Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
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2023-02-22 23:50 UTC · Community Announcements · Oliver
Hello everyone, As a quick update, I just wanted to say that TRF will become Free to Play soon. I enjoyed working on this game, but other things have taken priority in my life, and I can no longer support this project I began as a hobby. Because of TRF reaching end of support, I decided to switch the game to Free To Play on all platforms, Steam, Xbox and Android. This will occur over the coming days. Thanks to everyone who bought and enjoyed the game over the past few years, it's been fun! Kind Regards, Oliver
2022-08-31 09:18 UTC · Community Announcements · Oliver
There were a lot of collision issues that crept in somehow. I'm not sure how, likely an internal change to the game engine I use. Either way, these should mostly be fixed with this hotfix.
2022-06-13 17:04 UTC · Community Announcements · Oliver
Hey everyone, Just a quick post to let you know that TRF is now available for Android over on the Google Play Store. The game is fairly similar to the PC release, however has a few omissions, due to the nature of mobile devices. The game is singleplayer There is currently no track creator, although a simplified version may be added. There is no ability to share tracks. There is no Elimination mode. Other than that, the core gameplay is intact. And there is time trial mode with leaderboards. You can download it over at: https://play.google.com/store/apps/details?id=com.oliverstogden.trf I hope
2022-06-05 19:55 UTC · Community Announcements · Oliver
Hey Everyone, This version has a few bug fixes. I also updated the Demo, as it was based on a May 2021 release, and didn't contain the latest fixes etc. Here's the full changelog for 2022-004: 2022-004 (05-06-2022): FIX: Fixed an issue causing cars to be slower than they were before. FIX: Potentially fixed an issue with AI cars being very slow in Battle Arena's after some time. FIX: Fixed several issues with the Elimination mode. FIX: Fixed an issue with Kill Trail mode split-screen cameras. Thanks for the support everyone! - Oliver
2022-05-22 12:00 UTC · Community Announcements · Oliver
Just a quick fix for a crash that could happen in Return the Flag and Hold the Gold modes when playing at lower screen resolutions.
2022-05-18 19:54 UTC · Community Announcements · Oliver
Hey everyone, It's been a while since the last update, but I had a couple of bug reports to run-through, as well as a couple of things I had noticed myself, so I thought I'd do a quick update to fix these bugs ready for the summer. Here are the patch notes for 2022-002: 2022-002 (18-05-2022): CHANGE: Internal changes related to Steamworks SDK and Steam Support. CHANGE: Internal engine updated for stability. CHANGE: Made the AI pathing on battle maps slightly more fine. FIX: Fixed an issue where parts of the Cops & Racers mode were not working correctly. FIX: Fixed the issue where the total tim
2022-02-03 13:42 UTC · Community Announcements · Oliver
2022-001 (03-02-2022): ADD: Added a SimpleFlips logo for cars, with permission from SimpleFlips. ADD: Zoom levels 0.5 and 0.75 added for high resolutions. CHANGE: Culling distance adjusted slightly to reduce pop-in when travelling at high speeds. CHANGE: You can now right click or press X on gamepad(Xbox) to go back on the car logo roulette. CHANGE: You can use your gamepads D-Pad on some menus to snap the cursor to buttons now. The D-Pad no longer just moves the cursor slowly. FIX: You no longer have to click twice when scrolling through car logos to loop back to the first logo. FIX: Fixed so
2022-01-06 22:16 UTC · Community Announcements · Oliver
Hello everyone! I'm happy to announce that TRF is now available for purchase on the Xbox Store for the same price as it is here on Steam. Feature-wise the game is almost identical, with the exception of no ability to share tracks online on the Xbox release, as there is no Steam Workshop. Leaderboards for Time Trials are still functioning however, as they use a separate system from Steam. You can purchase the game on Xbox here: https://www.xbox.com/en-gb/games/store/the-race-factory/9msnzs40zchf Thanks for all the support!
2021-12-30 18:54 UTC · Community Announcements · Oliver
2021-025 (30-12-2021): CHANGE: Tracks should load a bit faster in the level select screen on slower systems. FIX: If a track that has been loaded in memory is unavailable when entering the lobby, the game will now try and revert back to Grass Raceway 1 to prevent a softlock. FIX: Fixed water detection over tracks when High Track Quality is unticked. FIX: Weapon pads will actually have, y'know, weapons in them now. This was an unfortunate side effect of the new culling method. FIX: Fixed a crash that happens at the end of events.
2021-12-30 11:17 UTC · Community Announcements · Oliver
2021-024 (30-12-2021): FIX: Fixed a crash where tracks were not deleted correctly, meaning tracks stay visible in the track select even after they've been deleted. FIX: Fixed a crash when loading the base battle arenas. FIX: Fixed a crash when painting Player 5-8's cars.
2021-12-29 17:07 UTC · Community Announcements · Oliver
2021-023 (29-12-2021): CHANGE: Optimized GPU usage of the terrain. CHANGE: Further CPU optimizations for the AI. CHANGE: Optimized CPU & GPU usage for tracks with large amounts of placeables. FIX: Terrain is now correctly changed again when selecting environment in the track editor.
2021-12-26 10:15 UTC · Community Announcements · Oliver
2021-022 (26-12-2021): FIX: Fixed a crash when selecting object placing in the editor. FIX: Bushes, Cacti and Rocks can now be placed again in the editor.
2021-12-24 11:01 UTC · Community Announcements · Oliver
2021-021 (24-12-2021): CHANGE: Optimized AI CPU usage slightly. FIX: Fixed an issue where the track sometimes would render incorrectly when "High Track Quality" isn't ticked. FIX: Fixed a crash when pressing the boost button on gamepad. FIX: Event settings should no longer affect championship races. FIX: Event settings should no longer affect Time Trials.
2021-12-22 11:07 UTC · Community Announcements · Oliver
2021-020 (22-12-2021): CHANGE: Significantly optimized CPU usage. CHANGE: Slightly optimized GPU usage. CHANGE: Changed how the Pulse weapon works slightly. CHANGE: Changed how shadows work, some trees will place shadows on others, and shadows can be darker/lighter depending on how much shade is present. CHANGE: Improved the gamepad controls in the track editor. FIX: Fixed an issue where changing the weaponset would sometimes leave leftovers of the previous selected weaponset. FIX: Fixed seamines not being visually destroyed when they explode. FIX: Fixed some AI issues with busses. FIX: Fixed
2021-12-10 21:00 UTC · Community Announcements · Oliver
2021-019 (10-12-2021): ADD: Added small text at the bottom telling player they need to slow down to pit the car. CHANGE: You can no longer use ALT+ENTER to change between Windowed/Fullscreen as this causes issues, please use the options menu for this in future. CHANGE: You can no longer resize the window manually, the Resolution option can be used to change window size. CHANGE: Internal engine updated for more stability. FIX: Game no longer reverts back to Windowed when returning to the main menu when you have selected Fullscreen previously. FIX: Fixed some issues where dirt particles would be
Full appinfo as delivered by Steam PICS, changenumber 36842072. Also at /api/app/1230660/raw.
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