Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-02-06 14:12 UTC · Community Announcements · GreedyWolf
Hello everyone: To celebrate the Lantern Festival, from February 5th to February 11th, we will participate in the Lantern Festival Sale event organized by the publisher Heartbeat Games (HBG), bringing you a discount of 75%. At the same time, the Lantern Festival sale will also bring many excellent games from our friends. We hope you will like the games and the discounts. We wish everyone a happy Lantern Festival! -Greedy Wolf Studio {STEAM_CLAN_IMAGE}/37419662/802aad26fb98c5b862d352c13ecdc339a5f45683.jpg
2021-06-28 15:09 UTC · Community Announcements · GreedyWolf
Card Drop Adjustments -Elite enemies will now drop some of the "rarer" cards after the battle. Developer Notes: Players still need to buy the cards in the Shop to unlock them first before they start dropping after battles. Monster adjustment -Chomper has been enlarged in battle. It's an elite monster, after all. Develop Notes: No, its damage and health remain the same. Don't worry about it. Bug Fixes -Some players have trouble starting new expeditions after the previous update. The issue should be resolved. -The Sealed effects were not working correctly in harder difficulties. This is now fixe
2021-06-23 18:15 UTC · Community Announcements · GreedyWolf
New Monsters Added! We have added seven new monsters to the game. -Evil Eye -Mimic -Chomper -Ghost -Orc Soldier -Orc Shaman -Orc General Developer Notes: We agreed that the monster variations could use some upgrade and made it our priority. Additional Monster Traits added -8 new monster traits have been added to the game. Developer Notes: These new monsters are extremely dangerous. Please be mentally prepared. Trait Icons Optimized The following icons have been updated to make on-death traits more recognizable. -Trait: Discard on Death -Trait: Explode on Death Healer Changes -Healers will now
2021-05-28 19:30 UTC · Community Announcements · GreedyWolf
Game Optimizations The following optimizations are based on community feedback. -Animation Speed for treasure chests has been increased. -Players can now view deity abilities in the Compendium even if they have not unlocked them yet. Bug Fix -Some players cannot add cards to their decks. This has been fixed.
2021-05-27 14:23 UTC · Community Announcements · GreedyWolf
Game Optimizations The following optimizations are based on community feedback. -Added a scroll bar at the Expedition Map for scrolling convenience. -The cards in the Expedition Deck are now grouped by type, so players should have an easier time counting the number of specific cards. -The two sides of the screen in deck-viewing UI will now respond to mouse-scrolling while viewing the deck. This change should make the navigation through the Expedition Deck, the Draw Pile, and the Discard Pile easier. -Azathoth will now move faster if you turn on "Faster Adventure Map animations" in the Options
2021-05-21 15:59 UTC · Community Announcements · GreedyWolf
Expedition Map Optimization -Optimized the node-generation algorithm in the Expedition Map. Developer Notes: Multiple camps or shops in a row should be eliminated. Existing Expeditions are not affected. Shop Items Added -You can now purchase Chaos Orbs and Dice from Hephaestus. Developer Notes: This change should make leveling up Artifacts and Player Levels easier. Compendium Change -You can now view cards you have not acquired yet in Card Collections. Developer Notes: Some of our community players suggested that it is beneficial to be able to study the cards first. Bug Fixes -Cards that curre
2021-05-16 17:03 UTC · Community Announcements · GreedyWolf
Bug Fixes -Fixed a bug where the displayed amount of EXP Dust did not update correctly on the Adventure Map. -Fixed a bug where Death Flurry did not function properly for Aim for the Throat and Word of Power. -Fixed a bug where players in Thailand cannot create new save files due to windows clock setting issues. -Fixed a bug with Artifact Collector Steam Achievements
2021-05-14 14:00 UTC · Community Announcements · GreedyWolf
Thank you for all the suggestions and support, we are now out of Early Access! Hell Difficulty unlocked! -You can now play New Game+ in Hell Difficulty if you have conquered Nightmare in a previous run. Developer Notes: We have beaten Hell Difficulty in our internal testing without maximizing all Artifacts and activating all Bonus Abilities, so we believe it is doable. 100% Achievement should be obtainable now. Developer Notes: It is now possible to obtain the Overgod achievement, acquired after completing all other achievements in the game. Deity Changes -Greek Warriors I~II: Extra damage dea
2021-05-08 15:12 UTC · Community Announcements · GreedyWolf
Bug Fix -Fixed a bug where Azathoth does not appear correctly in combat. -Fixed some garbled text issues. -Fixed an issue where some players cannot acquire the Card Collector Steam Achievement.
2021-05-07 16:01 UTC · Community Announcements · GreedyWolf
Nightmare Difficulty now live! You can now play New Game+ in Nightmare Difficulty if you have conquered Hard in a previous run. Developer Notes: It is highly recommended that you have some high-level artifacts available and activate Bonus Abilities before trying. Tips section added -You can now view hints and tips by clicking on the corresponding icon at the top right corner. {STEAM_CLAN_IMAGE}/37419662/22a0d7c93f00c91db25f8ad66464df2ee216f96d.jpg Game Optimizations -The general movement speed on the Adventure Map has been increased slightly. -There is now a pop-up reminder letting players kno
2021-04-19 09:53 UTC · Community Announcements · GreedyWolf
Bug Fix -Fixed a card removal issue at the shop. -Fixed a bug with Skeleton General and Minotaur King Achievements
2021-04-18 14:57 UTC · Community Announcements · GreedyWolf
Hard Difficulty now live! To make sure the build is stable, we have decided to release only Hard Difficulty even though we have completed Nightmare and Hell Difficulties. The latter two will be released shortly. Developer Notes: We have spent a lot of time testing, balancing, and fixing bugs since we have added many contents in this update. Thank you for your patience! Monster Passives: Traits -Starting from Hard, monsters will possess one trait. Nightmare monsters will have two, while Hell monsters will have three. Developer Notes: While introducing Traits, we want to remind players that deit
2021-04-01 08:22 UTC · Community Announcements · GreedyWolf
Hello dear players! We have been testing our latest card additions as we prepare to leave Early Access soon, and we can't wait to share some of them with you: Warrior’s Gambit - Deal direct AP damage to target enemy. If this card triggers Recycle, it gains the ability to draw three cards. {STEAM_CLAN_IMAGE}/37419662/3305b692d3c507750cb0b50b86bdff513eea37df.jpg Recycled cards are very potent; after they return to your hand from the Discard Pile, they will upgrade and gain additional effects. Now, all you need to do is get them back from the Discard Pile using cards like Strategize. Strategize -
2021-03-15 20:00 UTC · Community Announcements · GreedyWolf
Hello dear players! We're happy to announce some important new features and changes in this major update. Brand new Battle Preview and Expedition Map scrolling unlocked! -You can now preview all monsters and their abilities in each battle node at the beginning of every Expedition to determine which route you want to take. Developer Notes: We have decided to open up the Expedition Map scrolling now that the Battle Preview feature is complete. Players may now preview the monsters in every battle node, including their abilities and traits. This feature is handy, if not essential, in the upcoming
2021-03-05 10:50 UTC · Community Announcements · GreedyWolf
Bug Fix -Fixed a bug where the final boss battle generated an incorrect monster.
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