2024-06-08 00:46 UTC · Community Announcements · 제디
Improvement Skill: Where Do You Think You're Going? - The attack range is clearly modified. The action status when monsters fall and get back up is clearly modified. "Possessiveness" elite monster (Spider Queen) - A sound effect is added upon death. Balance The delay of characters' standard attacks is reduced. The difficulty of Act 1 is slightly decreased. "Generosity" normal monster (Bronze Buddha) - Movement speed is decreased, and the frequency of the life recovery skill is reduced. "Ecstasy" elite monster (Clown) - Knockback judgment of attacks is increased, and Life is decreased. "Possess
2022-09-04 18:24 UTC · Community Announcements · 제디
Balance The Life of the first stage monster is slightly reduced. "Anticipation" normal monster (Balloon box) - Mimic's attack frequency and Life slightly are reduced. Bug Fix Skill: Where Do You Think You're Going? - The issue that the first attack would hit twice, is fixed. The issue that some damage statistics were counted incorrectly, is fixed. The issue that some UIs were displayed incorrectly, is fixed.
2022-09-01 18:15 UTC · Community Announcements · 제디
Update The damage statistics system is added. Now, the damage stats are displayed after a single run. The default control setting is changed to keyboard-and-mouse.
2022-08-27 07:42 UTC · Community Announcements · 제디
Update In Act 3, the new elite "Possessiveness" appears now.
2022-07-11 20:04 UTC · Community Announcements · 제디
Improvement The overall sound effects are improved. Bug Fix The issue that sometimes monsters would not be stunned properly, is fixed. The issue that some camera shake effects was too strong, is fixed. The issue that Flame Orb appeared in In Need of Help event, is fixed.
2022-07-09 18:44 UTC · Community Announcements · 제디
Update Sentimental K now supports macOS as well. The default control setting is changed to keyboard-only. Bug Fix Skill: Throw Sword - The issue that the sword remains even when the thrown sword is returned, is fixed. The issue that the smart key did not work properly in certain situations, is fixed. The issue with the dying motions of some monsters, is fixed. The issue that the cursor guide line was not visible in low graphic options, is fixed.
2022-05-27 21:58 UTC · Community Announcements · 제디
Update 3 basic difficulty levels to choose from are added. The standard attack button is added. Improvement The dialogue of the starting blessing system is improved. The monster dying effect is improved. Balance Skill: Throw Sword - Time to return the thrown sword: 10s -> 5s Bug Fix The issue that the attack was not performed properly during certain controls, is fixed. The issue that the controller vibration strength was too strong during certain attacks, is fixed.
2022-02-20 13:07 UTC · Community Announcements · 제디
Improvement The camera shake effects for all attacks are improved. The monster hit sounds are improved. The mouse cursor is more visible. Balance "Vengeance" elite monster (Huge plant) - Attack frequency is reduced on the higher Abyss level. Bug Fix The issue that caused a crash if the character dies and clears the stage at the same time, is fixed. The issue that players could leave the map on some stages, is fixed.
2022-01-29 18:03 UTC · Community Announcements · 제디
Improvement Stun, Fear, Charm, and Freeze status changes are improved. Balance Weapon: Whip - Basic Shield: 12 -> 11 Skill: Black Bullets - Skill range is increased. Artifact: Septicemic Bacteria - Prices is changed. Artifact: Outlaw's Backup Gun - Chance: 60% -> 70% Artifact: Sheriff's Backup Gun - Cooldown: 2s -> 1.5s Bug Fix The issue that certain blessing effects were applied differently depending on the starting weapon, is fixed.
2022-01-22 15:27 UTC · Community Announcements · 제디
Improvement Skill: Evie's Blessing - The skill range is improved to be clearly visible. The dying motions of some monsters are improved. The color of the background object is improved. Balance "Ecstasy" elite monster (Clown) - The slow effect applied when the clone explodes is strengthened. Bug Fix "Ecstasy" elite monster (Clown) - The issue that would sometimes cause a crash when a character dies during combat, is fixed. "Competitive" elite monster (Giant ax warrior) - The issue that the monster would stand back up too slowly after falling, is fixed. The issue that the Rays of White Light Art
2022-01-18 05:37 UTC · Community Announcements · 제디
Sentimental K 1.0 official release! {STEAM_CLAN_IMAGE}/36928295/ee6b41cbe5575db380388d5da3b31ffcaa064be0.gif Hello. Folks! Sentimental K's Early Access is over, and now it's officially released! Sentimental K started development in May 2019, after the Early Access release in June 2020, finally, it is officially released on January 18, 2022. Content added during Early Access {STEAM_CLAN_IMAGE}/36928295/cc1b4e29f9a635d59443a71f178cfae0b0e1fa3f.gif Added the weapon system Added 5 types of skills Added 2 bosses Added 3 elite types Add 1 normal monster Added 8 stages Added 36 artifacts Added 16 eve
2021-12-17 10:01 UTC · Community Announcements · 제디
Update The new skills appear: Metronome Balance Skill: Space-time Transformation - Cooldown: 18s -> 21s Bug Fix Skill: Ice Age - The issue that players would not freeze, is fixed. Some text issues are fixed.
2021-12-16 06:33 UTC · Community Announcements · 제디
Bug Fix The issue that sometimes crashed when swapping weapons, is fixed.
2021-12-15 21:40 UTC · Community Announcements · 제디
Update The new skills appear: Evie's Blessing 5 new Artifacts are added: Kyber Crystal, Resonator, Last Stand, Sheriff's Backup Gun, Spell Shield 2 new events are added. VFX of marks is added. Portuguese translations, some of which were not translated, are fully provided now. Improvement The control of the dual pistols is improved. You can now move quickly after attacking. VFX of Skill: Mockery is improved. VFX of Skill: Hyper Beam is improved. The color of some skill icons is improved to be clearly. Balance Weapon: Dual pistols - Special Attack cooldown reduction by Standard Combo: 1s -> 2s S
2021-12-02 14:29 UTC · Community Announcements · 제디
Update In Act 3, the new elite "Competitiveness" appears now. Balance "Loneliness" elite monster (Poison Golem) - Life increases, and the green sphere gradually restores a small amount of Life. The numerical balance of some events is changed. Bug Fix Artifact: Rocket Delivery - The issue that the stack did not decrease properly, is fixed. Artifact: Free Greater Potion - The issue that did not appear, is fixed. Skill: Counter Attack - The issue that some negative effects could not be blocked, is fixed.
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1256530/raw.
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