Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
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2025-09-27 22:54 UTC · Community Announcements · Oki Game Lab
Hello everyone,I’ve just released Version 0.6 of Legendary Knight. This update focuses on accessibility, visual improvements, and better combat flow. Here are the main changes:Multi-Language SupportThe game now supports 11 languages:EnglishTraditional ChineseSimplified ChineseSpanishPortugueseJapaneseItalianKoreanRussianFrenchGermanThis is something I’ve wanted to add for a while so more players can enjoy the game in their own language.Visual Quality and PerformanceThe game has been upgraded from the Built-in Rendering Pipeline to the Universal Rendering Pipeline. This results in improved visu
2025-09-16 08:54 UTC · Community Announcements · Oki Game Lab
Knights, the battlefield is about to look sharper than ever! In Version 0.6, we’re upgrading Legendary Knight’s rendering pipeline from Unity’s Built-in Renderer to the Universal Render Pipeline (URP). This change means:Better Lighting & Shading – more vibrant and dynamic visualsImproved Performance – smoother gameplay on a wider range of hardwareFuture-Proof Graphics – opening the door for more visual upgrades down the roadThis is a big step forward for the game’s visuals, and we can’t wait for you to experience the difference.Stay tuned — Version 0.6 is on its way, and the legend is about to
2025-09-11 15:18 UTC · Community Announcements · Oki Game Lab
v0.5.2 (Minor Update)Translation system upgradedPrepares the game for multi-language supportComing in v0.6: The next update will be much larger and will include:11 languages supported: English, Simplified Chinese, Traditional Chinese, French, German, Italian, Korean, Spanish, Russian, Japanese, PortugueseVisual quality upgrades for a sharper, more polished lookAttack combo rework to deliver smoother and more exciting combatStay tuned — v0.6 will bring a whole new level of experience to Legendary Knight!
2025-09-03 16:21 UTC · Community Announcements · Oki Game Lab
This minor update introduces a helpful new feature:When a building is being attacked, a warning tag will now appear in the middle of the screen to remind players to defend it quickly.
2025-08-11 21:38 UTC · Community Announcements · Oki Game Lab
In this update, I’ve made significant improvements to both the game’s visuals and stability.The Main Menu UI has been completely redesigned to present a cleaner and more modern look, making it easier for players to navigate right from the start.I’ve also updated the Barrack UI with improved visuals and better layout, allowing for a more intuitive and enjoyable experience when managing your units.The in-game HUD has been refreshed to provide better readability, ensuring that important information is easier to track during gameplay without cluttering the screen.Finally, I’ve fixed numerous bugs
2022-12-25 17:07 UTC · Community Announcements · OkiAki
V0.4.1 - Updated user interface gradually - Improved display quality - Fixed endless mode performance issue - Combined blocking and locking V0.4.2 - Updated user interface gradually - Fixed some joystick control bugs
2021-02-11 18:08 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/36ea9637f6b0fabf7076f2e6069d81fb256403aa.png Happy Lunar New Year! I wish you all good health and all the best! Legendary Knight also welcomes the first major update on this happy day - Endless Mode is now available! I have put a lot of effort into this update, almost like redoing the game all over again, that's why it took me so long to see you all again. The following is the main content of version 0.4.0 New mode: endless city defense Our defeat is certain, but we must win anyway. The enemy will continue to attack until the city is breached. Pick up your weapons a
2020-09-13 08:48 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/14e4fb28576ffe81546b5376a9eb164732d347d4.png Hello everyone, Legendary Knight hasn't been updated for a while, but Oki promises everyone that the next major update of Legendary Knight will be satisfactory! The current version is under development, but there are some screenshots for you to understand (Please don't mind if the screenshots contain English, Traditional Chinese and Simplified Chinese) The following is the main content of version 0.4.x - New mode: endless city defense Our defeat is certain, but we must win anyway. The enemy will continue to attack until t
