Patch release 0.6.34
- Fixed an issue with portrait visuals after using Transform. - Fixed an UI issue for the ability editor for attribute input fields.
A turn-based tactical board game with card battler elements. Contains sandbox elements for you to build your own units, craft your own abilities and set your own game rules with a fully integrated editor.
| App ID | 1233040 |
|---|---|
| App type | Game |
| Developer | Thorian Games |
| Publisher | Thorian Games |
| Homepage | https://www.playwardens.com |
| Release date | 2022-09-15 11:33 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1233040 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Wardens.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:31 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 9522395 | 2022-09-15 11:31 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1233042 | windows | 782.13 MB | 315.05 MB | 8361950092268074481 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 9522395 | public | 2022-09-15 11:31 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Fixed an issue with portrait visuals after using Transform. - Fixed an UI issue for the ability editor for attribute input fields.
We’re excited to announce a new trailer that better reflects what the game looks like in its current state. In addition to this change, our steam page will be updated shortly to better describe the game's features, so if you're interested, check back in a few days. Also available on YouTube:
- All default decks (Elf, Undead and Eternals) have been reworked and rebalanced. - Mana compensation now show directly instead of after the turn ends. Mana compensation is the amount of mana a player receives when losing a unit based on its power level. - Abilities: You can now spawn board effects at the current tile when using "To Path Tile".
- New blind effect! (units affected by this can only move 1 tile at a time) - Updated the fonts and how they are displayed for abilities - Reworked the Elf Deck - Fixed an issue with the wing animation not working if the unit it was last attached to got destroyed - Mana cost evaluation issue resolved - Fixed an issue occurring during leaving a waypoint {STEAM_CLAN_IMAGE}/37910128/59872334ffa8d4639cec2296d32e39c7719f72df.gif
- Board effects can be spawned using any pattern now. - An exciting new feature! You can now promote/demote units into other units through the ability system. - Obstacles shatter when destroyed {STEAM_CLAN_IMAGE}/37910128/8a17c3e1a85a950f26a8df1e0fa73ed8c53bda57.gif Gameplay showcasing the shatter effect: https://youtu.be/hUUWCElBRSQ
- Added a graphics quality dropdown to the settings dialog. - Fixed issues with lag in combination with sliding movement that spawns board effects.
- Fixed an issue with active abilities that "unblocks" units by destroying a unit that blocks its path, not showing those updated move targets after the destroy animation completed. - Added support for better customizations of movement types for units.
Unit movement now shows way nicer animations. Flying units will spread their wings and soar across the board, and sliding units will now actually slide to their destination. https://youtu.be/Ph7gwfiP76k Ice Ram is a new effect that allows you to smash through frozen units and ice obstacles blocking your path. https://youtu.be/Ndfe9a-Y2Wc
Adds support for using values/variables in abilities. Example A: Freeze all opponents in a forward pattern for X turns, where X is the number of surrounding allies. Example B: Subtract opponent mana by X, where X is the number of frozen undead units on the board.
- Hotseat and Practice menus now support selecting a map - Various UI fixes - Increased UI sharpness with the temporary side effect of removing UI transitions - Fixed a tooltip issue in the ability editor - Poison ability caused a crash during a special condition
You can now spawn 2 new board effects in the form of ice and stone blocks that blocks the path for sliding units.
You can now adjust the turn timer when playing hotseat and practice matches.
- The current mana system seemed good in theory, but didn't turn out so well in practice. We have simplified it by removing the need to manually assign mana to units. Instead, units spend mana through a shared pool, removing the need of first assigning it before you can use it. - Players have a max value cap of 15 mana, encouraging players to spend it, rather than hoard it. - Compensation mana is now granted to players when a unit is lost. The amount is based on the units power level (PL). 100 PL = 1 mana. 200 PL = 2 mana etc. It increases the chance of a comeback for players when they suffer
- Fixed an issue with local packs not showing in dropdowns - Fixed a potential issue with old decks not being possible to save or clone
- Fixed an issue with win conditions not evaluated correctly during a draw
Full appinfo as delivered by Steam PICS, changenumber 34851254. Also at /api/app/1233040/raw.
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