Retro is an arcade-style mini game collection with an arcade, story mode and a "corrupted" arcade! Play though the mini games in arcade mode, battle the virus in story mode or try for a new high score with much more challenging games in the corrupted arcade!
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Price history, US store (USD)
Date
Price
Regular
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2026-09-11 22:36 UTC
$0.99
$0.99
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public
7571826
2021-10-21 04:12 UTC
Depots
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1235811
67.20 MB
21.36 MB
8116756090929986082
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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7571826
public
2021-10-21 04:12 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-05 23:23 UTC · Community Announcements · Mae Bridgeman
Hello everyone!It's been a couple of years since the last update. I wanted to let you all know what the future of Retro looks like.I've been busy finishing my college degree and working on other projects. So, it's unlikely Retro will be receiving any updates in the future. However, if you find a bug, feel free to send me an email or message and I'll try to put out a fix.As my skills have improved I've realized I have been charging too much for Retro. I think it's only fair that I make the game $1 USD (the lowest Steam will let me make it), especially because it won't be receiving further updat
2021-10-21 04:16 UTC · Community Announcements · Matthew Bridgeman
Fixed a bug where the "corruption" stage of the story mode wouldn't let the player progress when they hit the score requirement. Have a great day! -Matthew :)
2021-10-16 20:04 UTC · Community Announcements · Matthew Bridgeman
Hey everyone! I made a couple of changes to Retro recently, here it is! Difficulty changes Helicopters in Dogfight now have less health Decreased the point requirement to progress from Ball Protectors in story mode to 100 Gameplay changes If two bullets collide in Dogfight, they will both be destroyed Bugfixes Fixed an issue where a distortion effect wasn't applied in the intro of the story Fixed an issue where the player won't be told when they can progress during the "corruption" portion of the story And a lot of optimization updates I went through nearly all of the code in the game and revi
2021-08-19 21:24 UTC · Community Announcements · Matthew Bridgeman
Hey everyone, it's Matthew. Music Update history Back in September of 2020, I promised an update for all of the music in Retro. The main menu music was replaced when I announced it and I was working on replacing or updating some music. For the time being, I temporarily replaced some music with the songs I was more proud of. Fast forward to April of 2021, I canceled the music update. I've been busy with school, work, and working on my next game so I just didn't have the time to work on Retro. Recently, I revived the music update and here it is! To kick off the update, Retro will be 80% off for
2021-04-26 21:32 UTC · Community Announcements · Matthew Bridgeman
Hey everyone! It's been a while. I've been busy working on my next game (you can check out my progress on my Twitter). I got word about some bugs in the game, so I took some time and fixed them. If you run into any more bugs, please email me at matthewbridgemangames@gmail.com and I will get on it as soon as I can! Please tell me what the bug does and how it can be recreated so I can fix it. You can also email me about anything else, I'd love to chat! I can't believe it has already been over a year since I released Retro! It feels like I just released it last week. Since the launch, I've been b
2020-09-24 22:26 UTC · Community Announcements · Matthew Bridgeman
Hey everyone! I've been working on new music for Retro and am working on replacing the music for the main menu, Zombies and Ball Protectors. The main menu music is finished, so I replaced it and while I work on the music for Zombies and Ball Protectors, I have replaced their music with the Sector Breach and Dogfight music until new songs are written. Thanks for your patience, -Matthew Bridgeman
2020-08-24 03:54 UTC · Community Announcements · Matthew Bridgeman
Arcade: -Removed the requirement for players to reach a certain score to unlock the next game -Increased the player fire rate for Dogfight -Story: -Decreased score requirements for each game: Unlocking Ball Protectors: 500 -> 400 Unlocking Submariner: 300 -> 200 Unlocking Sector Breach: 1000 -> 500 Unlocking Dogfight: 800 -> 500 Corrupted Zombies Story Trigger: 500 -> 400 Corrupted Ball Protectors Story Trigger:: 300 -> 200 Corrupted Submariner Story Trigger: 1000 -> 500 Corrupted Sector Breach Story Trigger: 800 -> 500 Corrupted Dogfight Story Trigger: 600 -> 300 -Corrupted Arcade: -Fixed an
2020-06-07 19:52 UTC · Community Announcements · Matthew Bridgeman
Hey everyone! Recently, I've been making a few changes behind the scenes for retro. You shouldn't notice much except for a small performance boost. Here are the (short) patch notes: Cleaned up some scripts to be better optimized and perform better. Update to how high scores are changed. (Shouldn't affect gameplay) The main menu now has announcements that will say certain things on certain days of the year. (e.g. Halloween or New Year's) The story has become better optimized. A lot of code has been condensed which should result in a smaller file size. Fixed the "missing executable" error. Have
2020-02-27 22:55 UTC · Community Announcements · Matthew Bridgeman
Retro is now officially released and 40% off! Get it while it's on sale! It's been a long and tiresome process working on Retro, but I've loved every minute of it and I hope everyone who plays it has as much fun playing it as I had making it! If you run into any bugs or issues while playing, you can email me at matthewbridgemangames@gmail.com and I'll get right to work on a fix! If Retro does well enough, I may even consider adding a new minigame or two! Have fun everyone, -Matthew Bridgeman