Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-06 19:36 UTC · Community Announcements · Miki
A new Shadowforge patch is here! Recently added: * Improved Image shader tools and previews * Fixed Apply behavior on shader windows * Better draggable window handling * Camera no longer moves while dragging UI windows and palettes * Improved palette and Recent Colors behavior * General UI and stability fixes Thanks for sticking with Shadowforge while I keep polishing it!
2026-08-31 15:58 UTC · Community Announcements · Miki
Hey everyone, Michel here.Shadowforge 21 is here, and this update continues the work on expanding the Image tools while also making sure these effects don't get in the way of actually using the editor.The biggest new addition is Cool & Warm.New: Cool & Warm ShaderA new Cool & Warm tool has been added to the Image menu, directly underneath Pixel Halver.The idea is pretty simple:Dark colors can be pushed toward cooler versions of their existing colors, while lighter colors can be pushed toward warmer versions.Instead of simply putting blue over the shadows and orange over the highlights, the sha
2026-08-31 06:06 UTC · Community Announcements · Miki
Hey everyone!Shadowforge 20 is another major step forward for the editor, with a focus on adding new ways to manipulate pixel art while continuing to improve the core drawing experience.Pixel HalverOne of the biggest additions in Shadowforge 20 is the new Pixel Halver tool, available from the Image menu.Pixel Halver lets you experiment with reducing, redistributing, and scattering pixels across your artwork. You can control the pixel size, amount, distance, scattering behavior, and randomization to create anything from subtle pixel variation to much more broken-up and stylized effects.It also
2026-08-30 17:29 UTC · Community Announcements · Miki
Hey everyone,We want to apologize for the rocky build that came with the latest Shadowforge patch.The update introduced some unexpected issues, and we know it was frustrating for those of you who just wanted to get back to creating.We've been working through the problems, and the core features should now be working correctly again. There may still be smaller issues that need ironing out, so please continue reporting anything that doesn't behave as expected.Thank you for your patience while we get Shadowforge back into shape, and thank you to everyone who reported bugs and helped us track down
2026-08-27 18:54 UTC · Community Announcements · Miki
Shadowforge – Version 19.0Shadowforge 19.0 introduces the new Gradient Shader tool, available from the Image menu.The Gradient Shader lets you create gradient-based shading and preview the result before applying it to your artwork. Its window can also be dragged and repositioned around the screen.Bug fixesFixed a bug that prevented the Blur Brush from working correctly.Fixed a bug that prevented Multi Brush from working correctly.Thank you for using Shadowforge and continuing to report bugs!
2026-08-16 12:31 UTC · Community Announcements · Miki
Update 18.5 introduces the new Tunnel Vision image effect!You can now add adjustable shading around the edges of your artwork, helping draw attention toward the centre of the picture. Choose whether the surrounding area becomes darker or lighter, then adjust the effect’s strength, tunnel size and transition softness.Several gradient styles are included:• Soft Blur – creates a smooth, natural transition • Mosaic Squares – forms the shading from pixel-like blocks • Mosaic Rings – builds circular bands around the image • Mosaic Steps – produces a blocky, stepped gradientTunnel Vision includes a l
2026-08-15 19:19 UTC · Community Announcements · Miki
Today’s update improves how backgrounds appear around the canvas:Background textures are now tiled instead of stretched, keeping their original proportions and quality.The canvas remains visually separate from the surrounding workspace.The area outside the canvas now displays the correct gray application background.Background behavior has been improved for uploaded images of different sizes.Pixelate image critical bug has been fixed.
