2026-07-22 21:12 UTC · Community Announcements · Sleeping Panda Games
Build updateThe game is already six years old this month. And so are the technologies used to generate the native builds. That’s why it was time for us to update the technologies we use to create the game, so that we can continue to deliver future updates properly.The game installation is now lighter. and alternatively you can now choose in the launch options whether you want to run the x64 or arm64 application.This should help solve a lot of issues that some of you were having with the latest updates where the game was not starting anymore or just crashing.Just make sure to choose the right l
2026-04-01 19:29 UTC · Community Announcements · Sleeping Panda Games
Over the last few weeks, I’ve spent some time fixing a few bugs reported by the community and making a few improvements here and there.This mainly concerns the latest levels added to the cave, including the boss fight with the plesiosaur.I’ve also taken the opportunity to start adding story elements, including the first appearance of the final boss, the game’s villain. It’s a small green crocodile. Even smaller than Baby Dino.Here is a recent short gameplay video I posted on Bluesky about him if you want to see how that little villain looks.I won’t say any more about it for now, as I still nee
2026-02-03 10:38 UTC · Community Announcements · Sleeping Panda Games
Let's start 2026 off right!Here is a major update containing all the remaining cave levels, bug fixes, and improvements that I've been working on for the past six months.The most important thing is that you can now exchange the food you have collected for keys. These keys will allow you to unlock alternative paths leading to secret levels. There is one secret level per world, so I have added 3 for now. More will follow later in content updates.These secret levels are not required to complete the game. They are just a little extra for dinosaurs who are hungry for adventure. When you arrive at o
2025-06-12 11:02 UTC · Community Announcements · Sleeping Panda Games
And here's another update before the summer and the anniversary of the game's release (on 1 July - yes, already!). This is a very important update, as it contains the latest bug fixes for local cooperation.I've spent the last two years re coding all the game's mechanics (only 10% of the code remains intact from the initial version) so that it can be played by up to 4 players in local co-op. No kidding, it's been tedious. But I'm very happy with the result, and I think, like some of you, that it was really necessary for Baby Dino Adventures to be playable with up to 4 players at the same time.T
2025-01-25 21:11 UTC · Community Announcements · Sleeping Panda Games
Let's get the year off to a good start with this small update containing a number of improvements and bug fixes. ːsteamhappyː There's no new content, just changes to improve the game's stability and enhance the experience for players in both single-player and co-op modes. Here's the full list: End-of-level screen I've been wanting to create an end-of-level screen for a while now. Here it is at last. As soon as you leave a level through the exit door, you'll come to this screen, which summarises your performance in the previous level. Here's an example with level 25, which my son and I recently
2024-07-10 08:58 UTC · Community Announcements · Sleeping Panda Games
Here's a regular update just before the summer holidays. ːsteamhappyː In a nutshell, this update is important because following a request from a player and his niece, I've decided to add a checkpoint mechanic to some of the more difficult and/or longer levels. I've also taken the opportunity to fix 2-3 annoying bugs here and there, add a new level (level 28) and a few improvements. Blah blah blah... I'm not so good at introductions so let's get straight to the details: Level 28 Yes, a new level. I'm taking advantage of this update to add the latest level I worked on past weeks: Cave, level 28.
