Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:54 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-05 12:59 UTC · Community Announcements · oberggames
UPDATESGeneralSpacecrafts now have a new and improved look, matching the rest of the game better.Updated a bunch of UI to fit the new languages.Adjusted/balanced some default server setting values. Default match time has been reduced, and weapons should hopefully feel more balanced.Updated default map names. Added 2 new default maps. Ship BuilderAdjusted placement rules for ship thrusters and weapons to be less strict. This makes some of the default example ships less than optimal to use, but I’ll monitor for balance issues before revising the example ships. Options Added many new languages.BU
2024-11-01 15:58 UTC · Community Announcements · oberggames
UPDATES General Added bots to the game. Reworked aiming cursor visuals. Multiplayer Lobby Host can now easily add and remove bots. Added difficulty settings for bots. Higher difficulty settings improve the bots' aim, decision making, movement speed, ship health, and energy shield health. Added thruster power setting for bots. Added ship health setting for bots. Added energy shield setting for bots. Ship Testing Ship testing area will now spawn a few bots that fire at the player. BUG FIXES General Fixed a few smaller UI related bugs.
2024-07-11 14:09 UTC · Community Announcements · oberggames
UPDATES Weapons Added new weapon: Shockwave Blaster. This weapon can be used to push spacecrafts and redirect projectiles. BUG FIXES General Attempt at fixing rare grappling hook error when client joins game in progress. Fixed client error when connecting to a game in progress, and server calls for a weapon projectile to be destroyed before projectile manager is set up properly. Fixed loading screen not being displayed when returning to multiplayer lobby from in-game.
2024-07-01 09:08 UTC · Community Announcements · oberggames
UPDATES General Cooldown bars in the active weapons bar UI will change color when the weapon is able to fire on the target. Players can now choose between opening the spacecraft selector, or instantly respawn with their selected spacecraft when their spacecraft is destroyed and is about to respawn. This can be changed in the spacecraft selector at any time. Added "This spacecraft is active" text in the spacecraft selector when active ship is selected. An UI icon reminding new players that they can self-destruct will appear when losing thrusters or weapons. This can be disabled in the options m
2024-06-11 23:19 UTC · Community Announcements · oberggames
BUG FIXES General Attempt at fixing clients crashing when connecting to a game in progress, due to grappling hook projectile not finding its target. Attempt at fixing host crashing when a player connects in the middle of changing from multiplayer lobby to in-game scene. Attempt at fixing client error when a player activates self-destruct at the same time as his reactor is being destroyed. Attempt at fixing client crashing while connecting to a game in progress, and receiving a ship update while in loading screen. Attempt at fixing host crashing when a player reconnects, and his previous ship h
2024-05-27 18:56 UTC · Community Announcements · oberggames
Some minor bug fixes and removal of unused UI that isn't worth listing. Fixed map and ship file sorting. Attempt at fixing clients sometimes crashing when host cancel game countdown.
2024-04-06 14:44 UTC · Community Announcements · oberggames
UPDATES Ships Increased default self destruct explosion damage and radius. Increased default thruster power. Weapons Balanced the default number of starting weapons. Multiplayer Lobby Host can now force start a game by pressing the start button for 3 seconds. Ship Builder Reworked some ship building rules. Instead of having separate limits for how many weapons and shield generators can be placed, these are now combined to a "systems placed" limit. It is now up to the player to balance how many weapons or shields they want on their spacecrafts. Reduced the max allowed number of thrusters placed
2024-03-17 19:00 UTC · Community Announcements · oberggames
Fixed spacecraft building grid sometimes not registering mouse buttons being released. Fixed error occurring when pressing layer buttons while map simulation is running in the map editor. Fixed error when joining a game in progress if any grappling hook projectiles were active. Fixed a bunch of visual stuff not supporting ultra-wide monitor resolutions.
2024-02-29 16:28 UTC · Community Announcements · oberggames
Fixed grappling hook being able to fire multiple projectiles at the same time. Fixed player names not being set on clients. Fixed ion cannon projectiles not any code for when colliding with mine deployer mines. Fixed error caused by player input maps not changing when entering certain scenes.
2024-02-26 16:07 UTC · Community Announcements · oberggames
UPDATES General Added a tutorial. Added a feedback form to easily report bugs or give feedback. Cleaned up a bunch of UI stuff. Reworked some player input scripts to make it more flexible. Updated Mirror and Steamworks.Net. Weapons Placing cursor over a weapon in the spacecraft and weapon selecter will now display a short weapon description. BUG FIXES General Fixed team selecter not closing when game ends. Fixed spawn area ship colliders. Fixed an error sometimes occuring in the main menu. Fixed other players aiming cursors being able to display UI on weapon blocks and shield generator blocks.
2023-11-08 17:22 UTC · Community Announcements · oberggames
UPDATES General Reworked a big portion of the weapon system to make it easier to add new weapons. Weapons Added new weapon/gadget: Grappling hook Added new weapon: HE Mine deployer Added new weapon: ION Mine deployer Multiplayer Lobby Added some new settings for ships and powerups. Added weapon settings for new weapons. Options Added new keybind: 'Release grappling hooks'. BUG FIXES General Fixed minimap sometimes causing error when exiting a match. Fixed weird bug caused by aiming cursor that prevented players from firing. Fixed explosions not getting destroyed on clients. Fixed Active Weapon
2023-07-21 13:53 UTC · Community Announcements · oberggames
UPDATES General New spacecraft file system. Players can now store thousands of spacecrafts instead of just 20. Each spacecraft is saved as its own file on the system. When browsing other players spacecrafts in a game, player can click a 'copy' button to save the spacecrafts to their system. Added minimap! Players can zoom in/out and open map to fullscreen. Replaced in-game camera system. Ships Added spacecraft radars to detect enemy spacecrafts within its range and display them on minimap. Multiplayer Lobby Added server settings to set spacecraft radar mode and radar range. Ship Builder New sp
2023-04-20 19:20 UTC · Community Announcements · oberggames
UPDATES General Added more linear and angular drag on players main spacecraft body. This will make it easier to slow down or fully stop moving. Did the tedious task of replacing Facepunch.Steamworks with raw Steamworks.Net code. This is mostly to make data sent from clients more trustworthy, and to make adding and editing anything steam related more flexible. Added a few steam achievements, mostly just to test it. Reworked the player banning system. You can only ban a limited number of players from joining your servers. Banned players will not see your servers in the server list. You will get
Full appinfo as delivered by Steam PICS, changenumber 34851410. Also at /api/app/1236770/raw.
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