2025-10-04 10:55 UTC · Community Announcements · TomT17
We want to let you know about an important update. A recently identified security vulnerability within Unity has been spotted, and while there is currently no evidence of impact on users, we’re taking all relevant steps to ensure you’re on the latest and safest version of the game. To keep you safe, we’ve released a new patch that addresses the issue. Please update your game as soon as possible to stay protected. You can read more about it here: https://unity.com/security/sept-2025-01 As always, our priority will be on keeping our games as safe and enjoyable for everyone.
2022-07-12 14:20 UTC · Community Announcements · Greg_Team17
Survivors, we hope your shelters and fellow inhabitants are enduring... We're pleased to confirm that Patch 1.2.14 is live! Below is the list of changes. Thank you for your continued feedback and support whilst we work to enhance Sheltered 2! 1.2.14 Patch Notes Graphical Changes Updated the rat trap model to a smaller version and changed the position of the doors to be front facing Balancing Changes Reduced the dirt value of human corpses. Their dirt value now also increases as time goes on, maxing out after 48 hours Reduced the dirt value of rat corpses Reduced the dirt value of rat droppings
2022-05-11 12:50 UTC · Community Announcements · Greg_Team17
We've pushed another update live! We'll continue to enhance and tweak as much as we can :) Balancing Changes Reduced the rate at which heat leaks out of rooms Bug Fixes Fixed an issue with rubbish appearing on the ceiling Fixed an issue where psychotic desires were being given to characters that aren’t psychotic Fixed missing duplicated wall decal (number 13) Fixed an issue where the solar panel could no longer be cleaned Fixed an issue where cats could become stuck “stalking the night” Fixed an issue where the reading interaction for intelligence, perception and charisma books would use the c
2022-05-09 07:53 UTC · Community Announcements · Greg_Team17
Hi Survivors! We hope you're enjoying your time with your new pals! We expect conditions are right for the fluffy fellows. The following stipulates some gameplay and balances changed to Sheltered 2. Thanks again for participating in the Pets & Pests Beta last month, the feedback has been a great help. Patch Notes Gameplay Changes Jobs will no longer spawn on locations which are used for quests Removed the notification popup when a cat returns to the shelter with no item (NEW SAVES ONLY) The shelter now has a dog/cat feeding bowl object as standard if the player starts with a dog or cat Balanci
2022-04-29 10:12 UTC · Community Announcements · Greg_Team17
{STEAM_CLAN_IMAGE}/40372255/73b55a33c8b763ae9991c9746859beb8f9aed6a6.png Survivors, Thank you for assisting us in the Beta! We're delighted to confirm that the Pets & Pests content update for Sheltered 2 is now available! This update harbours an abundance of content, including fairy pals, bug fixes and optimisation to keep your Shelters running better than ever before! Watch the trailer https://i.imgur.com/tnPHP3A.png https://i.imgur.com/1luZXJz.png Content List & Patch Notes New Content • Pet Dog o Dogs can be trained to learn from a range of 18 different skills o Can learn skills to help exp
2022-04-20 12:10 UTC · Community Announcements · Greg_Team17
Hey all! The Pets & Pests Beta is live for testing! You can opt in by heading to 'BETAS' via properties when right-clicking on Sheltered 2 in your game library. We'll be keeping a close eye on your feedback, so please feel free to share your thoughts on the Steam forums. Thank you for your time, we appreciate your participation. We're also thankful for you patience whilst this update took slighlty longer than expected! New pets, new pals! We hope you have fun. https://i.imgur.com/JsDIFDn.png https://i.imgur.com/CZdTyau.png Update 1.2 Release Notes - Pets & Pests New Content • Pet Dog o Dogs ca
2022-01-20 12:27 UTC · Community Announcements · Greg_Team17
{STEAM_CLAN_IMAGE}/40372255/5476aad8b28310f97b65aded870706777f392253.png Survivors, Congratulations on making it through Christmas, it’s a turbulent time of year for the post-apocalyptic world. As we work towards the Pets & Pests update, we’re continuing to enhance & tweak your experience. Patch 1.1.12 is now live, hosting various fixes & improvements! Thank you for bearing with us whilst we worked on fixes, your reports and feedback is of great value. Sheltered 2 1.1.12 Patch Notes UI Changes Job icons for crafting and repairing items now display the relevant item The job progress on job icon
2021-11-02 15:12 UTC · Community Announcements · Greg_Team17
Survivors, hello! This patch encompasses 1.0.14, 1.0.13, 1.0.12 & 1.0.11 -- yep, it's another mega one! These versions have been live on the Experimental Branch for a few weeks, and are now ready for the full version of Sheltered 2! {STEAM_CLAN_IMAGE}/40372255/590b2c79272679697eff62230e2030095a88aed0.png PATCH NOTES 1.0.14 Patch Notes Fixed another issue which caused quest markers to disappear after loading a save Fixed issues with solar panel dirtiness levels going into negative values Fixed issue with blueprints spawning at HQs - Any that have spawned at HQs on current saves will be repositi
