Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-04-08 08:06 UTC · Gamemag.ru · KOZIK
Интересоваться деятельностью независимых разработчиков стоит хотя бы затем, чтобы увидеть, как, не имея и сотой доли бюджета какой-нибудь Assassin's Creed, орудуя простейшей анимацией и движком Unity, можно сделать чертовски стильную и завораживающую вещь. Нужно лишь немного креатива.
2020-12-24 01:15 UTC · Community Announcements · BeepGames
- The Agent character can now be changed between levels instead of requiring a separate play-through. Once you unlock a new hero you can play them the very next level. - The game’s difficulty setting can be changed at any time – between or during levels. - Finishing the game formerly scrubbed the current saved game after the final boss was defeated. Saves now persist so you can go back for unlockable characters you may have missed. - Added an option to start a new saved game with gear and money zeroed out. These will still exist in previously saved games. - Several difficulty spikes have been
2020-10-01 19:34 UTC · Community Announcements · Tribetoy
Fixes: -Summoners wait slightly longer to spawn enemies. -Slightly reduced enemy counts in summoner fights. -Summoners have a bit less life. -Health and ammo pickup before final fight. -Brightened lighting in dark areas.
2020-10-01 00:31 UTC · Community Announcements · Tribetoy
Fixes: -Summoners wait slightly longer to spawn enemies. -Slightly reduced enemy counts in summoner fights. -Summoners have a bit less life. -Health and ammo pickup before final fight. -Brightened lighting in dark areas. General Directions: 1) right click "Bartlow's Dread Machine" 2) select properies 3) select the beta tab 6) change the build to opt into: update_preview So if you'd like to see the newest stuff before anyone else and don't mind a few extra bugs. Check out the update_preview!
2020-09-09 04:10 UTC · Community Announcements · Tribetoy
-World 5 "The Canal Zone" with 4 new levels. -Two new Unlockable characters! -New Enemies New Features: -Corner Sensitivity, you can now change the corner sensitivity for a different feel. Great for players who have trouble getting around corners. -Left trigger deflect, you can now use left trigger to deflect as well as A. Bug fixes. -fixes issue where player could walk off screen in some unintended situations. -fixed performance issue that could crop up if game was left idle during dialogue in some boss fights. -improved debris bounce sound. -FPS cannon sound has more kaboom for your ka-buck.
2020-09-01 16:04 UTC · Community Announcements · Tribetoy
Our process with new changes going forward: 1) we make the changes 2) we do internal testing 3) we push changes to open_beta 4) Once the community ok's the update we will make the changes available to everyone in Early Access So if you'd like to see the newest stuff before anyone else and don't mind a few extra bugs. Check out the open beta! Instructions below. General Directions: 1) right click "Bartlow's Dread Machine" 2) select properies 3) select the beta tab 4) type in access code: iWillFindBugs 5) click "Check Code" 6) change the build to opt into: open_beta Detailed directions on how to
2020-08-25 07:18 UTC · Community Announcements · Tribetoy
-World 4 "To Sea!" with 4 new levels. -New Unlockable character. -New Equipment -New Enemies -fixes rare issue where player cannot teleport back on screen in coop. -game will no longer degrade in performance when left idle in some situations. -Station master boss fight tentacles will no longer block projectiles during their death animation. -2nd player can no longer get stuck outside the room with the first Slugger fight in Level 1-3. -Stacking melee resist will no longer heal you in some rare instances. Checkout the trailer! HERE!
2020-08-15 16:52 UTC · Community Announcements · Tribetoy
Our process with new changes going forward: 1) we make the changes 2) we do internal testing 3) we push changes to open_beta 4) Once the community ok's the update we will make the changes available to everyone in Early Access So if you'd like to see the newest stuff before anyone else and don't mind a few extra bugs. Check out the open beta! Instructions below. General Directions: 1) right click "Bartlow's Dread Machine" 2) select properies 3) select the beta tab 4) type in access code: iWillFindBugs 5) click "Check Code" 6) change the build to opt into: open_beta Detailed directions on how to
2020-08-06 17:03 UTC · Community Announcements · Tribetoy
Today's update fixes issues reported with what was considered "on screen" with some extreme wide monitors and also addresses rare issues where a player could get stuck off screen in coop on both wide and normal monitors.
2020-08-03 14:29 UTC · pressakey.com · Darius Kubisch
Die Indie-Entwicklerstudios Beep Games und Tribetoy haben die Early-Access-Phase für den Twin-Stick-Arcade-Shooter Bartlow's Dread Machine auf Steam eingeläutet. Dread Machine bietet einen Einzelspieler- und Koop-Modus und lockt mit sechs fantasievollen Spielwelten und einem krachenden Mix aus absurden Monstern und » Komplette News auf pressakey.com lesen
2020-07-30 19:30 UTC · Community Announcements · Tribetoy
Our process with new changes going forward: 1) we make the changes 2) we do internal testing 3) we push changes to open_beta 4) Once the community ok's the update we will make the changes available to everyone in Early Access So if you'd like to see the newest stuff before anyone else and don't mind a few extra bugs. Check out the open beta! Instructions below. General Directions: 1) right click "Bartlow's Dread Machine" 2) select properies 3) select the beta tab 4) type in access code iWillFindBugs 5) click "Check Code" 6) change the build to opt into: open_beta Detailed directions on how to
Full appinfo as delivered by Steam PICS, changenumber 37442455. Also at /api/app/1228870/raw.
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