Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
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2023-04-25 08:20 UTC · Community Announcements · Assemble_Xer0
Hello Community! We're happy to announce that version 1.0.5 is now live, featuring a range of smaller updates to our game (full details below). This includes the addition of Achievements, small bug fixes, UI refinements, and minor balancing changes, all aimed at enhancing your gaming experience. While this patch focuses on smaller improvements and has only a little impact on current gameplay, we're also hard at work on our next update! After the game's release and an extensive development period, we took a short break to gain a fresh perspective. This time allowed us to reassess the game's str
2022-10-26 14:46 UTC · Community Announcements · Assemble_Xer0
Commanders! As promises yesterday, the team was busy getting rid of the Build-/Repair-Drones bug, some of you have reported! So, without further ado, let's jump into the contents of this small patch: Fixed: Build-and Repair Drones getting stuck after some time in the game, after dismantling ruins/buildings. Fixed: Visual light beam effect of Build-and Repair Drones starting from a wrong location. Improved: Increased overall responsiveness of Build-and Repair Drones after construction/destruction/repair. Additionally, please feel free to visit our Steam Community Hub to leave your feedback, esp
2022-10-25 11:07 UTC · Community Announcements · Assemble_Xer0
Commanders, Today, we have released our third full release hotfix (version 1.0.3) for our Sphere - Flying Cities! Without further ado, the following fixes will be included: Added: Scrollbars to the Savegame lists in load game window and save game window. Added: Click sound on left / right arrows. Added: Display of ice storm event message and strength. Fixed: Medical building service capacity fails to increase after researching the Better Coverage technology. Fixed: Mouse scrolling is non-functional on the resource list from the Mining screen. Fixed: Missing service capacity settings on hospita
2022-10-17 12:14 UTC · Community Announcements · Assemble_Xer0
Commanders, Today, we have released our second full release hotfix (version 1.0.2) for our Sphere - Flying Cities! Without further ado, the following fixes will be included: Fixed a bug that could lead to savegames no longer loading. Shoutout to everybody, who has provided us with detailed reports and savegames, to get this sorted and tackled quickly! Please keep it up! Implemented Outro-Video No abrupt ending anymore! Fixed a bug with the production components of the Large Processing Plant. Fixed pathfinding of pedestrians in the residential complex. Wanna leave feedback, suggestions, chat ab
2022-10-14 12:47 UTC · Community Announcements · Assemble_Xer0
Commanders, Today, we have released our first full release hotfix (version 1.0.1) for our Sphere - Flying Cities! Without further ado, the following fixes will be included: Fixed difficulty levels not being saved correctly Fixed wrong description for “Extended View” technology (the tech screen had two technologies called “Proximity Sensor”) Wanna leave feedback, suggestions, chat about the game? Please visit our Steam Community Hub to leave your feedback, bring up suggestions, or simply start chatting with other Sphere-Commanders and their experiences: https://steamcommunity.com/app/1273220/di
2022-10-13 10:36 UTC · Community Announcements · Assemble_Xer0
The sky is no longer the limit as today, together with developer Hexagon Sphere Games, we are thrilled to announce the full Windows PC release of our sci-fi city builder Sphere - Flying Cities, here on Steam. Set in the future on an uninhabitable Earth decimated by the moon’s cataclysmic destruction, what’s left of humanity is forced to head up and into the skies with wreckless abandon — the last and only hope of survival. The question now is whether the ideas was too foolish to work, or whether mankind’s technological advancements will prove to be their salvation. Watch the official launch tr
2022-10-13 10:29 UTC · Community Announcements · Assemble_Xer0
Commanders! Today marks the day, Sphere - Flying Cities is leaving Early Access and is now fully released with version 1.0.0! Almost a full year (Sphere - Flying Cities started in Early Access on October 14, 2021) we are happy and excited to see, how the game has grown, thanks to the tremendous help of our community! Thank you for your ongoing support! Down below, you will find the full changelog, with all changes coming with today's full release. For more in-depth details, check out all new features outlined in our latest Devlog: https://store.steampowered.com/news/app/1273220/view/3276955672
2022-09-30 09:30 UTC · Community Announcements · Assemble_Xer0
