Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:45 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-01 01:12 UTC · Community Announcements · Jack
Hello everyone!It’s been a little while, but we’re excited to announce the release of Version 1.2.0 of Torches of Fate!This update focuses on improving the storytelling experience. Thanks to community feedback, we’ve gone through and refined the grammar, dialogue, and narrative flow to make everything smoother and more immersive. In addition, we’ve added several new cutscenes that help tie the story and characters together in a more cohesive way.This update is also dedicated to one of the writers who helped with the game, who sadly passed away this year. Thank you for everything, Cohl we’re so
2025-01-07 01:17 UTC · Community Announcements · Jack
-Fixed the bugged Healing Storm item in the Tower Mode
2024-12-29 01:15 UTC · Community Announcements · Jack
-Added potential fix for screen going black after leveling up. -Added an NPC in the Tower prep and rest rooms to remind you to check your equipment and spells before going to the floor.
2024-12-23 02:13 UTC · Community Announcements · Jack
Fixed some minor bugs.
2024-12-22 01:21 UTC · Community Announcements · William
We have finally released the Tower Expansion for Torches of Fate today, this expansion includes many new features, including game modes, costumes, game fixes, and some changes to the game that were much requested by the earlier adopters. The Tower Mode The Tower is now open to challengers! See how far you can climb this alternative game mode with rougelite elements, you can reach this mode by Castle Gaiden once you have Dimitri, Engore, Ramona, and Riley in your party, this mode has unique weapons, armor, monsters to battle, and different character-building from the main game. Beating The Towe
2023-10-14 22:00 UTC · Community Announcements · Jack
Hey! Letting everyone know we are doing a MASSIVE content update for Torches of Fate! We will keep you posted as more details get fleshed out and worked on :D -Adding a bunch of new unique weapons and armor as drops to several different common enemies. -Redoing Death's Castle to have it be more in line with the previous dungeons, as well make it easier to navigate. -Adding a new area for a new gameplay mode! This area you will have special versions of Dimitri, Engore, Riley, and Ramona that you can build and improve as you climb the tower. In this rougelike mode you will be able to spend stard
2023-06-16 03:45 UTC · Community Announcements · Jack
-Fixed a bug where you could walk on a wall in the Earth Rift Entrance
2023-06-11 19:24 UTC · Community Announcements · Jack
-Fixed certain items not appearing in shops for sale -Added a texture to make breakable walls easier to spot
2023-05-16 03:56 UTC · Community Announcements · Jack
-Fixed items not changing your skill slots when equipped -Fixed armor displaying that it had jewel augments when we removed that system earlier in development Note: Fixing armor already in your inventory is far more complex then it is worth seeing as its basically a UI issue
2023-05-15 19:46 UTC · Community Announcements · Jack
-Fixed an issue where the Dragon Plate Shield was considered a body slot not a shield slot -Fixed an issue with Ramona's side quest when Axel gives you equipment the game not displaying it correctly -Fixed an issue with the coffin key not breaking on use as it should -Fixed an issue with Frozen Swords not targeting all enemies as should -Minor armor adjustments and balances -Legendary Mobs now have a small chance of dropping a strong item
2023-05-09 03:27 UTC · Community Announcements · Jack
-Fixed an issue with Engore's Aura Punch not hitting all enemies as it should -Fixed an issue where you could equip magic skills in the Thunder Plains when you shouldn't of been able to
2023-05-05 23:56 UTC · Community Announcements · Jack
-Fixed an issue where Riley's refresh skill was not appearing in the skill equip page
2023-05-01 16:44 UTC · Community Announcements · Jack
-Fixed an issue with Dimitri's Feint Slash missing when it shouldn't -Fixed an issue with Veles Whirling Blade not targeting all the enemies as it should -Fixed an issue with the Mage's College lift putting you on the wrong floor if you just backed out of it -Fixed an issue with a text box repeating in a cutscene -Fixed a broken item that wasn't working by swapping it with one that does work
2023-04-24 03:34 UTC · Community Announcements · William
We had some notes from someone that the game had no mouse support and that was a problem -- we actually disabled mouse support due to how annoying it can be when you're playing with a keyboard, but didn't realize that mouse support may be a needed accessibility feature. - We made disabling the mouse optional, now under controls you can enable/disable the mouse. Enjoy!
2023-04-23 21:32 UTC · Community Announcements · Jack
- Fixed Artifact Key items being visible in the combat item menu and being able to be used - Fixed a Spring Boots location in the Off Beaten Path that lands you inside of a wall - Fixed Gem Grab not charging you to play the mini-game - Fixed some of the teleportation crystals in the Moon Rift - Fixed Some of the damage skills and spells Riley and Dimitri had that could be used outside of combat
Full appinfo as delivered by Steam PICS, changenumber 35975141. Also at /api/app/1259220/raw.
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