Let's jump in! Time Control - Part 1 ⏳ In this update, I’ve decided to tackle some Quality of Life (QoL) improvements you've been requesting for a while now, and I felt that the time was right to address them. There are two new main features coming with this update. The first is Time Control, specifically the first part of it — Pause. There were two ways that I could've approached this. The first was a traditional
2024-09-13 17:41 UTC · Community Announcements · Timcoch
Hello everyone! 👋 Hello everyone! Today I’d like to share with you a quick overview of the first year since the game has released into Early Access. This year has seen steady progress for Mall Craze, and I'm really grateful for the support you've shown along the way. Whether you've been here since day one or you just recently stumbled upon the game, I welcome you here! We’ve got a lot to cover, so let’s dive in! 🎬 Individual Updates https://store.steampowered.com/news/app/1223530/view/3718340776839794461 https://store.steampowered.com/news/app/1223530/view/3716090245652899691 https://store.s
2024-09-09 18:11 UTC · Community Announcements · Timcoch
Hello everyone! 👋 Update 0.3.1 is here! Wait... a new one already? Just one week after a major update? Yes! 🎵 There’s been one part of the game that I haven’t touched since launch, and that was the soundtrack. Throughout the year, I’ve always wanted to create more music for the game, but somehow I never found the right time to just sit down and compose. The days following the 0.3.0 release felt like the perfect time to do just that, and that’s exactly what I did. {STEAM_CLAN_IMAGE}/36588714/4d9c8ad6bacdfd30605696176045a941810aafc1.png The Mall Craze soundtrack is now 3.5x bigger than before!
2024-09-02 10:45 UTC · Community Announcements · Timcoch
Hello everyone! 👋 The second major update to Mall Craze is here! It brings a completely new shop, improvements to Build mode, and lots of other changes and additions! Let's see what's in store for us today: Primary Changes Flower Shop 💐 I'm happy to share that another big shop is now in the game: the Flower Shop! It consists of 11 placeable product shelves, which together contain 33 sellable products. These include colorful bouquets, cute tabletop plants, decorative pumpkins, a variety of plant pots with unique styles, and much more. {STEAM_CLAN_IMAGE}/36588714/c7698e2b0d9e6ceed2f952415b6e2a
2024-06-21 16:34 UTC · Community Announcements · Timcoch
Hello everyone! 👋 A couple of weeks have gone by, and it's time for another update - version 0.2.7. The main news for today is clear: Vending Machines! Plus, there are also lots of additional larger and smaller changes and improvements as well. Let's dive in! Snacks & Drinks Vending Machines {STEAM_CLAN_IMAGE}/36588714/5ea7a7e713bc70ef3e355789da8548481a650f66.png {STEAM_CLAN_IMAGE}/36588714/1d61a10e429f29d5bbc246038f6159f073f794dd.png After normal shops and kiosks, vending machines are the 3rd distinct shop class in Mall Craze. Some of you may have noticed that there already was a vending mac
2024-04-30 13:14 UTC · Community Announcements · Timcoch
Hello everyone! 👋 I'm excited to share with you the latest update for Mall Craze - version 0.2.6. While it might not seem like a big deal upfront, this update is actually pretty significant for the game's future, thanks to some important background work that's been done. Let's dive into what this update includes and what I'm talking about! Have a seat! The main focus of this update is seating. Previously, there were benches in the game, but customers couldn't actually sit on them. The good news is, if you already have benches in your mall, customers can now use them without you needing to do
2024-03-27 17:56 UTC · Community Announcements · Timcoch
Hello everyone! It's time for another update – version 0.2.5! But that's not the only number that matters for this update; it's actually the 10th update since Mall Craze launched into Early Access 🎉 (not counting minor hotfixes)! Let's see what's in store for us today: New Pre-Made level: New Opportunities 🏬 A local mall needs a new management, and you've been given the priviledge to become the general manager. The first floor of the mall is already up and running, but there are still a few things that need your attention! Fun fact: This mall was initially built for internal development purp
2024-03-23 16:49 UTC · Community Announcements · Timcoch
Hello everyone! 👋 It's time for another update, version 0.2.4. Today's update brings a nice mix of new content and quality-of-life features. Let's dive in! Dental Care Kiosk In the last update, the first kiosk was intoduced into the game - perfumes - and today is no different. The second addition to the stalls & kiosks collection is a Dental Care Kiosk, offering items such as electric toothbrushes and dental hygiene products. In total, this new kiosk introduces 14 new sellable products. {STEAM_CLAN_IMAGE}/36588714/f3f4ed3c7b7e8d8c2a902258472ccac4cece357c.png {STEAM_CLAN_IMAGE}/36588714/8fe6b6
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1223530/raw.
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