Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
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2025-10-13 17:25 UTC · Community Announcements · Sidequest Ninja
Ada Lovelace was the first person ever to publish a computer program (before the first computer was even built!), and Ada Lovelace Day celebrates her, and other women in tech.The ALD Sale is made up of games with a programming theme, including Hexahedra's cube factories. Grab yourself a copy at 50% off and spend some time making beautifully efficient production lines!Optimization is an important part of programming, so I hope to see people breaking records during the sale!
2025-10-06 16:39 UTC · Community Announcements · Sidequest Ninja
Hey folks, today's update doesn't bring any new features, but does get the game running on the latest version of Unity. In particular, this means that the game has been updated to avoid the vulnerability that Unity emailed all developers about on the 3rd October. See the Unity blog post about this here.
2025-05-29 17:42 UTC · Community Announcements · Sidequest Ninja
To celebrate launching at last year's Cerebral Puzzle Showcase, Hexahedra is back with its biggest-ever, one-third discount. The showcase runs until Thursday 5th of June, so make sure you grab a discounted copy before then! Cerebral Puzzle Showcase Event Page {STEAM_CLAN_IMAGE}/40137800/c809bf3e1bce0d11b98206e50f92a6a8008dcecd.png
2024-08-06 15:08 UTC · Community Announcements · Sidequest Ninja
Today I've launched a few minor tweaks for a smoother experience. Bugfix: Opening the Steam Overlay no longer triggers the Run One Step feature. This was being triggered because it's bound to Tab, but it now won't trigger if any modifiers (Shift etc) are pressed. Bugfix: The This Is Fine achievement no longer gets awarded when it shouldn't. I've removed the Replay Error button from the failure popup. It doesn't really add anything on top of the rewind system, and it was confusing some new players. Coloured Panels can no longer be placed in the rear workstation slot. There's no reason to do so,
2024-06-13 16:07 UTC · Community Announcements · Sidequest Ninja
This update includes a few small fixes: It's no longer possible to place additional Sourcers and Shippers on Megalaser Mishap and bypass most of the level. Fixed a bug where having no saves for either of the last two levels would mean attempting to play either of them would always send you to Hexahedra Hijack, even if you wanted to play Hijacking Hexahedra. Updated Unity version to fix an audio issue with some Linux distributions.
2024-05-24 11:36 UTC · Community Announcements · Sidequest Ninja
The changes to level 16, Through The Looking Glass, definitely helped with completion rates, but it still has a big drop-off in players who make it through the level. To help with this, I've reworked the Laser tutorials on both that level and the level before (Corporate Transparency) to make things clearer, along with an extra comment from Dantar to remind players about the Recycler. Other tweaks in this update: The Workshop menu now points you to the Steam Workshop, with a clickable button, to subscribe to puzzles. In the Esc menu, the "Main Menu" and "Quit To Desktop" buttons have been renam
2024-05-23 18:49 UTC · Community Announcements · Sidequest Ninja
The Cerebral Puzzle Showcase is here! It's running from 23rd-30th May, and is full of thinky games, of which Hexahedra is one! Get yourself over there and pick up Hexahedra before the launch discount runs out at the end of the event! Cerebral Puzzle Showcase Event Page {STEAM_CLAN_IMAGE}/40137800/c809bf3e1bce0d11b98206e50f92a6a8008dcecd.png
2024-05-22 17:46 UTC · Community Announcements · Sidequest Ninja
Yesterday I realized that one of the video tutorials, covering adding payloads to cubes, was missing, so today's update fixes that along with a few other things: Rest In Panels now has a proper explanation of how the Payload Adder works. Some of the video tutorials were missing from the list in the Help menu, they're now available (including the new Payload Adder one). Personal Best data is now saved correctly for Steam Workshop puzzles. The Steam friends data and histograms were always correct, but the "Best" readout next to the histograms will now be correct as well. You'll need to rerun sol
2024-05-20 17:59 UTC · Community Announcements · Sidequest Ninja
