2025-08-06 15:40 UTC · Community Announcements · Iron Boar Labs
If you enjoyed High Strategy: Urukon, you might enjoy our newest game: Beasts of Fortune, which is out today.Beasts of Fortune is a roaming warband roguelike. You play as a band of mercenaries roaming an open world. Combat happens in an autobattler style. While traveling, you have to deal with terrain, weather, and regional conditions. Oh, and lots of enemies.Somewhat uniquely, possible units are procedurally generated each game. So you couldn't fall into a meta rut even if you wanted to.The game gets harder over time, and you have to keep up. But the game will never force a goal or quest on y
2025-07-24 00:57 UTC · Community Announcements · Iron Boar Labs
If you enjoyed High Strategy: Urukon, you might enjoy our newest game: Beasts of Fortune.Beasts of Fortune is a roaming warband roguelike. You play as a band of mercenaries roaming an open world. Combat happens in an autobattler style. While traveling, you have to deal with terrain, weather, and regional conditions. In towns, you can trade, recruit, take contracts, or just loiter in search of random events.Somewhat uniquely, possible units are procedurally generated each game. So you couldn't fall into a meta rut even if you wanted to.The game gets harder over time, and you have to keep up. So
2023-08-25 16:43 UTC · Community Announcements · Iron Boar Labs
If you enjoyed High Strategy: Urukon, you will definitely enjoy the new instalment in the series. High Strategy: Oradros is set in an original, low-fantasy world of hoplites and dinosaurs. It builds on the core ideas of Urukon, while being larger, deeper, and with an overhauled action set. Find out more at the Steam page.
2023-07-25 22:02 UTC · Community Announcements · Iron Boar Labs
A new High Strategy game is coming out in August. High Strategy: Oradros is set in a whole new low-fantasy world of hoplites and dinosaurs, but preserves Urukon's one-action-per-turn playstyle. A free demo is now available at the Steam page.
2021-12-20 00:31 UTC · Community Announcements · Iron Boar Labs
Happy holidays! If you liked High Strategy: Urukon, you might also like our new game, Desolation Tycoon. A free demo is available. The final release date is January 14. Desolation Tycoon is a traveling merchant game set in a different, original post-apocalyptic world. Some important features: Travel, trade, and defend your cargo from dangers. Improve your skills through usage. Find and explore places that are worth plundering. Build relationships with city notables, and co-operate with them on various schemes. Rebuild a persistent world across multiple lifetimes. Make trade-offs in encounters
2020-06-22 19:15 UTC · Community Announcements · *******s
Infiltrate discount may no longer exceed 90%. This additionally fixes a bug that was causing crashes when trying to capture a city with a 100% discount. Prosperity now decays more at higher values. Fixed a problem that was causing the Steam screenshot button to do nothing.
2020-06-12 19:42 UTC · Community Announcements · *******s
Added a "Large Print" mode that increases the size of resource icons and small text. Available under Settings. Fixed a bug that permitted the populations of some cities to go negative (including automatic repair for existing affected save games). Rebalanced blood drinker and wilderness raids: less likely to target small cities, reduced population loss, increases damage to prosperity.
2020-06-05 17:42 UTC · Community Announcements · *******s
Excavation rebalance: base chance to find a relic increased, effect of excavation depth on relic chance reduced, effect of excavation depth on action cost reduced, resource yield not affected. The Yields tab for cities below equilibrium control now also shows how many resources the city is expected to yield once it reaches equilibrium control. City details now show the rate of change for Current Control and Prosperity. Minor adjustments to various numbers (shouldn't be noticeable to most players).
2020-06-01 15:41 UTC · Community Announcements · *******s
Improved support for screens larger than 1080p. A definitive solution remains elusive, owing to the use of large drawn images (it seemed like a good idea at the time).
2020-05-27 00:02 UTC · Community Announcements · *******s
Fixed a bug where relics that modify adjacency effects weren't working correctly. Adjusted starting relations to better work with the worldbuilding. Minor UI improvements.
Full appinfo as delivered by Steam PICS, changenumber 34852029. Also at /api/app/1254870/raw.
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