Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
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2021-12-28 09:15 UTC · Community Announcements · hamstersprod
Today we are pleased to add big update just before the New Year. 1. We added windowed mode, which was requested by a number of players. Probably should have done this a long time ago. Also added a choice of screen resolution. 2. In the campaigns "Asia" and "Europe" added modes of Scientific Victory and Civil Victory. The update, for which the most players voted could not be implemented only partially. So fully finished it ;) 3. Added sandbox tutorial when playing for the scientific and civil bunker for all sandboxes. Now, from the start you can play any mode you want. 4. Added drone training.
2021-12-03 18:00 UTC · Community Announcements · hamstersprod
The third big update is ready! What's new? 1. New maps. We have added Europe and Asia maps. Only the military sandbox is currently available for these. Scientific and civil ones are going to be added further on. 2. New rooms. We have previously added two unique Science Bunker rooms (rooms where drone parts are crafted). We have now added 4 more rooms for all the bunkers. You will get to reinforce the fortification of a specific bunker, reduce food consumption, and even enhance the total bunker production (work and science production) 3. We have added difficulty levels to campaigns. The first t
2021-11-26 15:38 UTC · Community Announcements · hamstersprod
The second global update is finally in the game! Drone, expeditions, marauders and a new tutorial! 1. We added a great new feature - Drone. You will be able to assemble the drone from different parts, improve different elements: engines, scanners, batteries, and grenades. You will be able to use it as a combat drone against marauders, or more as a search drone, to prepare expeditions. 2. Marauders. Marauder bases will now appear near bunkers and will attack your cities until you destroy them. Marauders may be attacked by an army or drone. 3. Expeditions. Use drones to discover interesting loca
2021-11-18 21:37 UTC · Community Announcements · hamstersprod
The time has come, to sum up, the voting results. Option "3" wins by a large margin: You can build more types of rooms in the bunker. Since this option got so many votes, we have decided to be especially careful with the update. What is coming in future updates? 1. There are currently 11 types of rooms you can build in the game. We will increase this number to 17. We will add 2 of the 6 new room types to the Science Bunker, and the other 4 will be general rooms you can build anywhere. For example, the fortification room that some players have asked for. It will finally be added ;) 2. We will i
2021-11-01 14:56 UTC · Community Announcements · hamstersprod
It's time for you to vote for the update that's worth implementing. At the moment, in addition to minor edits, we're working on a solid tutorial for the Sandbox. When we're done, players will be able to play the Sandbox immediately, but there will be a must-see 40-step tutorial that will explain the basics of the game. We're also working on a very big update which includes: - Drone - Expeditions - Marauders This update will make the game much more dynamic We want your opinion on what we should do next. Please leave a number in the comments of the update you feel we need the most: 1. To add mor
2021-10-21 14:46 UTC · Community Announcements · hamstersprod
Today we're introducing the biggest update that will change the game in the way you asked for. It will make the game noticeably easier, more intuitive, and controllable. 1. The term "Recruit" is removed. So if you have a weapon, you can create a soldier straight away. It will cost you workers, but without losing morale. 2. The ability to demobilize units is added. You can demobilize any unit in any bunker. In return you will get back workers that were spent for their creation and also get weapons for the storage. We tried to make the most convenient window, where you can immediately dissolve t
2021-10-13 13:33 UTC · Community Announcements · hamstersprod
Finally, we were able to analyse the player experience and almost completely rework the hints on the first three missions. - Instead of 14 tips/advises in the first three missions - there are now 39 tips. You could say that the first three missions should now be fully comprehensible and easy to understand. Also, some of the former tips have been refined. - For tips/advises we added additional conditions of appearance. Previously the condition was only a turn, but now in most hints the additional condition is the presence of certain parameters. This will eliminate the problem of unnecessary hin
2021-10-09 08:24 UTC · Community Announcements · hamstersprod
Judging by the first mass reaction - you enjoyed idea of the game, and our new mechanics. But now we need non-stop work to improve learning, prompts, and more. Some of the players understand everything now, but of course we want the game to be easily perceived by everyone;) Now we have changed the order of issuing prompts in mission 1. Earlier, on the fifth turn, a hint about hiring some of the recruits was displayed to the player so that the player understands how it works. But it turned out that the hint was not clear enough and some of the players perceived it differently and exchanged al
2021-10-05 08:20 UTC · Community Announcements · hamstersprod
Almost a year of development is gone. Judging by the feedback from the testers - the game turned out to be really interesting. At the moment we are working on hints and first user's experience mostly. We invite a lot of testers and bloggers to try the game and tell us what exactly has raised questions and where, and record videos. We add hints, highlights, new contexts for tips and more, in the proper sections. Thanks to everyone who is helping us - it really does help a lot! To gather even more responses and make all the necessary edits before release, we will need a few days - so the story o
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1256830/raw.
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