2024-05-31 09:53 UTC · Community Announcements · Sleeping Panda Games
Since the last update in April, I've spent a lot of time replaying old levels. On my own, but also with my son to check that everything seems to be working properly in co-op. Unfortunately, we've found two glitches. One that prevents you from progressing through the level with the spider queen (level 23) and another that can sometimes ruin the experience in co-op mode. If one player dies (and is put in a bubble) and the other is alive, the level still restarts. That's why this update. And I'm taking the opportunity to add a new level with a new non-player character, 3 new achievements to unloc
2024-04-19 12:51 UTC · Community Announcements · Sleeping Panda Games
5 months have already passed since the last update and here I am again with a new one. ːsteamhappyː The content in this update is already paving the way for the next one, but after weeks of fixing bugs and improving some features I thought it was time to release them so that I can focus on what's next: latest cave levels. Here are some more details about what this update includes: Additional food types I've been asking around on socials what kind of food you'd like to see in the game and from your responses I've added the following: Name Sprite Apple {STEAM_CLAN_IMAGE}/37753995/d39067456b45649
2023-11-03 14:22 UTC · Community Announcements · Sleeping Panda Games
Time for an update! Here is what's new with version 134. ːsteamhappyː Steam Cloud It's been a while since I wanted to create another save system for the game. More efficient, more flexible, and above all effortless for players. That's why I'm very happy to announce that the game is now compatible with Steam Cloud, meaning that saves are automatically synchronized across multiple computers if needed. {STEAM_CLAN_IMAGE}/37753995/e900d16470b496d34682e4040f7c7ee32cfbeff7.jpg I tested it myself and it works very well. I started a game on my desktop computer (running Windows), resumed the game on my
2023-07-21 07:36 UTC · Community Announcements · Sleeping Panda Games
Title sums it all. I pushed a new update on the beta branch of the game which includes the boss fight with the pterodactyl, and 5 first levels of the cave environment. {STEAM_CLAN_IMAGE}/37753995/fb390a5f55d48003d8c56608d6b5926f77014bd0.png {STEAM_CLAN_IMAGE}/37753995/66747d6b88cfd180372a1cf7c01426db3063f295.png The update should be stable enough in solo, but may have a few bugs here and there in co-op. Feedbacks on difficulty are also very welcome. I'll leave this update in the beta branch until end of August waiting for feedbacks from testers and players and then push it to production if eve
2023-06-20 15:00 UTC · Community Announcements · Sleeping Panda Games
{STEAM_CLAN_IMAGE}/37753995/31a5457b9da434b0a9f1ece80fe8573f7454cc4e.gif I am about to release a new content update on the beta branch this summer with 5 first levels of the new Cave environment. This level with the Spider Queen will be included, and will be the third one of World 3. The only last thing I need to push the update is a name for our dear 8 legged lady. In a recent tweet I asked for name ideas and honestly it was a blast to read your nice suggestions. As I did for previous NPCs, I created a poll to help me make a decision and I would like you to make a choice following your prefer
2023-04-24 10:54 UTC · Community Announcements · Sleeping Panda Games
Since the last update back in January this year, some of you recently reported that the game was not working anymore on SteamOS and on the SteamDeck. It took me some time to figure things out. Apparently this bug is on a more higher level as it affects all games on Steam that are using NWJS technology as a wrapper for native builds. Valve is also working on an official fix. Anyway before waiting for that official fix, here is a quick update we - together with some other Steam players - have been testing on the beta branch and that seems to work fine. If you want to learn more about this issue,
2023-01-27 13:32 UTC · Community Announcements · sleepingpandagames
{STEAM_CLAN_IMAGE}/37753995/ac7f4000e02511d00e0a5fe93f94106928be5fd1.gif Time flies, and I progress one step at a time on the development of the next content update. I'm currently finalizing the 2nd boss that Baby Dino will face at the end of the Beach level, and I can't figure out how to name him/her properly. I asked for a few ideas last year via this tweet back in December, and so far we received 30 different suggestions. Ofcourse I have some preferences, but I'd like to have your opinion as well so I put together a Google Form so that you can participate in the poll. Please, make sure to e
2023-01-04 16:28 UTC · Community Announcements · sleepingpandagames
Happy New Year everyone! I wish you all the best for this new year. ːsteamhappyː It has been months that I did not release an update for the game so I thought it was finally time for me to do so, and what a better time than right now to start this new year correctly? Well, this update doesn't contain any additional content as I have been fixing issues reported by players on our Discord server for the past months and added some small enhancements on existing features here and there. The gaming experience should feel better, and especially for you playing in local multiplayer or online via the S
2022-05-17 20:08 UTC · Community Announcements · sleepingpandagames
Here we go for yet another update full of bug fixes and enhancements. The co-op feature should now be stable enough for you to enjoy it up to 4 players as I have been carefully debugging and testing each bugs you sent me. I can't say how much your help means a lot to me. Baby Dino couldn't be the game it is today without your help.. So.. Thank you again, and I hope you’ll enjoy these changes. If you find any issues, please keep reporting them here on our Steam Community forum or on our Discord server. I’ll now get back to World 3 stuff, and continue working on these 10 new levels for the next
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