Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2021-10-13 06:02 UTC · Community Announcements · Just Sauce Studio
Hello everyone! We've released the ending of Marco's chase after Ralph. It's a lot more fitting compared to the "he's gone" ending we've had. For now we're putting Test of Courage to the side (unless there's any bugs we need to fix), and we're going to focus on our newer games. Thank you to everyone who played our first game and we hope you continue to watch our growth as developers.
2021-06-28 05:31 UTC · Community Announcements · Just Sauce Studio
Test Of Courage 1.5 Update. - Updated Dorms Level: Reworked and completely changed Dorms puzzle. Players currently in Dorms, will reload into to reload into Dorms and check it out! - Added Chapter Level List to Main Menu: Chapter Level List gives the player the option to reload into different chapters to experience the levels again without having to replay through the whole game. - Added two possible choices for the ending: These are placeholders while we work on those sometime later.
2021-05-13 22:44 UTC · Community Announcements · Just Sauce Studio
In celebration of our announcement we are slashing the price of Test of Courage.
2021-04-16 08:13 UTC · Community Announcements · Just Sauce Studio
We would like to thank everybody who has played our game so far. Everyone's feedback these last couple months has really taught us a lot. We'll be tackling the horror genre again later this year with experience under our belt this time. We won't put you all through long and convoluted puzzles (looking at you, dorms). We also wont rush an ending again and leave everyone feeling underwhelmed (yes we agree that it wasn't very good but I'm working on my storytelling). Until next time friends. -Noe
2020-11-02 23:56 UTC · Community Announcements · BuddhaChrist
- The bug in the library was still happening so we re-did how it was set up. - Added a save after completing the maze just in case people run into an issue and have to restart from checkpoint. -Added more painkillers in Main Office and Dorms.
2020-11-01 06:51 UTC · Community Announcements · BuddhaChrist
-Potentially fixed a bug in the library with the books. -Fixed a bug in the principle's office. -Added a visual cue in room 103.
2020-10-29 01:29 UTC · Community Announcements · BuddhaChrist
-Fixed an issue in the library where you wouldn't be able to proceed. - Updated objective clarity in room 103. -Fixed ambient audio in courtyard - Added some missing collisions in library - Added more painkillers in the later half of the game. If you encounter any issues reload from a previous checkpoint once, and if the issue still persist let us know please.
2020-10-28 01:43 UTC · Community Announcements · BuddhaChrist
-Added some box collisions to prevent the basketball from getting stuck in the bleachers. -Fixed missing collisions on certain walls. Any more issues or bugs let us know please. We try to update asap. If they're getting excessive let us know and we'll schedule them instead of instantly patching.
2020-10-27 09:39 UTC · Community Announcements · BuddhaChrist
There was a bug with Steam Achievements. If you encounter a bug or any other issue let us know.
2020-10-27 05:14 UTC · Community Announcements · BuddhaChrist
Release day has arrived. We want to start out by thanking everyone who played our demo. One year ago, we went through different ideas that we had for this game. The original setting was going to be in a hospital playing as a father looking for his daughter. We ran into a huge issue 2 months into the development, and had to scrap the project. We restarted the process and decided to change the story and said "what if we created our own universe?." We're not sure what to call it yet officially. If we manage to build a community, it would definitely be something I would ask everyone. Test of Coura
2020-10-07 18:48 UTC · Community Announcements · BuddhaChrist
Greetings fellow fans of the horror genre. I'm not one for typing an essay so I'll just start with we're a team of two. I'll use our in game alias. So Savage and I (BuddhaChrist) decided we wanted to make a game last year. We wanted to start small, and we were the developing the game while also learning about game development. This game is result of just under a year of self-teaching ourselves Unreal Engine 4. We hope you enjoy the little universe we created, and we're looking forward to reading/seeing/hearing everyone's thoughts on our game. We know it's not revolutionary to the genre but we
2020-09-21 02:16 UTC · Community Announcements · BuddhaChrist
We finally have a proper entrance to the academy. The classrooms level was horrible on framerate so we rebuilt it from scratch with a different method. On our end we were getting between 50-80 frames on a 1070 at high setting. With the rebuild we're getting 90+ frames with the same settings. (Let us know if you're getting any consistent frame issues) Flashlight's impact on performance has been reduced. Fixed some bugs. If there are any issues with losing control of your mouse(in game) please contact us right away. It appears to be a common issue where certain interactions can cause some funky
2020-08-29 01:29 UTC · Community Announcements · BuddhaChrist
- Loading a save from an older version of the game may cause performance issues so it'd be best to start a new game.
2020-08-24 10:31 UTC · Community Announcements · BuddhaChrist
Step 1: Type "%localappdata%" into your windows search bar. Step 2: Look for TestOfCourageDemo and open the folder. Step 3: Open Saved folder. Step 4: Open SaveGames and delete everything in that folder.
2020-08-24 09:54 UTC · Community Announcements · BuddhaChrist
- We've added new A.I to the game. - A new Ward has been added that you can use to eliminate the Creatures. - You can now use a painkiller by pressing the 'Q' key. - You can now use a relaxant by pressing the 'E' key. - Removed maze and replace it with a new sequence of events introducing the new content. - Removed hallway in front of church and replaced it with small hint towards the game's plot. - Changed the games visuals a bit with some new colors. - Added a new area where the player will begin. - Changes to the letter and guide to fit the game's plot.
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1267400/raw.
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