Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
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2021-07-29 15:39 UTC · Community Announcements · Say Hello To Tragedy
Hello everybody! Unbound: Worlds Apart is now out and we can't believe that we are finally here! After 5 years of hard work and dedication, Unbound: Worlds Apart is finally available. https://store.steampowered.com/app/814680/Unbound_Worlds_Apart/ We really hope that you will enjoy Unbound as much as we loved creating it. This has been a great endeavor that we are so happy to have gone through, and we are so grateful to have your support all the way to the end.
2021-05-06 10:10 UTC · Community Announcements · Say Hello To Tragedy
Hello everyone, First of all thanks a lot for the support by downloading the Unbound: Worlds Apart Prologue, your feedback, and your kind words. We still can't believe that over 150000 people downloaded the game, played it and that received an overwhelmingly positive score. There are a few reasons why we are going to take down the prologue: 1) The full game will be launched very soon and we feel that the Prologue is no longer a very accurate representation of the game. - The story has been changed - The level design has been changed - Added lots of things in the full game which are not availab
2020-11-26 13:29 UTC · Community Announcements · InsomniaRide
{STEAM_CLAN_IMAGE}/36691048/706c683cd5196e1e8e294b0cc4fa48f5efc91db3.jpg Hello there! Unbound will be present at MAG-Con Online this year during the 27th and 29th of November. We thought it's good time for a patch and you will be able to play Unbound translated in German from now on ːsteamhappyː. If you want to hang out with us at our online booth we'll be in the the PC Games 01 section at mag-con.de when it opens. {STEAM_CLAN_IMAGE}/36691048/4fd654c4db0152a3764f298a88c9a5feb11f4656.png Since we're actively working to bring the prologue to the Nintendo Switch, we've being doing a lot of optimi
2020-09-23 12:45 UTC · Community Announcements · Say Hello To Tragedy
{STEAM_CLAN_IMAGE}/36691048/87b361c7249c8d84f1c79996acd7791483c010e3.jpg Hello there! Here we have a new major update for the Prologue. Because we are part of the Tokyo Game Show we decided to translate the game to Japanese. You can choose the language from the options menu. {STEAM_CLAN_IMAGE}/36691048/1f003c61352bd86b068a05bc31b6f6fba4dab877.jpg We carefully read all the reviews and feedback of the Prologue and we agree that the story and dialogues were not very well written. Because a few months ago we decided to improve the story in the game, we decided to team up with Dave Cook and rewrite
2020-06-16 01:42 UTC · Community Announcements · InsomniaRide
{STEAM_CLAN_IMAGE}/36691048/3eab2288b63ceaadfe20446286d9294cdab60098.png Hello there! It's been almost 2 months since our last major update, and while we've been hard at work for the main game, we haven't forgotten about the prologue either. We spent some time redesigning Soli. We feel that this version looks better and is more expressive. We've updated all of the main character animations and you can check them out in this update :D. {STEAM_CLAN_IMAGE}/36691048/e5ddaea3d46c969ea6d9bccf2708ffbeb122128a.gif A lot of small and big bugs were also squashed in the process, but just to make the over
2020-05-04 21:57 UTC · Community Announcements · InsomniaRide
Tweaks: - Changed the default input mapping: movement -> arrow keys / use -> Z / toggle portal - X - Added the ability to remap movement keys, this way AZERTY keyboards don't cause issues anymore - Added visual icons in the input remap menu instead of simple text - Overall main character movement tweaks to improve the experience - Holding the zoom out / zoom in key in the map is now a continuous action Bugfixes: - Fixed some bugs with the maps not loading properly - Fixed some bugs regarding the last checkpoint functionality - FIxed an issue with an enemy that was getting stuck in walls Visual
2020-04-21 16:47 UTC · Community Announcements · InsomniaRide
Bugfixes: - Fixed some more typos in the dialogues - The VSync option in the menu now has immediate effect - Really fixed an issue with level streaming that caused the players to fall through the map Tweaks: - The ToggleSphere action now defaults to the LB on controllers
2020-04-13 00:26 UTC · Community Announcements · InsomniaRide
Bugfixes: - Fixed some typos in the dialogues - Fixed a bug in the lever that would cause the character to stop jumping - Fixed an issue with level streaming that caused the players to fall through the map - Fixed a bug in the inverse gravity area that caused the character to fall in the water when approaching from the left side Tweaks: - Updated the collision near the crystal in the inverse gravity area so it can be collected easier - Changed the scale curve for the light portal to be linear - this should make the platforming easier in the Underworld area Visual: - The lever has a visual cue
2020-04-09 16:14 UTC · Community Announcements · InsomniaRide
{STEAM_CLAN_IMAGE}/36691048/00423e29c469d68100ad7a34142bdd7b04522e8e.jpg Hello there! It's been a wild ride for us in these past 2 weeks since we launched the Unbound: Worlds Apart Prologue. We're really humbled by how well the game has been received so far. The prologue has been played by more than 60k people and it is rated 95% Very positive with over 350 reviews. We've also gathered a lot of valuable feedback from you which we'll use to improve the main game. Since the launch of the prologue, we've been hard at work implementing features and tweaks you've asked for and more. Below you have
Full appinfo as delivered by Steam PICS, changenumber 38429680. Also at /api/app/1234810/raw.
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