Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
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2022-11-13 16:10 UTC · Community Announcements · Jean Groenewald
Hello Everyone 😊, This build focuses on making the game more fun, more interactive, and more immersive. Players who have followed the development of Era will be able to notice differences in almost all facets of the game. From small subtle changes like how the clouds blend in with the sky, to bigger changes like the new trees and new main menu, this build aims to show Era of Survival at its very best. I will be close by whilst I immediately start on the new build, to spot any problems (if any arises) from this build and will even post another small update with fixes before the next release. I
2021-12-07 19:49 UTC · Community Announcements · Jean Groenewald
Watch me take on the world! I'll show you how to get Jack's basics sorted out, and then what's more to offer
2021-12-05 17:52 UTC · Community Announcements · Jean Groenewald
Hello Everyone, I am happy to bring you Devlog 19.1, a very special build for me. This is a build that I have carefully combed through piece by piece over the last few months. My goal was to rewrite code to make things simpler and faster. I will admit that my strong points aren't exactly 3D modeling and animation, so don't expect too many changes in those departments here. Instead, I focused on bug fixes and improving what would make the experience more chilling and fun immediately. I am happy to say that most of these fixed bugs are game breakers - so let's dig into a world where we never hav
2021-05-23 12:55 UTC · Community Announcements · Jean Groenewald
Hello Everyone, This build focuses on improving the player's ability to craft things in the game. Using new placeable items like the Crafting Station and Multi-Tasking Station, players can now craft much faster and even two things at once! I also spent a considerable amount of time debugging various systems in the game, just to make things smoother. If you haven't yet, pick up your copy of Era of Survival and see what it's all about, or add Era of Survival to your wishlist and stay in the loop! And now.. The expansion of crafting in Era of Survival. Crafting Station - Tier 1 {STEAM_CLAN_IMAGE}
2021-03-12 15:55 UTC · Community Announcements · Jean Groenewald
Hello Everyone, Today I bring you a new threat, new sounds, new foods, and some new UI touches. This build aims to make the grasslands a harsher place to live in. Here's what's new: Improvements to In-Game Chat I changed how chats are seen in-game but most of the work was in the background. Players benefit from having the chats take up less space and are easier to read than in previous builds. Load from last checkpoint When you die, you will now see a new button called 'Load from last Checkpoint' which you can use to reload your game from the last save, be it via autosave or manual. No running
2021-02-18 10:49 UTC · Community Announcements · Jean Groenewald
Hello Everyone, This is a small build that fixes minor UI, sound, and gameplay bugs. They are mainly to improve gameplay. Fixed an issue where fire would start on spawn Some players reported that when placing a fire, the flames would turn on when placed, even if there's no wood in it. Extinguishing the fire, then turning it on again solved it. This has been fixed and behaves as expected. Fixed an issue with draggy sound, caused by aSync To bring down RAM requirements for the game, music playing in-game streamed from the hard drive when needed, and no longer via RAM. This is okay when you have
2020-12-13 11:03 UTC · Community Announcements · Jean Groenewald
Hello Everyone, This build brings new key mapping functionality to Era. With this, you can set any key on your keyboard for any action in-game. {STEAM_CLAN_IMAGE}/36714269/8d767936771eaf073291a6ad4b3efa13645df33c.png You can access the Input page via the Settings menu when in-game. Also included is a rotation indicator. When placing objects, this indicator will pop up in the top-left corner of the screen. You will still be able to access your saved worlds after updating. If you haven't yet, please consider showing your support and pick up your own copy of Era of Survival or wishlist Era of Sur
2020-12-11 13:22 UTC · Community Announcements · Jean Groenewald
{STEAM_CLAN_IMAGE}/36714269/dd3280ace7bdee41836ad2738035bb16b5ad60ac.png Hello Everyone, This build mainly focuses on fixing bugs found across various gameplay elements (Construction, placement, game -> server optimizations to name a few). This build doesn't bring new big features, instead it's all about smoothing gameplay. Have a look at everything that's changed: I decided to retire the Decorative logs and Turnips, the logs contribute to fluctuating frame rates and the turnips are losing their place in the game's natural ecosystem with every new build we publish. Unfortunately, the turnips h
