2026-08-18 19:05 UTC · Community Announcements · Pattrigue
A new patch has been released for Vibrant Venture, crucially fixing a game-breaking bug that sometimes occurred during certain prologue cutscenes. See the changelog below for details. Changelog Fixed sometimes dying during prologue cutscenes Fixed the player briefly moving faster than the maximum speed after using Azura's Homing Attack Fixed being able to turn around during the wind-up of Azura's Homing Attack Fixed Leaflies sliding slightly when they spawn with their move speed set to 0
2026-08-15 08:46 UTC · Community Announcements · Pattrigue
A new patch has been released for Vibrant Venture fixing a few critical bugs. See the changelog below for details. Changelog Fixed being able to select and enter another during a level transition Fixed being able to clip into ceilings and floors by swapping characters while using Azura's Homing Attack Fixed being able to reach abnormally high speeds by swapping characters during Azura's Homing Attack
2026-06-30 19:29 UTC · Community Announcements · Pattrigue
Another patch with more fixes! We also redesigned a small section at the end of the first section in 1-2 and updated the moss tiles in World 1 to prevent them from blending in with the Brachin Goo tiles. Changelog Redesigned the final area in the first section of 1-2 Updated the moss tile color in Forever Fall Forest so it no longer blends in with Brachin Goo tiles Fixed the Pet Selector showing its no-subscriptions message while your subscribed Workshop pets were still downloading Fixed the sign and return door from the 1-2 minigame persisting after losing and then winning Fixed camera jitter
2026-06-28 19:02 UTC · Community Announcements · Pattrigue
I was recently at a convention where people who'd never played the game before gave it a shot, which led to discovering a few issues! {STEAM_CLAN_IMAGE}/38170639/07eef5a36244bb48289506d1fda2c0ea2b74a8b3.png The serious ones are fixed in this update, and I also redesigned the Pet Selector menu to make room for a new "Browse" button. This allows you to open the Steam Workshop directly from within the game! {STEAM_CLAN_IMAGE}/38170639/97ef20129e5c88c46de329cad48927c5dd19c458.png That's all for this minor update while we continue working on upcoming Beta 8 update! Stay tuned! Changelog Reworked th
2026-06-02 19:46 UTC · Community Announcements · Pattrigue
Another small patch fixing a crash and some major issues with the camera during prologue cutscenes! Changelog Fixed the game sometimes crashing during scene transitions Fixed camera issues during prologue cutscenes
2026-05-24 16:46 UTC · Community Announcements · Pattrigue
Another little patch for ya which fixes some annoying issues! Changelog Fixed players sometimes falling through platforms on lower framerates when respawning in the Level Builder Fixed being unable to see other players' names in 3-Bonus during a multiplayer session
2026-05-23 20:00 UTC · Community Announcements · Pattrigue
Just a small patch fixing a couple of issues, the most annoying of which was in the Level Builder! Changelog: Fixed being invincible in the Level Builder Fixed the Homing Attack momentarily tinting the player gray upon being used
2026-05-21 19:45 UTC · Community Announcements · Pattrigue
Hey all, while we continue to chip away at the Beta 8 update, here's a little accessibility update with some bug fixes sprinkled in! We've added a new Game Speed modifier to Assist Mode! This lets you slow the game down to whatever feels comfortable, giving you more time to nail tricky jumps and dodge enemies. {STEAM_CLAN_IMAGE}/38170639/479c35fca2afe48e494617c94f8bce01996a7448.png Changelog Added a new Assist Mode modifier: Game Speed Allows you to adjust the game speed Does not affect cutscenes Lowest possible value is 50% game speed Fixed a softlock at the end of 3-Boss Fixed camera issues
2026-04-04 18:05 UTC · Community Announcements · Pattrigue