2021-10-29 10:08 UTC · Community Announcements · Greg_Team17
Today I wanted to talk a little bit about what’s been going on behind the scenes at Unicube. Obviously we’re still hard at work fixing bugs and balancing – and we’ll continue to do so until we think the game is in a good enough state to continue forward with content. As the artist on the team, other than small tweaks and changes I make myself, I’m not a programmer so it leaves me with time to work on things we’ll be adding in the future. One of these things is improved characters. Though we’ve had plenty of feedback about them being “Okay,” I know myself as the artist they’re not. Given the ti
2021-10-20 09:31 UTC · Community Announcements · jamess
Survivors! Patch 1.0.10 is now live for Sheltered 2. This one is mostly fixes, but we've also made some changes to weapon balance. Thanks for all your feedback! 1.0.10 Patch Notes Fixed issue with visitors no longer arriving Fixed an issue where arranged trade meetings would become broken if the region is no longer controlled by the faction Fixed issue where drug items could be traded infinitely Fixed issue where members could become stuck when being loaned out to another faction as part of a quest Fixed issue with final part of Los Muertos quest line which would not allow it to be completed F
2021-10-08 12:35 UTC · Community Announcements · Greg_Team17
Survivors! Patch 1.0.9 is now live for Sheltered 2. This patch comprises a range of bug fixes and tweaks, thanks to your reports and community feedback, We will continue to address the ongoing issues! Thanks again for your patience, and we hope things will now run a little smoother for you :) {STEAM_CLAN_IMAGE}/40372255/e2a5b5a97ab4b7ed3c455e351dca474fb9b94a6e.png 1.0.9 Patch Notes Fixed an issue where food would disappear when transferred between pantries Fixed issue where the player could receive jobs for factions that had been wiped out Repairing equipment no longer costs the same as crafti
2021-10-06 09:09 UTC · Community Announcements · Greg_Team17
Hey all, hope you're surviving well! We've just pushed patch 1.0.8 live for Sheltered 2 -- as we continue to collate your feedback and improve the game. Thanks again for your patience whilst we're working on addressing issues! {STEAM_CLAN_IMAGE}/40372255/e52b6264d216d62742e5048406e8a23371860cb7.png 1.0.8 Patch Notes Fixed an issue where you could claim an outpost/HQ without a fight Possible fix for characters becoming unresponsive inside the shelter Possible fix for breach overlay locking out control of faction members Added a limit to the number of craft jobs that can be queued on the workben
2021-10-01 09:26 UTC · Community Announcements · Greg_Team17
Hi all, Thank you for your patience over the past week whilst the team has been doing the best they can to address community concerns! We understand your frustrations, it's not the smooth launch we all hoped and prayed for -- but we're absolutely committed to turning things around and making Sheltered 2 a smoother experience! Your feedback has been immense, we appreciate it! {STEAM_CLAN_IMAGE}/40372255/c5494317d1a4147aea3d9ba7b6ab7b63a6b5f97b.png INFO Patch 1.0.7 compounds all changes from 1.0.5, 1.0.6 & 1.0.7; which have been live in the Experimental Branch throughout the week. You can find a
2021-09-27 13:50 UTC · Community Announcements · Greg_Team17
{STEAM_CLAN_IMAGE}/40372255/97c484a8281a109b5ef2c47a0313ef2e16ee038b.png UPDATE: Please visit this thread for live information & instructions: https://steamcommunity.com/app/1289380/discussions/0/2957166487943082431/ Thank you for bearing with us whilst the team continues to work on addressing the issues & bugs that you've kindly reported to us. The feedback has been extremely helpful so far, and we apologise for the frustrating experience that some of you seem to be incurring. Sheltered 2 will only get better from here. An experimental branch is now live, testing new improvements and fixes! I
2021-09-24 16:07 UTC · Community Announcements · Sonny - Unicube
Hi all, We've released a patch to address some community-reported issues and squash some bugs found - including a fix for certain power issues and water intake. As always, please continue to report any issues to us in our Report A Problem forum. PATCH NOTES FIXES • Holding cell light is now removed when deconstructed • Fixed issue with Recycler stopping drawing power • Fixed issue where prisoners leaving would cause faction members to become unresponsive • Fixed issue with Los Muertos prisoners having corrupted mesh when in holding cell • Fixed issue with Weather Manager not spawning rain when
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