Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-11-27 17:36 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, It's been almost 3 years since Maze Burrow's release, and Cyber Monday is right around the corner. Treat yourself or a loved one to Maze Burrow for an all-time low price! This price drop is permanent and will persist after Cyber Monday! I hope you are enjoying yourselves this holiday season and wish you all the best! - Kimimaru
2022-11-06 23:29 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, The GNU/Linux version of Maze Burrow has been updated to run on Arch Linux and thus the Steam Deck. Now you can solve puzzles on the go! If you experience any problems with this new build, please report them either through the support email or on the discussion boards. Enjoy! - Kimimaru
2022-04-21 19:15 UTC · Community Announcements · Kimimaru4000
Greeting Burrowers! It's time to celebrate Maze Burrow's two year anniversary! With it comes a nice gift for all of you to enjoy! Maze Burrow has always been free/libre software, with source code included in each purchase. Now, for the two year anniversary, the official code repository is public! But what does this mean? Here's a list of some goodies you now have access to: - A modern .NET 5 port of the game! - Licenses for source assets have been solidified, allowing you access to sprites and maps, among other assets. NOTE: Read the license! Not all source assets were able to be included unde
2021-03-31 18:48 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, It's been one year since Maze Burrow was released, which means it's postmortem time! You can find the full postmortem here! Also enjoy a 50% discount on Maze Burrow until next Wednesday, April 7. Thank you very much for your support! - Kimimaru
2020-10-28 22:11 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, Update 1.0.4 is here, bringing a minor bug fix. * Fixed a bug in which restarting a level with ice/mud doesn't add the ice/mud demonstration to the puzzle glossary upon level completion. In other news, Maze Burrow will be 50% off during the Steam Halloween sale! If you have yet to pick up a copy, whether it's for yourself or for a friend, the Halloween sale is a great time to do so. Keep at it, burrowers! - Kimimaru
2020-08-09 20:48 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, Update 1.0.3 is here, bringing a few fixes and minor improvements based on your feedback! Fixed audio crackling issues with certain drivers and Linux distros. This was related to how the audio was compressed. Due to the change in audio compression settings, all music tracks now take up more disk space. One bonus level was slightly adjusted to reduce how many moving parts the player has to keep track of. Added an acknowledgement upon 100% completion. Thanks again for your feedback; I hope you all enjoy this update! - Kimimaru
2020-05-09 23:23 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, Update 1.0.2 is here, bringing some further quality of life improvements to Maze Burrow 1.01, which was released just yesterday! The Main and Alternative set of keyboard controls have been resurrected. This time, both sets of controls are rebindable. P is now the default pause button in the Alternative set of keyboard controls. The backspace key now displays as "Backspc" to avoid confusion with the input action named "Back". The "Stats" HUD display option has been renamed to "MovesTime" for consistency with the other options. From now on, game versions will follow a more tradi
2020-05-09 05:49 UTC · Community Announcements · Kimimaru4000
Hello Burrowers, Update 1.01 is here, bringing some quality of life improvements to Maze Burrow, based on your feedback! Keyboard controls are now rebindable. As a result, there's now one keyboard config instead of two. The default controls have been adjusted. Movement directions for gamepads default to D-pad inputs, and the undo button defaults to Backspace on keyboard. It's now possible to undo a move while grabbing (but not moving) a block. You can now hold the undo button to repeatedly undo instead of pressing it each time. The max number of moves you can undo has been increased from 30 to
Full appinfo as delivered by Steam PICS, changenumber 34851631. Also at /api/app/1244190/raw.
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