A girl who is "one person in two bodies" challenging a mystery dungeon.
Items that can be transmigrated to change their form as well as spirit weapons.
The story of a soul that spans the ages.
And... tasty bananas.
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Price history, US store (USD)
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2026-09-11 21:48 UTC
Free
Free
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Description
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public
13976406
2024-04-07 02:10 UTC
Depots
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Public manifest
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1275211
windows
709.74 MB
556.74 MB
598106492104473741
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
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13976406
public
2024-04-07 02:10 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-12 10:22 UTC · Community Announcements · MidoriGames/Midoriko
Hello everyone, We've made several adjustments to . Update Highlights Implemented a lightweight mode (accessible via options, reduces some backgrounds/effects for better performance). Achievement conditions are now visible in-game. Adjusted game balance for smoother play. Enhanced game pace and visuals. Fixed various bugs. We're also planning more updates and content additions. Stay tuned!
2021-11-05 19:22 UTC · Community Announcements · MidoriGames/Midoriko
Thanks for your help😌. This will be the full release transition version, and early access will be closed. (There are still some bugs in the display, etc.). For a variety of reasons, we decided to release it as free. This game was actually quite overwhelming, and without your help, it would have probably been abandoned at a very early stage. Thank you very much for your help! ◇◆Updates◆◇. -Added extra dungeons. Two major types; one is a short one with high difficulty that can be challenged by either Aoha or Ahsamooha. The other is a special dungeon for Aoha only. -The fishing activity has been
2021-08-04 11:29 UTC · Community Announcements · MidoriGames/Midoriko
Thanks for your patience, I have made a few updates. Mainly complementing the missing parts in Arabic. ◇◆Updates◆◇ Added Arabic support for item effect display. Adjusted the balance of the Abyssal Cloister. (Added a save point, may be restored after operation stabilization) ◇◆Bug fix◆◇ The achievement to get bananas was not reflected. (The number of bananas acquired may become 0 once) 🍌Sorry about the number of bananas you get...! Please feel free to let me know if you notice any other issues.
2021-06-22 20:29 UTC · Community Announcements · MidoriGames/Midoriko
Thanks for your patience 🤗 Improved BGM for the final battle. In the weapon inventory, the scrolling selection was misaligned with the actual position. The names of all monsters in the Banamaggedon family are displayed as "Banamaggedon". Some of the icons in the item details were different. Eggs did not heal when used. Wait time did not occur for some weapons during spear attacks on the ground. When using a spear attack in the air or critical, the waiting time was the same for all weapons. All items on the map were sometimes replaced after defeating the Anu type (bow). When restarting from a
2021-06-07 13:25 UTC · Community Announcements · MidoriGames/Midoriko
Thanks for your patience, and here's an update. This time, only bug fixes. There is no end to the bugs. There are only a limited number of things I can find in my own test play, so feedback helps me a lot. Bug Fixes The main menu did not appear after the credits were displayed. The credits could not be displayed again after interrupting the credits The name of the equipped weapon of the shadow/black dragon was not displayed. The attack graphics of some weapons were not displayed correctly. The icons of some items are different from the original ones. The background of some items is displayed b
2021-05-28 19:45 UTC · Community Announcements · MidoriGames/Midoriko
Thanks for your help! There is still no word on whether we will release the full version for a fee or for free. It is a hard decision for us to make, but it could be free for everyone. The reason is that it is difficult to make it permanently free for "users who participated in early access but uninstalled it once. Releasing the game for free is a big financial blow for us. However, we will continue to think about sequels and other titles to make up for it. We hope you will continue to support us. We probably won't be doing any special style of early access in the future! 😭 Thank you again fo
2021-04-13 19:32 UTC · Community Announcements · MidoriGames/Midoriko
Well done to all the early access participants! ːsteamhappyː It's been about 1 year and 8 months since v0.00.01, and about 1 year since the Steam release. With your support, we have finally reached Ver.1. Thank you for all the feedback and support. It has been a great support, not only for the game content, but also for the mental aspect. As I am the only one who is responsible for programming and integrating the game In the latter half of the game, I was overloaded with tasks and felt dizzy, but thanks to you, I was able to overcome the most difficult time. With this update, we were able to e
2021-01-23 20:39 UTC · Community Announcements · MidoriGames/Midoriko
Thanks for the feedback! We've fixed a few minor bugs since last week's update. Also, the BGM for the last boss battle has been greatly improved. *After clearing the game, it will play on the same map as the last boss during the boss rush type extra dungeon (to be implemented). Thank you for your continued support.