2020-11-28 21:02 UTC · Community Announcements · Jean Groenewald
Hello Everyone, This build brings new features, new craftable items, new animals, new tools, new sounds, new animations, and a wide range of big and small bug fixes. This build introduces a new triangular wooden foundation, dams filled with fish, and a fishing rod to fight them out of the water. These changes bring new ways you can play and explore Era. Updated Start Menu To show what's possible with Era of Survival's build system, we decided to change the start menu screen. This structure took about 20 minutes to put together with InstaCraft and Creative mode enabled. New Animals {STEAM_CLAN_
2020-11-13 06:52 UTC · Community Announcements · Jean Groenewald
{STEAM_CLAN_IMAGE}/36714269/3e1fd8c76c25ff766f67e86ab5e863afbd85f282.png Hello Everyone, I am currently knee-deep in works to complete Devlog 17. I'm bringing new features, resources, new equippable tools as well as new construction parts in this build, so there is quite a lot to do (and then test, test and test!). Without spoiling too much, here's a few new items that I have already incorporated and are ready for deployment through Devlog 17. New Fish {STEAM_CLAN_IMAGE}/36714269/331ff0aec53aeff9359956cc5fc9b10babf75243.png Pike {STEAM_CLAN_IMAGE}/36714269/fab7df65528098628a13ef3be6afaae8f213b
2020-10-31 16:43 UTC · Community Announcements · Jean Groenewald
{STEAM_CLAN_IMAGE}/36714269/1a819ff1c5d52c92a7cddd7015e5cfc70cb5e5cf.png Hello Everyone, In this build, we wanted to expand construction, hunting, and self-defense. We also introduce bigger stones to mine from, the rest of your armor suit, and a hammer! There's also some adjustments we've made, and as our main priority - bash bugs. Unfortunately, custom key mapping could not make it into the final build and will have to roll over to our next build. This feature needs extensive testing to make sure it doesn't end up breaking game flow completely because of small errors. There's a few topics to
2020-10-15 06:13 UTC · Community Announcements · Jean Groenewald
Hello Everyone, In Devlog 15 we wanted to strengthen the player's ability to fight better and manage his stuff better whilst busy trying to survive. At the same time, we wanted to get the foundation ready for avatar clothing, and while we are at it, add a few new effects while we remove stuff that wasn't working out for our players. This build also comes with minor bug fixes and performance improvements. Ability to make and wear clothes So far we have built the entire back-end foundation so your avatar can have head, torso, legs and foot protection, across the multiplayer environment. In this
2020-10-12 16:57 UTC · Community Announcements · Jean Groenewald
Hello Everyone, Today we bring you a sneak peak of what Devlog 15 entails. The wait is almost over ːsteamhappyː https://scontent.fcpt4-1.fna.fbcdn.net/v/t1.0-9/121454608_179610633631975_3646418644763507951_o.jpg?_nc_cat=103&_nc_sid=730e14&_nc_eui2=AeFnOuJoevM-7GU_DWibdmdIX_Vj0dNm45pf9WPR02bjmrUcxSqElG4MoqXuNCxJw8Ecy2X1H_-L1Fclihj4R6Kd&_nc_ohc=jL6txmLrAGsAX-08aZr&_nc_ht=scontent.fcpt4-1.fna&oh=6c61dde8a1c428d6036ff6ab56878d5a&oe=5FABEDF0
2020-09-02 20:53 UTC · Community Announcements · Jean Groenewald
Hello Everyone, Just a small update to bring about some big change in gameplay. This build enables a move away from "playing offline" to "Single Player", we also fixed an issue with the player's belt and fixed a placement bug. Load and save Players can now create a new world through the Single Player option in the main menu. You name your world. Your world will autosave every 10 minutes, or you can save in the in-game settings menu or when going to the main menu. Players can create as many worlds as they like. Issue with belt There was an issue where the tools and weapons you have in your belt
2020-08-23 17:11 UTC · Community Announcements · Jean Groenewald
Hello Everyone, In this build we focused on bringing new features and enhancements to Era, we also addressed a few bugs and made changes which will dramatically improve the pace during gameplay. Tools and weapons have been strengthened and are more durable. We also changed the wolf and worked on his AI to make him a better enemy. Further we made effort to make this build our most stable yet. Admittedly, since Devlog 13, we have been through a rollercoaster in South Africa trying to dodge a humanitarian disaster due to covid, whilst same time trying to keep people from losing their jobs, houses
Full appinfo as delivered by Steam PICS, changenumber 34851294. Also at /api/app/1234380/raw.
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