Whistle commands to your faithful sheepdog, and work together to herd your flock through obstacles, compete in trials, and avoid danger. Quirky, and charming, this Sheepdog Simulator's casual gameplay lets you use the same commands that real shepherds use.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-09-04 18:09 UTC · Community Announcements · Franks2000inchTV
Picking Up SpeedDevelopment has been picking up speed! I've made some major improvements in the tooling I use to build Come Bye, which has let me build features a lot faster! Here are a few of the latest things I've been shipping to playtesters. Expanding the game loopNow that the dog and sheep behaviours are feeling really smooth and natural, I've been working on expanding into the main loop of the game. Creating and balancing the economy of the game, based on research into how real farms run, figuring out how the sheep eat grass, how grass grows, and how all that can be tied together into a
2026-03-30 20:05 UTC · Community Announcements · Franks2000inchTV
Hey! This is the first development update I've posted for Come Bye — long overdue. The game has been on Steam for a while, but I've been heads-down building and haven't shared much publicly. Time to fix that.How we got hereI started Come Bye back in 2020. The core idea: you're a shepherd, you whistle commands to your dog, and the dog herds the sheep. I got a working prototype pretty quickly — the dog moved, the sheep reacted, it felt like something.But I hit a wall. The demo was fun to mess around with for a few minutes, but there was no game there. No reason to keep playing. I couldn't figure
Full appinfo as delivered by Steam PICS, changenumber 38808993. Also at /api/app/1282380/raw.