Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-11-12 14:58 UTC · Community Announcements · Zerone Games
Hello everyone! You may have noticed the absence of Green Project updates for a long time and we apologize for that, however we thought it would be useful to give you the reason. We are currently working on a 2nd project which is in the final stages of development. The small number of staff (2 people) and the amount of work required for this second project is such that we could not ensure the updates of Green Project while working on this 2nd project (whose name will be reveal soon). We don't forget the necessary updates for the faithful players of Green Project. This second game is a colony s
2021-04-23 11:48 UTC · Community Announcements · Zerone Games
Hello everyone Balancing Bug fixes Correction on Czech language Have a nice weekend
2021-03-12 19:59 UTC · Community Announcements · Zerone Games
Hello everyone! :) Here are the modifications brought with the update: The bandage recipe now give 5 units instead of 1 Correction for the Latin American Spanish version Have a good game and a good weekend
2021-02-26 14:12 UTC · Community Announcements · Zerone Games
Hello everyone Small update for today. They get longer and longer over time because they depend on the size and complexity of the code. Some additions will undoubtedly be revised because they are impossible to implement without making the game impossible to balance. These are mostly gameplay additions, content additions will be easier to implement. For today: The dynamite explosion zone has been increased for both versions, which will allow you to make lakes much more easily. Correction on some languages (Hungarian, Polish and Chinese) Bug fixes Have a good game and a good weekend! :)
2021-02-15 16:23 UTC · Community Announcements · Zerone Games
The bug where animals escaped from their fences when Leon/Leona slept has been solved.
2021-02-12 19:33 UTC · Community Announcements · Zerone Games
Hello everyone :) This update includes : Possibility to dismantle workbenches, lab, butchery table, to move them. Grapes are arriving, its origin is to be discovered. With the grapes, the vineyards and the wine is possible after fermentation in the wine barrels. Some bugs fixed. Have a good game and a good weekend!
2021-01-29 17:03 UTC · Community Announcements · Zerone Games
Hello everyone :) This version 1.4.0 adds in addition to some minor bug fixes : Version 2 of the seed sorter, which brings 2 times more seeds than version 1. Version 2 of the composter, which has a composting time of 120 minutes instead of 180 for version 1. Cozy bed which allows the character to sleep less for the same result, notice to caffeine lovers ^^. Beige paving stones and gray paving stones for the garden, to look nice :). Squirrels now have ants as predators. The hunting knife has been renamed "kitchen knife" to prevent beginners from throwing it on the ground when they want to kill
2021-01-15 16:43 UTC · Community Announcements · Zerone Games
Hello everyone! For this update we have added: Unlimited saves! Now you can have as many different worlds as you want! Crossed rats with the addition of a white rat. Decreased the number of ingredients required for medicinal recipes. Beetles eat much less frequently, making it easier to harvest thyme at the beginning of the game. Colored animals are now accepted as offerings by the Tree of Life. Infinite animation bug when a tool is used at the same time as the appearance of a disease has been fixed. Correction on some languages (Czech, Polish, Latin American Spanish, Hungarian). We wish you a
2020-12-31 16:37 UTC · Community Announcements · Zerone Games
Hello everyone! I hope you're having a great holiday season! A day early, we made an update before starting this new year, we hope you will like it. The crossbreeding of hens has been added, genetic manipulations available in the lab, allow you to create two different colors of hens from eggs. With these two extra colors you will be able to cross them to obtain different colors that also have their own diets, which they will find in the wild flora and fauna. It's up to you to select your hens to obtain the crosses you want in your ecosystem! Happy New Year to you, have a good day/night Thank y
2020-12-19 11:30 UTC · Community Announcements · Zerone Games
Hello everyone Balancing on the diseases, the diseases appear later (except high toxicity) because the beginning of the game became too difficult. They appear only if you are at 30 days or more (in-game) and if you have a minimum of 50 Green Factor. Have a nice day! :)
2020-12-18 18:07 UTC · Community Announcements · Zerone Games
Hello everyone! Here is the sickness system as promised! Added diseases, for the moment 3 diseases are present (Injury, fever and high toxicity), each bringing its own malus. You will be able to heal yourself with the fabrication of remedies in the lab. These diseases do not appear randomly, which means that once you have found out how it is contracted you can prevent the disease by being careful with your actions, better prevent than cure! The effects of the diseases work with a passive system, this same system will be used in future updates to give temporary bonuses to the dishes you cook! A
2020-12-08 18:07 UTC · Community Announcements · Zerone Games
Hello everyone! Here is a little hotfix Latin Spanish language added, thanks to Bryan Martínez (KinImøX) Bug where the decay info showed negative values in the Craft Window has been fixed Bug where animals walks on the lake has been fixed Graphical bug on fish has been fixed A little rebalance on seed drop on the dead trees (buff) Have a nice day/evening :)
2020-12-04 18:40 UTC · Community Announcements · Zerone Games
Hello everyone! :) I hope you are fine, an update containing some expected features including... the pause! It's here! :) Here is the list of new features and changes: Small guide in-game (located next to the inventory) explaining the basics of how the Green Project world works (the statistics menu has been integrated into it) Pause, the game is paused when you read the guide or by opening the settings wheel. https://steamuserimages-a.akamaihd.net/ugc/1657851512732376822/1F190C88F9D61794A2BB3B8B985E929988F52E68/ Add an action to be able to unstack/divide items, right-click => unstack https://s
2020-11-20 16:59 UTC · Community Announcements · Zerone Games
Hello everyone! During the last 2 weeks, we have added: The possibility to make dynamite in the laboratory, it allows us to dig the ground up to the water table. If you dig the ground with dynamite you get water bodies. When a body of water is big enough, fishes appear. A fishing rod to make is waiting for you at the workshop. You will be able to cook them and in the near future the fish will bring another important resource (surprise). Have fun, take care and have a good weekend ;).
2020-11-14 19:34 UTC · Community Announcements · Zerone Games
Hello everyone! Here is a small update containing some fixes while waiting for the next update :) Fix on some animations of Léon and Leona Correction on some languages (German, Czech, Korean, Hungarian) Added a new language, Polish. Many thanks to MrVIGO for his work! Have a good weekend, I'll see you next week ;)
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1274490/raw.
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