2025-04-24 18:42 UTC · Community Announcements · Arcane Waters
Friends, It is with great sadness that I am announcing that the time has come to retire the Arcane Waters servers. I am forever grateful to the amazing people I met through this project, and I want to say I am truly appreciative of your support in helping me realize my dream of making a game. The time has come for our adventure to end, but thank you for being with me on the journey. I will never forget it. Fair Winds, Mike
2023-11-21 07:35 UTC · Community Announcements · Colt
Ahoy, me hearties! It's been a year since our grand adventure set sail in the treacherous waters of early access. We've weathered storms, faced fearsome sea monsters, farmed potatoes, and lived to tell the tale. We know that this year hasn't always been smooth sailing, and we want to show you that we appreciate you being here. That's why, in celebration of this 1 Y'arrr Anniversary, we bring ye a week of festivities, missions, and exclusive loot. There are also 30 new timeless trinkets and treasures ye can use to decorate yer humble abode. From now on, these can be found in the various items a
2023-04-28 14:31 UTC · Community Announcements · Colt
Hello scallywags! Today we're releasing an update containing a new guild-based PVP feature. Introducing Guild Town Control! {STEAM_CLAN_IMAGE}/37706209/d62eb7605dd93e9611802ab24c83e81ed129b3ec.png How does it work? Make sure you're in a guild and flagged for PVP. Delivery cargo shipments to the various delivery locations in each region to gain "Influence". When your guild reaches the highest influence level, you become the owner and other guilds' influence will reset. Influence will decay by 0.2% every 5 minutes, and decay stops at ~250 Influence. Be sure to stop by our discord at discord.gg/A
2023-01-28 23:20 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/ddf9d528f1f50282cbb2dae7a2f2d291bbbb832f.png Changes since previous patch notes: New events coming soon! We'll be doing some treasure hunting in the new area west of Port Haven, past the friendship rune circle. Players can win friendship tokens, and demo users will have some chances to win a Steam key! Events will be posted on our discord! New item vendors! Seek out the new NPCs near the auction in the main towns. Prices subject to adjustment. New 'guide' NPCs at the new Academy Building in Port Haven will help explain some mechanics to new players. Mira's Memorial,
2023-01-08 05:09 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/7833416f0cd88cccbce9e62f9ca7d07965299e1b.png Arcane Waters now has a demo available! Tell yer' friends to test their sea legs in Port Haven for free! Friendship reward items! Visit the area west of the Port Haven shipyard with a Steam-friend who owns the game, and get rewarded with tokens for various in-game cosmetics and more! Combat Rum projectiles attacks are now charged, and affect damage based on charge level. Adjusted combat formula so that elemental attacks also use a percentage of weapon base damage. Previously, elemental attacks only used your elemental dam
2022-12-21 19:37 UTC · Community Announcements · Colt
The Pine Peaks region is now open! This entirely new area of the ocean is full of places to explore, quests, cargo locations, and loot. Beware, you’ll also stumble upon a new voyage, enemies, and boss while exploring this new tree top region. At home on the farm, you can now expand your empire and create a breeding program for your livestock. Who knows, maybe you’ll be able to discover a rare breed of animal. Guilds have also been improved. Guilds can now create a shipyard to have more ship purchasing opportunities for their members. We’re also hard at work localizing the game in several langu
2022-12-05 20:07 UTC · Community Announcements · Colt
Today we're releasing a small patch to raise level cap, address player skill progression, as well as add a few bug fixes. Player level cap is being raised to 30. This will double the current player level limit. Since we have 7 planned regions and level/skill caps of 100, that lets us cut our level 100 max into just under 15 levels-per-biome. (Forest 1-15, Desert 16-30, etc) You may have noticed that our skill requirements on ships and seeds are already based on this 'level bracketing'. We'll be adding level requirements to equipment based on these level brackets gradually over the next week. W