A new minor update is available for Vibrant Venture featuring a new character wheel open prompt UI, improved Xbox controller support on Linux, bug fixes and more! The new "Open" prompt is intended to help new players build the habit of opening the character wheel when swapping characters, which activates slow motion and makes the mechanic easier to learn early on. Here's how it looks in-game (and don't worry, you can disable it in the Options menu!): {STEAM_CLAN_IMAGE}/38170639/95dbf6b3b1bd997b776af9039156e34f3f17c32a.png Changelog: Added a new open prompt UI for the Character Wheel Can be dis
2026-04-01 12:44 UTC · Community Announcements · Pattrigue
Get ready to experience a new Vibrant Venture spinoff: lemon 🍋 In this objectively better game, you collect lemonade, solve the mysterious Cardinal apparition and get your teeth kicked in by its brutal difficulty and boss fights! Do you have what it takes to conquer lemon? I doubt it. {STEAM_CLAN_IMAGE}/38170639/e1a83632ccc01b27b636773d8d98949a4fcaf17a.png Changelog: Added a new level in World 1. Can you find it? A secret room has been added to 2-Rocket. Find all 3 keys. 20% more spilled apple juice I got a bit thirsty, collect my lemonade! Climate change has caused an ice age to hit Sparkles
2026-03-28 23:00 UTC · Community Announcements · Pattrigue
Based on player feedback, we've made a few more adjustments to the level scoring system to make it less punishing overall. The time penalty has been reduced, the damage penalty now has a cap, and the death penalty has been reworked into a tiered system where the first few deaths are punished more heavily than the ones that follow. Give it a try and let us know how it feels! Changelog: Reduced the time penalty for slower level clears Added a tiered death penalty, with heavier penalties for the first few deaths and smaller penalties after that Capped the damage penalty
2026-02-22 19:59 UTC · Community Announcements · Pattrigue
A new minor update has been released for Vibrant Venture! This update adds Challenge Coins to the Level Builder, allowing you to create optional challenges and routes in your custom levels! {STEAM_CLAN_IMAGE}/38170639/d4d63ae1f15c3d601f6b9e5085038e1950c62349.png The "My Levels" menu has also been updated, now displaying your best gem score, highest coin total, and fastest completion time for Workshop levels! {STEAM_CLAN_IMAGE}/38170639/c4fd6a0bdf98bf53bc20ee4df0e42aa3c309452d.png Scoring has also been rebalanced (again!): taking damage in a level now deducts points, and slow clears are penaliz
2026-02-06 21:49 UTC · Community Announcements · Pattrigue
A new minor update has been released for Vibrant Venture! For this update, we redid all of the house sprites for the town - check out some of the comparisons below: {STEAM_CLAN_IMAGE}/38170639/7458978cd96e4a65c8d57420e9a6510d2b44c6d3.png {STEAM_CLAN_IMAGE}/38170639/cc2c826e5cc1a971df8e8c8f9822ece566144bd8.png {STEAM_CLAN_IMAGE}/38170639/81f2efc7eba3215fc1cbab0afd0e7b3fc40ca4e4.png {STEAM_CLAN_IMAGE}/38170639/f86ffbb54919383c28abe0db09e53b371a34f10a.png We also introduced a few balance changes to the scoring system. Firstly, each death now deducts 50 points from your final score. And regarding
2025-12-02 09:10 UTC · Community Announcements · Pattrigue
This patch fixes an issue in the Level Builder: mislabeled buttons in the upload menu, which understandably caused confusion when trying to upload a custom level. Sorry about that! See the changelog below for details. Fixed mislabeled buttons in the Level Builder upload menu (Cancel showed "Button" and Upload showed "Cancel")
2025-11-25 18:22 UTC · Community Announcements · Pattrigue
This patch fixes a softlock and some other weird issues related to the new prologue cutscene. Once again, this was reported by our amazing Discord community! See the changelog below for details. Fixed viewing the red Power Crystal prologue cutscene in the town causing you to reappear near Cardinal's house Fixed viewing the red Power Crystal prologue cutscene in the town disabling input after the cutscene finishes without skipping Fixed being able to pause the game while watching the red Power Crystal prologue cutscene through the Temple
Full appinfo as delivered by Steam PICS, changenumber 38131505. Also at /api/app/1264520/raw.
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