2021-01-18 01:31 UTC · Community Announcements · MidoriGames/Midoriko
Thank you for your feedback! We have fixed the critical bugs you reported and added the operation instruction screen. Update Added a function to open the operation explanation from the option. The character appears wooden stage in the festival in Unga after ending. Fixed bugs After obtaining the two pearls in the fire/ice dungeon, the transition to the next event does not occur. *If you have already obtained two pearls, please go to the event floor again and enter the escape zone. Aoha can't throw shuriken. Cannot pick up subweapons. You can't talk to Tetsuki right after the game starts. If yo
2021-01-12 12:42 UTC · Community Announcements · MidoriGames/Midoriko
Implemented "Fishing" activity! & I found a serious bug, so I hastily updated it. You can now go to the fishing spot from the upper right corner of the festival map. (Unlocked through story progression). {STEAM_CLAN_IMAGE}/37378564/e050355f1c699260c4f0578d005820e3c5861fc0.jpg We've changed the bow controls from "press button to hold, press button to shoot" to "press and hold to hold, release button to shoot" as requested for a long time. Fixed a bug that prevented you from getting fixed placement items. (e.g. Ahsamooha's tutorial). Thank you for your patience!
2021-01-11 12:25 UTC · Community Announcements · MidoriGames/Midoriko
Feedback has been limited =/ (Because it's more complete?). Please do recommend it to your buddies and friends, and share it on social media! It's been about a week since the last update, and we've made 18 updates. Implemented dungeon escape items. {STEAM_CLAN_IMAGE}/37378564/f425d7a7119e57ec325421c03ec110a96b7dd6e1.jpg Changed some dialogues in the event before the last battle. Aoha's animation has been improved. {STEAM_CLAN_IMAGE}/37378564/96f60864d209fecaeb01fe0ce30c054f2766b41e.jpg Weapon graphics during attacks, supplementing the unimplemented ones. {STEAM_CLAN_IMAGE}/37378564/f66fdbb4c06
2021-01-02 20:26 UTC · Community Announcements · MidoriGames/Midoriko
An urgent upgrade was made in response to feedback. Here are a few updates. Bug fixes. Fixed a bug in the second half of the game that made it impossible to progress under certain conditions. {STEAM_CLAN_IMAGE}/37378564/3cdc157c41cd07e8fb7eacd119afa8a48cebd52b.jpg The difficulty of the 2nd dungeon in Raharum has been adjusted. *If you use the bell just before the floor where the save point appears, the save point will not appear. In future dungeons with higher difficulty, the floor where the save point appears will be displayed first. Thank you for your patience. We're still waiting for your
2021-01-01 14:44 UTC · Community Announcements · MidoriGames/Midoriko
Hello, there you are! ːsteamhappyː Dear Early Access participants. With the support of a lot of feedback, we've made it this far. Thank you so much! Of course, development will continue in the future, and we're still waiting for your feedback. ◇◆Biggest update◆◇ The story has been almost completely implemented. The fate of the "one and only two" girls, the truth of their intersecting souls... You will finally be able to solve the mystery. {STEAM_CLAN_IMAGE}/37378564/0b7450c91d2248cefd4b2432b5e6a062735ea1ed.jpg Many dungeons, monsters and items have been added. Special floors such as monster ho
2020-05-29 17:19 UTC · Community Announcements · MidoriGames/Midoriko
Hi there! Thank you for waiting ~ ːsteamhappyː Thanks to everyone's feedback, we've made a lot of successful brushups. We are sorry that we have not been able to respond to all of these issues, and we will continue to make improvements in the future. This time it is not an update on new content (continuation of the story), but a basis for that. A total of 44 improvements have been made. Lots of bug fixes, tweaks, usability improvements, and more. Please see the special site below for detailed support status. Cross Soul Official page If there are any new points you notice, or that you feel that
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/1275210/raw.