Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-11-02 05:00 UTC · Community Announcements · Vintage Digital Revival
This update fix's the following: 1. Changing Fullscreen/windowed mode & resolution. 2. FOV & Audio settings. 3. Collision issues in the RMS maps going into third class. 4. HMHS Regal collision issue. 5. Non existing stair collision in HMHS Night Free cam. 6. Mouse hiding in the legal page of the menu. The game breaking issue of the game crashing when changing the resolution was actually due to the version of the UE4 engine the game used, not the programing of the game itself. This bug was tied to how the engine used DirectX 11 when changing screen modes. The only solution for fixing this was m
2020-10-29 23:28 UTC · Community Announcements · Vintage Digital Revival
The latest build is now live, and it will be a large update. You can read on the full situation in our Guarantee Group, but in short a new project was generated during the making of this re haul to the UI, so steam will see each file as "new" and replace all previous game files. This is why the update is around 8 GB. Here is a brief summary on what has changed: 1. New UI: The old UI system never worked as intended and instead of using duck tape to try and fix it, a new menu system was put in place that should clean up any bugs & issues the old one had. Such as FOV & audio setting's resetting e
2020-07-23 02:13 UTC · Community Announcements · Vintage Digital Revival
We are still working on some updates to improve or address some more feedback we have gotten from customers. Here is a run down on what hopefully will be coming soon in some future updates 1) A re-hauled UI: As everyone is probably aware, there are a number of problems with the current UI & menu system, especially in the settings department. It was decided that rather than trying to make this not so great system working with a duck tape method, a new more streamlined and robust menu system was going to be needed. Thus a whole new UI will be coming down the road that will hopefully fix most of
2020-07-03 00:05 UTC · Community Announcements · Vintage Digital Revival
Mac users have had to wait a while, but the current PC build is now live for Mac users. The major thing missing from launch for Mac users was no RMS Exterior, this was due to how last minute the exterior was added to the game and there was no time to get a Mac build. It was decided to wait a little while before doing more builds for Mac due to the time it takes to do one for Apple products. Let us know if there are any problems with this update.
2020-06-29 05:08 UTC · Community Announcements · Vintage Digital Revival
EDIT: Some last tweaks from a few more bugs people have found are being fixed and a 1.1.2 build is going live. This update will be one of the last for a while, it fixes a number of things found in build 1.1.0. Standard: Missing Lights In Exterior Tour: People found a number of lights and random things that did not switch over properly during the day/night levels. Info Box's: A few glitches were found in the new info box's, all ones reported were fixed. Menu Problems: The Main and in game menu's where you can switch to the new exterior levels were swapped. The new FOV fix also introduced a new
2020-06-28 04:03 UTC · Community Announcements · Vintage Digital Revival
EDIT: Some small things have already been found, a quick update will happen tomorrow to correct this. This update will be the last major update for a while as we take a little break, this update should help address previous feedback/bugs to the best of our ability at this time. Standard: 1) 3D models & Textures changed: Due to further historical work, some minor changes have occurred both in the exterior and in the inside to better reflect some new stuff found post launch or model problems discovered by our players. 2) GSC Optimization: Some further changes and tweaks done to the RMS GSC that
2020-06-22 07:31 UTC · Community Announcements · Vintage Digital Revival
A number of big changes. Standard: 1) More optimization has been done to the GSC levels, level streaming has been introduced that should help the most in RMS GSC, though a bit has been added to HMHS GSC. The Playroom was going to be also streamed to help with performance but in its current state it was too long of a load period, this area will be level streamed in next update. Even without that, this should help people with lower end systems as now some major chunks of the staircase is not loaded all the time when on anything but A deck. Let us know if this helps anyone at all. 2) Some more Te
2020-06-21 06:19 UTC · Community Announcements · Vintage Digital Revival
Standard: Invisible wall appearing in the sinking free camera mode has been fixed. Gap in Scotland road door has been fixed. Texture and material changes. Wonky starboard RMS Exterior gate has been fixed. FOV limit has been increased (though it saving for the all levels has not yet been fixed) VR: Previous updates applied. After feedback, the VR system has been altered until a more permanent solution can be found. Speed of player has been increased and full 360 locomotion has been added to the left thumbstick. In order to help with motion sickness, the right thumbstick now turns in intervals i
2020-06-20 02:17 UTC · Community Announcements · Vintage Digital Revival
Shortly after launch a bug was found when someone went to change the fullscreen option, it would crash the game and then cause the game to crash when attempting to re-launch. While a update came out for it, some people may still have the game crash on launch. The reason for this is that the graphic settings are stored locally on the computer and it remembers the last settings that was chosen. To reset the settings and fix the game, the following solution has helped a number of People. 1. Go to your C: Drive, then the "Users" folder, then the user folder that is currently logged into the comput
2020-06-20 02:01 UTC · Community Announcements · Vintage Digital Revival
Some small updates to some errors and missing textures in Interior and Exterior Spaces and some level text changes. RMS Georgian and other small updates added to VR version of the game. Mac updates will come in the following few days.
2020-06-19 23:15 UTC · Community Announcements · Vintage Digital Revival
A bug was found by some people that caused the game to crash and the only way to fix it was to delete the cache folders of the game. This was primary caused by changing the game to full screen in the graphics option. There was also some collision to some non existing chairs in the RMS Georgian suite that now has been removed.
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1259560/raw.
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