2020-07-09 13:03 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/b284fc7bd7915fcbdd4757c07a92e83c6cb1315a.png Legendary Knight V0.3.2 update (2020-07-09): 1. Soldiers have their own names Now the soldier's name will be displayed above the soldier. Some names are shown in yellow, representing some of the partners who directly participated in the Oki Game Lab's productions. 2. Auto-cancel sprinting after attack In the past version player will not stop the stamina cost and sprinting after a sprint attack. The problem has been solved. 3. Better designed Soldier Health bar The original health bar was really disgusting, and now the ico
2020-06-18 11:06 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/de100813e1c33abe58ea40dbbdbd34ec9e61c2ec.png Legendary Knights V0.3.1 Update (2020-06-18). (Fixed) Soldiers in Fortress Mine teleport to the wall (Fixed) Enemies fall off from the dock in Village wave 16 (Fixed) King's HP Level II skills invalid conditions (Fixed) Fortress Victory Screen Problem Adding Sensitivity option Options will be saved automatically The skip function will be temporarily locked during a shopping pause 1. Soldiers in Fortress Mine teleport to the wall At the fortress map, soldiers appeared to fly up to the wall, and the problem is now under con
2020-06-08 08:44 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/1c2d983e6d15eb30d15d53449f89a1b47c072170.jpg Hello everyone, it's been a while again. Because of a little incident yesterday that stirred up some emotions, I wanted to share the story behind Legendary Knight with you. I started developing Legendary Knights in September 2019 with doubts and with nothing left in my bank account. With few circumstances, I decided to start what I had always dreamed of. Before Legendary Knight, I had never tried to complete a game of this scale (I had once created a mini-game called Clicks, which was also written in Unity). I can't even
2020-04-17 15:59 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/e89d43055061b8ece747e0d8ff7b56371df78c40.png Special discount for a special day! 18 April is my birthday. Wow. Happy birthday to me! A special 10% discount start from Apr 18, 2020 10:00am to Apr 25, 2020 10:00am (Pacific Time) Legendary Knight V0.3.0 Updates (2020-04-18): Full support for the French interface New main menu design The King can push his soldiers Enemy Knights will not dodge {STEAM_CLAN_IMAGE}/36810436/d63c348792e7d72d4fad5bf58f0cf8b5add65545.png 1. Full support for the French interface (Thx Mathiue) Starting from V0.3.0, the game will be fully support
2020-04-13 06:06 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/1c5085238f4024c68713a563147d7d2792b3d703.png Hi everyone, it's been a while since my last update, and I wanted to share my latest news and work progress here. I've been a bit tired lately, but don't worry, I don't have any health problems. It's just that I've lost my motivation to work, probably because the next update is going to be a great one, and I'm unconsciously putting pressure on myself. Here are the upcoming updates to V0.3.0: 1. New main menu design 2. Full support for the French language 3. New beta version of Last stand Mode (Endless Mode) I can't predic
2020-03-28 14:38 UTC · Community Announcements · Oki Aki
Legendary Knight V0.2.2 Updates (2020-03-28): Use items with number keys Damage effect Default control adjustment This update is about controls {STEAM_CLAN_IMAGE}/36810436/f728c42bd1cafd803a16a30203c5aef1ffd8dfd2.png 1. Use items with number keys (Thx nado) Now you can use items with number keys. The idea is to allow users to stick their hand on the mouse so that they don't have to control anything with arrow keys. Hope this feature will help. {STEAM_CLAN_IMAGE}/36810436/fb6096e1694f6714f2e1a7eca6519dd55c0960f2.png 2. Damage effect Damage effects now appear with every attack. Players can see t
2020-03-20 13:43 UTC · Community Announcements · Oki Aki
{STEAM_CLAN_IMAGE}/36810436/0a29c058269ee997d9fed1ccf84248d470c4760d.png Legendary Knight V0.2.1 Updates (2020-03-20): Skip waiting time for more coins Sound delay fix 1. Skip waiting time for more coins (Thx Okan from Turkey) Now you can earn extra coins by skipping the waiting period. After a short period of time (8s), you will be able to skip with the "P" key or "X" button on xbox controller. The more time you skip, the more coins you can get. But you will lose your time for healing or gold mining, so use this function wisely. 2. Sound delay fix The sound effect delay problem of shops is fi
Full appinfo as delivered by Steam PICS, changenumber 34851519. Also at /api/app/1240240/raw.
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