2022-11-28 22:48 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/0163a3d1204fad73f539f96b245ac74a48ebfa9e.png Rarity when crafting is now affected by your crafting skill level. Dye names should now show properly on reward panels. XP gain from crops has been rebalanced, starting low and increasing in XP for better crops. Reduced XP gain from crafting materials (coal, ingots) Added UI indicators for various functional signs, like the auction. Farm products will show properly in auctions. Added ability to remap mouse button key bindings. Implement damage buffs from some equipment like rings and trinkets. Home screen animation adjust
2022-11-23 03:40 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/0163a3d1204fad73f539f96b245ac74a48ebfa9e.png Slippery's Salvage now accepts cargo shipments. They'll currently accept the same crops as Small Sands, but pay a little more since it's quite out of the way! Guild Bank Update! You can now deposit and withdraw items from your guild bank. Be sure to set up your guild permissions properly in your guild rank settings! Perk names and tiers-per-perk have been updated. Each constellation has a total of 10 points you can allocate into it total. New NPC's for cargo run destinations. Ship ability "Maelstrom" cooldown increased. T
2022-11-22 12:17 UTC · GamingOnLinux
I just finished watching all of Black Sails (which was fantastic) and was in the mood for some pirating fun, so the Early Access release of Arcane Waters makes for good timing. Read the full article here: https://www.gamingonlinux.com/2022/11/pixel-art-open-world-pirating-adventure-arcane-waters-is-now-in-early-access
2022-11-18 19:03 UTC · Community Announcements · Colt
Cargo runs not enough for ye? Well, if you're in a guild and have PVP enabled, you can gain 10% more profit while selling during cargo runs! Careful though, as enemy players also have an incentive to sink your goods. They'll receive gold based on 10% of the value of the lowest crop between the two players fighting. PVP marks now drop in open world PVP based on cargo value: 0 to 1000 gold risk - 0% chance to drop, and the chance increases linearly from 1001-3000 crop value. This is also based on the lowest cargo value between killer and victim. New title screen! Troughs, hay, and fences are now
2022-11-18 00:13 UTC · Community Announcements · Colt
Explorers Compass” if 50 more players have been to Small Sands by midnight on Friday EST! Help out other explorers on their way to new adventures! How’s your trading empire going? Have you traveled to all 3 of the different cargo trading ports to sell yer goods? Ye’ll all sail away with an “Ocean Hat Dye'' if just 25 more pirates have visited the trading points by midnight on Friday EST! (Hazels, Small Sands, Peppi's) The terrifying monster in the desert has been scuttling pirates left and right. If 50 more players have defeated the Stone Golem by midnight on Saturday, all ye scallywags will b
2022-11-17 06:33 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/e64ff049a7f56962e494ae043937d8fae251282e.png Guild bank item donation is now disabled until the guild withdrawal permission system is ready. Update trading to override count to 1 if the item was marked as unstackable, but has more than one item stacked. Ships in PVP arenas have had their health adjusted some to help combat power runaway. Display names show for more NPCs. Addressed the 'out of bounds' issues when changing areas. Set sailor requirements for desert ships. Resolved blueprint stacking issue with bone armor & sword designs. Hardware haul quest is now requ
2022-11-15 18:24 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/e64ff049a7f56962e494ae043937d8fae251282e.png Crafting and other item collection has been fixed. See below. Bernie has a new item to keep players safe during our Early Access launch period. Talk to him in Port Haven. Adjustments to pirate and Sleethe XP, they should all give between 10-15xp now. Multishot powerup cost in pvp shops increased from 400 to 500 to match all the other weapon upgrades. Lowered Trainin' Cap'n health in training grounds some. Crafting recipes can have specific crafting XP rewards. New music in training areas. Orange bar in combat displays pro
2022-11-13 23:52 UTC · Community Announcements · Colt
{STEAM_CLAN_IMAGE}/37706209/e64ff049a7f56962e494ae043937d8fae251282e.png Early Access Release! Monday, November 14th at 10AM EST! Batten down the hatches and set sail in an open world pixel-art adventure. Fight other pirates, monsters and players! When you need a break, tend to your farm and livestock, craft new equipment, or trade in distant lands. The choice is yours in this vast piratey world. During our Early Access period we plan on creating 5 more regions to explore, each with unique dangers, quests, areas to explore, and rewards. We’ll also be developing the meta game to further enrich
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