Having looked at the first few days of data, there's one level which is stumping a lot of people, Through The Looking Glass. It asks you to make several leaps in understanding at the same time, which is a bit much, so I've simplified the level somewhat. Old solutions to the level won't work, because the cubes you're trying to build have changed, but well done if you solved the original version. I'll put the original up on the Steam Workshop at some point. While I'm here, a couple of other changes: - The New Record screen no longer tells you you've broken all three records, just the ones you've
2024-05-18 10:03 UTC · Community Announcements · Sidequest Ninja
Hey folks, it's been great to see people picking up the full game and having fun with it, I've spent most of the last two days watching Hexahedra streams on Twitch! Inevitably, once lots of you were playing it some bugs came to light that I'd missed, so this is just a quick update to deal with a couple of the more serious issues. Stopping the factory at just the right (or rather, wrong) moment no longer leaves rogue panels inside Panel Storers. They were purely visual and won't have messed up any solutions, but they were confusing! The Help menu in the factory now works again - the videos show
2024-04-16 16:27 UTC · Community Announcements · Sidequest Ninja
More levels, plus a few small tweaks and tutorial improvements. Bugs fixed: 2 New Features Two more levels! A final Octavius level, and the first level taking place in the Hexahedra Inc factory (though the narrative for this isn't sorted yet). Other Changes Moved An Unexpected Visit to after Colour Sorting. Corporate Transparency now explains how the Recycler works. A Sea View now requires you to ship 10 cubes, not 5, so that it's harder to complete without being properly on top of teleporter timings. Megalaser Mishap now has narrative. Bugfixes The Demo Complete screen now appears again once
2024-04-10 13:39 UTC · Community Announcements · Sidequest Ninja
As well as the news about Hexahedra's launch date, yesterday I launched an update to both the demo and the Kickstarter beta. Here's what changed: Bugs fixed: 21 New Features More levels! Levels have been added or updated showcasing the Laser, Teleporter, Weigher, Drop Painter, and Payload Adder. The GHSI Inspector and Octavius also have extra levels. The last new level also includes a new device, the Megalaser! Unfortunately it's so powerful that it's at risk of destroying the factory, so you'll need to contain its enormous energy beams. You can now see the state of the factory just before sto
2024-04-09 15:34 UTC · Community Announcements · Sidequest Ninja
The time has come! Octavius is deciding which hat to wear to the launch party! {STEAM_CLAN_IMAGE}/40137800/246256e1906634a67f956eaa0b71df5401ea09e5.png If you played the early versions of the game, or the demo, or you backed the game on Kickstarter, then thank you for being part of getting the game to this point and making it the best it can be. The Steam demo is still available (and will be once the game is launched), so if you've never given Hexahedra a go you can start building factories and shipping cubes right now. Any progress will transfer over to the full version of the game. If you ha
2024-02-14 18:30 UTC · Community Announcements · Sidequest Ninja
Kickstarter Beta Update 12 A mysterious stranger in the factory, global records tracking, and Steam Workshop integration. Bugs fixed: 37 (of which 1 was reported by a player, thank you!) New Features A mysterious stranger has appeared in Dantar's factory, even in the Demo. His paperwork appears legitimate, but there's something very odd about him. Check out the new level to get a first look at what he's up to. There are some additional new levels in the Kickstarter Beta as well. A new screen has been added to tell you if you've set a new record for a level! You'll be able to see which categori
2023-12-18 12:48 UTC · Community Announcements · Sidequest Ninja
Steam Cloud saves are now live! You'll now be able to take your progress with you between computers. Bugs fixed: 5 New Features Steam Cloud saves are now working. They're still compatible between the demo and the Kickstarter beta, and will continue to work with the full version of the game. The first time you start up the game after updating, your existing profiles will be associated with the Steam account you're logged in as. Once the Cloud saves are set up, running the game with a different Steam account (or without being logged into Steam) will require you to create a separate profile. Othe
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1248420/raw.
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