2026-02-19 20:18 UTC · Community Announcements · NODARYN
Fixed an issue where Weapon XP was not being awarded; This is an experimental fix implemented on the game backend. We are continuing to monitor the situation. If you experience any issues related to this, please let us know through any available channel. We apologize for the temporary inconvenience. — Polygon Team
2026-02-18 16:57 UTC · Community Announcements · NODARYN
Hello, friends.Right now I am focused on developing POLYGON // - a new version of the project with large-scale maps, vehicles, and a full-fledged destruction system.Developing a game of this level requires serious resources. I continue to work as an indie developer and handle most of the tasks myself: programming, networking, optimization, destruction systems, vehicle mechanics, and much more.But to accelerate development, bring in specialists, pay for servers, and maintain technical infrastructure, I need additional support.If you would like to help the development of POLYGON // and become pa
2026-02-14 18:30 UTC · Community Announcements · NODARYN
Hello everyone :)It’s been almost two years since I announced the new installment of Polygon. Since then, I’ve maintained radio silence.Not because the project was frozen. And not because I had nothing to show.The reason is simpler: I didn’t want to present the game in a “raw” state.Polygon // is being built entirely from scratch.A new foundation. New systems. A new architecture.In the early stages, it didn’t look like a step forward, It looked like a step backward. And I didn’t want it to feel like a downgrade compared to the first game.My goal has always been to move toward a larger-scale ex
2025-12-22 16:07 UTC · Community Announcements · NODARYN
CHRISTMAS PASSIn honor of the celebration of Christmas,, we are excited to delight you with a special Christmas Pass, which grants access to 18 weapon skins, 5 charms, and 1 unique character skin!SNOWY DISCOUNTMoreover, during the Christmas event, enjoy a discount of up to 35% on the purchase of Crowns, which opens up even more possibilities to enhance your gaming experience.GIFT UNDER THE CHRISTMAS TREEAnd that's not all! In honor of the holidays, you will receive a 50% boost in experience and credits, allowing you to reach new heights and explore new horizons in Polygon—Polygon Team
2025-11-24 22:29 UTC · Community Announcements · River Banks
This is a small patch to fully implement Sandstorm Night and fix a few bugs. Work on 0.8 is now fully underway. New Features Added Sandstorm Night Conquest and King of the Hill as permanent maps Added a new error message when you are on an outdated version of the game Bug Fixes Fixed the battle button only creating NA lobbies Fixed incorrect collisions on the Sandstorm Mosque Fixed jets and helicopters not spawning on Sandstorm Night Fixed missing lighting on Cargo Halloween Fixed Onyx AK308 and M24 skins (PCL Skins)
2025-11-22 19:13 UTC · Community Announcements · River Banks
Low Gravity EventThis weekend only, play on the brand new Sandstorm Night map in LOW GRAVITY! Sandstorm Night has a permanent dust storm, significantly reducing visibility throughout the map. This map is currently being tested for the duration of the event, let us know how you like it. When the Low Gravity event ends, we will release Sandstorm Night fully into the game.🕒 The event will run until November 24th.New FeaturesLow Gravity Sandstorm NightAdded new flag patches: Vietnam, Portugal, Netherlands, Belgium, Mexico, Egypt, Sweden, Switzerland, Norway, Denmark, Finland, Romania, Nigeria, Ve
2025-11-10 18:27 UTC · Community Announcements · NODARYN
We’ve listened to your feedback: Hardcore is becoming an integral part of the game. Forever. Enjoy :)—Polygon Team
2025-11-08 17:14 UTC · Community Announcements · NODARYN
An event has started in Polygon, introducing a hardcore mode that reduces the maximum health to 60!To activate hardcore mode, select the corresponding modifier when creating a server.🕒 The event will run until November 10.
2025-11-01 15:00 UTC · Community Announcements · NODARYN
An experimental event is launching in Polygon, increasing the maximum number of players on the Valley (Conquest) map from 32 to 64! Get ready for massive battles, non-stop action, and pure chaos on the battlefield. 🕒 The event runs until November 3 — don’t miss your chance to experience the mode at full power! 💬 P.S. This player limit increase is part of a test. Performance issues on the client or server side may occur during gameplay.
2025-10-26 17:45 UTC · Community Announcements · NODARYN
Welcome to the Halloween Update!With this update, the time of mysticism, riddles and, of course, incredible rewards will come. THE HAUNTED SHIP Prepare for a chilling journey aboard an abandoned vessel where Halloween takes a sinister twist. Under the cover of mist and the cold glow of moonlight, every corner holds mysterious stories and eerie surprises. What mysterious pumpkins have appeared on the ship? Who knows what secrets they might be hiding… HALLOWEEN PASS Immerse yourself in the Halloween atmosphere with our unique "Halloween Pass". Similar to the Battle Pass, this special pass provid
2025-10-24 13:22 UTC · Community Announcements · NODARYN
The update improves the game's Russian localization. Translations have been corrected, phrasing refined, missing interface lines added, and text readability enhanced. The game is now clearer and more comfortable for Russian-speaking players. Join our Discord. There you can find news about the game faster, get quick help with any problems, and also take part in various contests with in-game rewards. You can also support us on Patreon and get unique rewards, including an exclusive skin for weapons, as well as information leaks from development and early access to game updates.See you on the batt
2025-09-11 21:32 UTC · Community Announcements · River Banks
We're super excited to introduce our first Balance Update for y'all today. This update will shake up the overall strategy for both regular games and competitive matches in the PCL. Accompanying those balance adjustments are a handful of bug fixes and other improvements. For a condensed list of patch notes, check the bottom of this announcement. Balance AdjustmentsOur goal with the following balance adjustments are not to make the game "more balanced". Instead, we are aiming to refresh the meta by shifting the balance, creating new and refreshing strategies for players. Starting on January 1st,
2025-08-29 23:18 UTC · Community Announcements · River Banks
Hey y'all, quick hotfix today for a few of the bugs from the last update. Thanks for reporting the bugs you found. Stay tuned for more! Improvements Adjusted the distance culling of Valley King of the Hill Added error popup when changing teams fails Added a short cooldown for changing teams Removed invisible wall blocking the garage roof on Valley King of the Hill Bug Fixes Fixed a bug that caused the player to teleport through map borders Fixed m24 cycling animation getting canceled by sprint Fixed squad members being able to swap teams Fixed players being able to swap to a team that's alread
2025-08-27 00:38 UTC · Community Announcements · River Banks
ValleyAdded King of the Hill game modePushed spawn borders 20 meters furtherAdded more exits to the main baseAdjusted main base spawn locationsAdded more cover outside of the main basesNew FeaturesAdded a system to kick AFK players. A player is AFK if he has not done any action in the last 3 minutesAdded a region select option when creating a serverAdded a disable chat setting (currently in the Controls Panel)Added Discord Rich Presence to display the map you are currently playing in and your KDAAdded a Change Teams button in the escape menu. If the other team is full, you're in a squad, the m
2025-08-14 23:53 UTC · Community Announcements · River Banks
Hey everyone, TheF16 here, As I mentioned a little while ago in the POLYGON Discord Server, I've been in contact with Nodaryn, who is thankfully doing well, and, while he won't be returning to developing POLYGON currently, he has granted myself and River access to resume the game's development. We've formed a new volunteer team and are already hard at work bringing you new content, bug fixes, and quality-of-life improvements. We're still getting comfortable with the project and workflow, but we've already begun our efforts. Today's Patch and What's to Come This brings us to today's update. We'
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