Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
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2020-04-08 11:55 UTC · Community Announcements · ¥aeko
Hello, as the title already implies: ReThink | Evolved 4 has been released on the 6th. You can find more detailed information about the game and its changes/additions in the Changeblog for it: https://store.steampowered.com/newshub/app/1260580/view/2105937327552351376 or on the games Storepage: https://store.steampowered.com/app/1260580/ReThink__Evolved_4/ Aside from ReThink | Evolved 4, all the other ReThinks are on Sale for the entire Week. Thank you, have a nice day, stay safe.
2020-04-05 11:00 UTC · Community Announcements · ¥aeko
Hello, as the title already implies, I decided to not add Achievements to the game anymore, for the following reasons: A long time ago Valve disabled some of the functions for games that "dont sell enough", which includes the usual Achievement functionalities. (These games carry the "Profile features limited" flag on the store-page.) This means, you can not put these Achievements on your profile, and they wont count towards any score, even if you collect them all. (The game will not count as "completed" anymore, due to this.) This limitation still applies to all the other ReThinks, besides the
2020-04-03 06:18 UTC · Community Announcements · ¥aeko
Hello, in this Blogpost that I decided to call "Changeblog", I want to dig deeper into the changes made to ReThink | Evolved 4 over its predecessors. At the end, there will also be a short glimpse into the Future of the series as a whole. Before we get started: All of the ReThink's are made by one person, me, there is no studio or team behind the games. This means, that I have to focus on on a specific part of a game to improve, and for ReThink | Evolved 4 (RTE4) that was the gameplay as a whole. The Cubes: Cubes are the games core gameplay element and did change quite a lot over the last year
2020-03-30 17:32 UTC · Community Announcements · ¥aeko
Hello, I had to move the releasedate (again) by a week, to April 6th, because of the following reasons: - While the game is in very good shape, there are still a lot of small things i want to add/fix before releasing it. - I lost some time due to the problems caused by the currently ongoing pandemic. Until an hour ago i still tried to "make it happen" today, but at some point it was clear that this would harm the game (on which i worked 6 months now, no weekends, no holidays) and your experience. I simply believe that players prefer a bug-free game over a rushed release just to meet some timel
Full appinfo as delivered by Steam PICS, changenumber 34852265. Also at /api/app/1260580/raw.
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