2026-07-27 07:06 UTC · Community Announcements · Miki
# Shadowforge v18.3 – Pixel Lasso (Beta)This update continues improving the new **Pixel Lasso Tool** with new features and important bug fixes.### What's New* Added **marching ants** to completed Pixel Lasso selections, making it much easier to see the active selection while moving, editing, mirroring, or flipping it.* Improved the overall Pixel Lasso editing workflow and selection handling.### Bug Fixes* Fixed an issue where some selected Pixel Lasso grid squares were not being included when the selection surface was created. In certain cases, parts of a selection could appear highlighted but
2026-07-24 23:49 UTC · Community Announcements · Miki
Shadowforge v18.2 – Pixel Lasso (Early Beta)This update introduces the first Early Beta of the brand-new Pixel Lasso Tool!The Pixel Lasso Tool is still under active development, but it's already ready for you to experiment with and help shape through your feedback.New in this updateAdded the Pixel Lasso Tool (Early Beta) for selecting and moving pixel regions.Selections snap to Shadowforge's tile system for accurate placement.Added ALT + E to duplicate a selection without moving the original artwork, allowing you to edit a separate copy instead.Added CTRL + H to mirror Pixel Lasso selections h
2026-07-24 10:25 UTC · Community Announcements · Miki
Shadowforge UpdateThis update adds flip and mirror support to the Pixel Lasso Tool!After making a Pixel Lasso selection, you can now instantly transform it before placing it back onto the canvas:CTRL + H — Mirror the selected pixels horizontally.CTRL + V — Flip the selected pixels vertically.CTRL + T — Stamp the transformed selection back onto the canvas.The transformation preserves transparency, making it easy to mirror sprites, reflections, details, and other pixel art without losing alpha information.This update also includes fixes and improvements to the Pixel Lasso workflow to make editin
2026-07-24 00:43 UTC · Community Announcements · Miki
Shadowforge Update – Introducing the Pixel Lasso ToolThis update introduces the brand-new Pixel Lasso tool, giving you a fast and flexible way to select, move, and reposition parts of your artwork directly on the canvas.To activate the Pixel Lasso, press ALT + P. Once enabled, simply click and drag with the left mouse button to paint your selection. The selection follows Shadowforge's tile-stamping system, making it easy to grab aligned sections of your artwork.After creating a selection, you can drag it to a new location with the left mouse button. When you're happy with its position, press C
2026-07-21 04:00 UTC · Community Announcements · Miki
🎨 Shadowforge Update – Smarter Brush System & UI ImprovementsToday's update focuses on improving the painting workflow, making brush behavior more reliable while preventing accidental drawing over interface elements.🖌️ Smarter Brush RenderingThe brush system has been optimized to reuse generated blurred brushes instead of recreating them every frame. This significantly reduces unnecessary processing while keeping all existing brush functionality intact.The following features continue to work together correctly:Brush rotationHorizontal and vertical flippingBrush scalingHSV colorizationAlpha t
2026-07-15 03:56 UTC · Community Announcements · Miki
Shadowforge Update – Improved Lasso Editing & Transform ToolsToday's update focused on making the lasso tool much more powerful and intuitive when editing selections.The lasso system now supports horizontal and vertical flipping of active selections, making it much faster to mirror artwork without having to redraw it manually. Transforming selected areas has also been improved so edited selections are correctly applied back onto the canvas in their transformed position.Under the hood, I also refined how lasso transformations interact with the canvas, helping preserve image quality and making s
2026-07-15 01:52 UTC · Community Announcements · Miki
🎨 Shadowforge Update – Automatic Color Palette Extraction & Workflow ImprovementsThis update focuses on making importing artwork much more convenient by improving how Shadowforge handles colors from imported images.✨ Automatic Palette ExtractionWhen you import an image into Shadowforge, the editor can now automatically analyze the artwork and populate the Recent Palette with colors found in the image. This makes it much faster to continue editing imported sprites or pixel art without manually picking each color one by one.Whether you're touching up an existing sprite, creating variations, or
2026-07-11 12:35 UTC · Community Announcements · Miki
Shadowforge Update – Timeline Improvements & Enhanced Blur SystemToday I improved several important parts of Shadowforge, including the animation timeline workflow and the blur effects system.Timeline System ImprovementsThe timeline has been redesigned to provide a more stable animation workflow.Removed Dynamic Frame Adding/DeletingRemoved the ADD/DEL frame controls.The timeline now uses a fixed frame structure.Frame management is more reliable and avoids surface resizing problems.Animation data stays organized without changing the timeline structure while working.Timeline Visibility ToggleAdd
Full appinfo as delivered by Steam PICS, changenumber 38667288. Also at /api/app/1247240/raw.
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