What's going on? Hello Commander, Chris here, Producer for Sphere - Flying Cities. We are working towards the exit from Early Access of this game and today I need to tell you that we are pushing out that date by one more week to the 13th of October. Since we just recently moved the date already, I wanted to take the opportunity to let you know what we are working on and what changes you can look forward to for the main release. Before we get into that, we truly appreciate all your input and your patience while we are working on this. I am sure a lot of you will find your feedback reflected bel
2022-09-20 12:00 UTC · Community Announcements · Assemble_Xer0
Managing the last remainders of earth is never an easy task. Like the life of a commander of a flying city, game development can be really challenging, too! As we want to provide you with the best-possible game experience, we're pushing the release of Sphere – Flying Cities slightly to October 4! {STEAM_CLAN_IMAGE}/37193159/02ed2448601ea3eac0dc5410070062605d253340.png Thank you for the patience! – Stay safe, and thank you for flying with us! -Your teams at Hexagon Sphere Games & Assemble Entertainment- In the meantime, please feel free to play the Early Access here on Steam and wishlist Sphere
2022-07-28 10:40 UTC · Community Announcements · Assemble_Xer0
We all float up here. It’s nearly time to ascend to the cloudscape, because today, we are thrilled to reveal a September 20, 2022, launch date for Sphere - Flying Cities, marking the end of its Early Access phase on Steam. Unlike your typical post-apocalyptic city-builder, Sphere - Flying Cities introduces a unique plot twist: humanity’s last bastion isn’t on the decimated surface of Earth, but in the skies! Utilizing novel anti-gravity technology, players manage the well-being of humanity’s last inhabitants in their very first flying city. Soar through the sky as the denizens of the aerial ci
2022-05-31 12:03 UTC · Community Announcements · Assemble_Xer0
Commanders, Today, we have released our next majorly update to our Sphere - Flying Cities Early Access and a big announcement! Announcement first: Sphere - Flying Cities will leave Early Access in September this year! Additionally, with the new 'Story Phase II' Update, you, the Space Mayors, embark on the next act of your epic mission to save what’s left of the world and its inhabitants. With 6 more missions, it is finally time to establish a connection to scientists on Earth that will aid you in your quest to save the world. Read all new additions below: New Features You want to know more abo
2022-04-26 11:30 UTC · Community Announcements · Assemble_Xer0
Commanders, Today, we have released our next major update to our Sphere - Flying Cities Early Access today! The 'Age & Education' Update', or how you also might call it: 'A Colonist's Life', will introduce new intrinsic mechanics to your colonists, like name, age, gender, life, death, and education, whereas education also impacts and boosts your economy! For sure, we have also brought more balancing and bugfixes, once again based on the valuable feedback of our Flying Cities-Community! More details below. But first, enjoy the 'Age & Education' Update Trailer on YouTube, giving you a first glim
2022-04-13 11:55 UTC · Community Announcements · Assemble_Xer0
This week, developer Hexagon Sphere Games dives into some redesign, more QoL-features being added, and overall improvement to Sphere -Flying Cities, also based on the overwhelming feedback by the community. But, without further ado, let's read and see, what Hexagon Sphere Games has up their sleeves this time: By redesigning the tech-tree, we hope to provide more accessibility to the research menu, which is after all an extremely important area in Sphere. The new layout gives players a better overview of all available technologies, and of the different branches of the tech-tree, too. The new ce
2022-04-04 14:11 UTC · Community Announcements · mohrmann
Fixed a bug that occurred when selecting an island directly on the world map before the first flight.
2022-04-01 11:28 UTC · Community Announcements · Assemble_Xer0
Commanders, Today we’re releasing another small patch with some quality-of-life improvements and a new music track. QoL improvements Environment-Scan starts now automatically when entering a new sector. Surround scan is now displayed in the main HUD. Research progress is now displayed in the main HUD. Addition One new track has been added to the game. Please keep the feedback coming and help us to improve our Sphere - Flying Cities even more. New development Roadmap has been released! We’re currently working hard on our next big-content update, so please stay tuned for more big and small updat
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1273220/raw.
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