Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:28 UTC.
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2023-08-05 13:45 UTC · Community Announcements · snakebite
TechnoTsunami Director's Cut Update {STEAM_CLAN_IMAGE}/37110497/809ccbb61888c39a1e7df48bb01553b526b292bb.jpg We are thrilled to present the TechnoTsunami Director's Cut update! This update brings a plethora of features and improvements that were originally planned during the game's initial development but couldn't be implemented due to publishing deadlines. We hope you enjoy this enhanced gaming experience, featuring numerous quality of life improvements, combat enhancements, stealth-friendly tools, and revamped level designs to enable sneaky gameplay. {STEAM_CLAN_IMAGE}/37110497/ab76d6cba4c45
2022-07-06 19:41 UTC · Community Announcements · snakebite
Fixed a bug in the section about cleaning boilers in The Machinist quest. Fixed the issue where the robot head could still be damaged after the boss fight is over. Fixed the issue where the valves that ejected tiny cleaner bots in the boss arena could still be used with a laser after the boss fight is over. New shotgun animation.
2022-06-24 23:28 UTC · Community Announcements · snakebite
Don't miss the opportunity to buy TechnoTsunami with 70% discount in the Steam Summer Sale. Happy summer to you all.
2021-12-06 18:48 UTC · Community Announcements · snakebite
Fixed being able to get valves in the Boiler level before starting the required quest.. Fixed the missing door at the Celestial deck after returning from the Boiler level. Fixed the issue of falling into space when loading a game you saved inside an elevator in the Boiler room or Celestial deck.
2021-12-03 13:47 UTC · Community Announcements · snakebite
{STEAM_CLAN_IMAGE}/37110497/02a15dc3c07566462ecbe1a21ab788728feba205.png On Easy difficulty, the difficulty of the game has been further reduced. The lighting of the boiler room has been changed to be brighter and more smoky. Improved the appearance of the boiler room. The boiler room boss fight has been made easier, especially on easy difficulty. Fixed the door to escape from the boiler room being opened before the last quest is completed. {STEAM_CLAN_IMAGE}/37110497/44ea1ca4ffd62f2eff324b9c255aa679cd873e45.png
2021-12-01 01:05 UTC · Community Announcements · snakebite
Fixed the issue where you could not use the car in the Atrium map. Fixed some graphical problems.
2021-11-28 18:57 UTC · Community Announcements · snakebite
Fixed sometimes not being able to use mouse after changing keyboard controls to default. Fixed an issue where the left and right arrow keys could not be assigned to other motion controls. Fixed the issue where vsynch and fullscreen settings were not saved when restarting the game.
2021-11-27 11:52 UTC · Community Announcements · snakebite
Players can now reassing basic movement and sprint key and restore to the defaults now. Fixed the issue that arrow keys can not be assigned to another movement key. Players can now assign mouse buttons for any action.
2021-01-01 16:17 UTC · Community Announcements · snakebite
Patch Notes: Fixed: Some of the graffities were visible from the other side of the walls. Fixed: When you load the game while the shotgun equipped shotgun shell icon is not visible. Shotgun's damage is reduced by half.
2020-12-24 17:51 UTC · Community Announcements · snakebite
{STEAM_CLAN_IMAGE}/37110497/376a67f08fa435c1718f8a3cb52757ede8fc87eb.jpg Patch Notes: Added new weapon "auto loading combat shotgun". Added exploding fire extinguishers around the ship. Added graffities. {STEAM_CLAN_IMAGE}/37110497/007bc3931d140825ddea8b25accf1ce6488ac701.jpg Fixes: Battery spawn chance reduced. Some little objects are now dynamic and dynamic objects like whiskey barrels at Atrium react better to impulses. Captain portrait is now animated. {STEAM_CLAN_IMAGE}/37110497/bb9ba2d3a47c1316e9ffb671b922ea23064ec18c.jpg {STEAM_CLAN_IMAGE}/37110497/466916f1d8ea7abd960378f303a98df45d064a
2020-11-28 22:20 UTC · Community Announcements · snakebite
Patch Notes: New animated intro screen. A story text has been added at the start of a new game. Tutorial tips for flashlight, jumping, upgrades and crouching have been added. The quest indicator option in settings is correctly saving now. The race car in the atrium is now less likely to get stuck on the stairs. Fixed the unresponsive UI issue. Fixed double minimap arrow issue. UI shortcuts are working again.
2020-11-12 21:47 UTC · Community Announcements · snakebite
Patch Notes: Some critical information on the notes are highlighted at easy and normal difficulties. Added Atrium and Celestial Deck maps to the vending Machines. Atrium Vending Machine moved to the first floor and one more is added to the top floor. You don't have to use the phone to see places to put transmitters at Billiard Room anymore.
2020-11-09 17:47 UTC · Community Announcements · snakebite
New update is here. We are keep improving the game as players suggested. New quest objective indicator and portrait animations: {STEAM_CLAN_IMAGE}/37110497/72fe90f9fb0ba6c5bd0bac89b198c91a23cc6dec.gif New more organized UI: {STEAM_CLAN_IMAGE}/37110497/4cc326f87ca0245f953cb66bae1d2b756211da81.gif New damage effects: {STEAM_CLAN_IMAGE}/37110497/6bbe6d11f9dd9df5282a52ea8226bc761ac4462d.gif Patch Notes: Added quest location indicator (can be disabled from menu) Random character portrait animations. High Quality sky texture and better sky atmosphere. More organized UI. New curved HUD. New damage ef
2020-11-03 02:08 UTC · Community Announcements · snakebite
Patch Notes: Some performance optimizations. Main quest goals are going to visible on screen until they are completed now. Added more cinematics for quest rewards at Atrium. Reduced save-game file sizes. Increased grenade damage and radius. Save-game dates are separated for better view on Save/Load interface. Added visual clues to "Welcome to the Neon Castle" quest. "Cleaner Robots" are going to respawn again if they were destroyed by weapons. Fixed the issue of disappearing corpses on some angles . Fixed the issue turntable music was not pausing when game pauses. Fixed an issue sometimes robo
2020-10-29 04:18 UTC · Community Announcements · snakebite
After eight months of Early Access, TechnoTsunami is now officially launched. It all started with myself and an idea. As a stand-alone developer, I found it very difficult to get feedback and suggestions from people. The Steam community really helped me during development. I believe the game is in a great shape now and ready for you to enjoy it. Thanks to all the players, reviewers, streamers and friends. With your help, TechnoTsunami is now finished. I will be glad to hear new suggestions from players and I will continue to improve the game after it is released. Version 1.0 Patch Notes: Impro
Full appinfo as delivered by Steam PICS, changenumber 34851543. Also at /api/app/1240460/raw.
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