2023-06-23 15:04 UTC · Community Announcements · Laputa Labs
Hello fellow engineers! It's June 23rd again, and that means it's Alan's birthday! But this year, we're celebrating this special day in a slightly different way -- by releasing the Alan's Automaton Workshop OST! Alan’s Automaton Workshop OST features 15 meticulously crafted and remixed tracks composed by Yang Cheng. Compared to the looped version used in game, the newly add elements of tracks make it more like a conceptual album. From the elegant movements of classical automatons to the mysterious fog of the alternated universe, the album recreates the unique atmosphere of the era and bring th
2023-04-20 07:56 UTC · Community Announcements · Laputa Labs
Hello fellow engineers! We are excited and extremely grateful for everyone's submissions to the Automaton Newsletter! Your levels are really awesome - there are very challenging ones, cleverly designed using the game mechanics, and even mini-games - we had a lot of fun playing them! In the meantime, we have addressed the issues reported to us in this update. As there are many of them, we won't go into detail here. Please see the release notes section below for more information. We’d like to explain something to everyone regarding the fact that "Why I can’t edit the test cases or level content,
2023-03-31 13:52 UTC · Community Announcements · Laputa Labs
Hello fellow engineers! Sorry to have kept you all waiting for so long. Today, we are thrilled to announce that the Sandbox mode of Allen's Automaton Workshop is officially launched here, today! 🤩🏖️📦 Looking back, it has been a really long journey. We also want to express our gratitude to our fellow engineers for the patience and encouragement, which have given us the strength to reach this unique milestone. The Sandbox mode, Steam Workshop, and Level Uploader are integrated into the reading desk interface of Automaton Newsletter, which you can meet in the University Library. With this inte
2023-03-08 08:18 UTC · Community Announcements · Laputa Labs
Hello fellow engineers! Sorry about the delayed update. The Steam Cloud sync issue on Mac took us more time than our expected. Currently the issue was solved under Steam Team's help. For engineers play AAW on Mac cross-platform-ly, please remember to back up your save files at ~/Library/Application Support/com.LaputaLabs.AlansAutomatonWorkshop to prevent unwanted save file overwrite. This is a small update focusing on UI improvements. Engineers can now manually drag the edge of Diagram Panel to adjust the size of the editing area. Additionally, you can enable the "Use full-frame Diagram" optio
2023-01-20 13:10 UTC · Community Announcements · Laputa Labs
Hello fellow engineers! Today is the first anniversary of the launch of Alan's Automaton Workshop. It has been truly an amazing, fulfilling, and very busy year for us. This is the developer, Alimen speaking. And I wish to thank all of you who joined us in our first year. Sorry for haven’t updated our news for a while, due to some of my personal reasons. But that’s okay, cause we’re back! And we’re eager to share some more with you. First of all, the Trading Cards! By the moment you read this post, the Trading Cards should have been released, and you will be able to get them by playing AAW. Uni
2022-09-13 20:24 UTC · Community Announcements · Laputa Labs
Hello World! Guess what’s different for the date September 13th? That’s right, it’s the 256th day of the year 2022! The 2^8-th day written in hexadecimal is a perfect 0x100, and (1 0000 0000)2 when written in binary - of course, engineers won't miss such a nerdy day - so we have the Day of Programmer! To celebrate the programmer’s day, Luden.io invited a bunch of programming and automation games include Alan’s Automaton Workshop to start a unique party! Some of us are retro, some are sci-fi and some are whimsical, come join us and Happy Coding! The sale runs from Sep. 13 to 10 am PST, Sep. 19.
2022-08-14 06:36 UTC · Community Announcements · Laputa Labs
Hi fellow engineers, It’s already mid of August, how’s your summer going? We just participated in The Nightmarket Festival 2022, the first Steam sales event focusing on games from the SEA region. Hoping to bring the energy and joys of night market culture to all of you. We would also like to welcome the new engineers joined us recently. Wish you had an interesting coding experience with AAW. 😀 In this update, we improved the dialogue system to allow players to skip any dialogues - even you've never read it before. We also tried to fix the "Soft-lock on reaching Chapter 2" issue that has been
2022-08-05 03:15 UTC · Community Announcements · Laputa Labs
Alan's Automaton Workshop is participating in The Nightmarket Festival 2022, and is 20% OFF until 10 am PST, Aug. 8! The Nightmarket Festival 2022 is the first-ever Steam sales event focusing on promoting games from the SEA region, breaking cultural barriers, and raising awareness for the region’s gaming scene. We introduce awesome games with a local touch, just like the night market culture commonly seen here - filled with creativity, diversity, and great fun. The Nightmarket Festival 2022 is showcasing around 100 discounted games, and offering free demos for dozens of upcoming titles! The sa
2022-06-26 02:46 UTC · Community Announcements · Laputa Labs
Release Notes Master build 30623 Added: In-editor 'File' panel: Player can save / load automaton save files without returning to the level selection (Thanks Spirale and Onesmy for the advice) Bugfixes: Fixed 'condition' typos in manual (Thanks eagercheesecake for spotting them) Fixed an issue where the warning sign on transition arrows not showing correctly (Thanks zapakh for reporting it)
2022-04-30 04:20 UTC · Community Announcements · Laputa Labs
Release Notes Master build 30430 Added: Player can add Comment blocks to diagram now. The comment will be available in level 1-6. Related descriptions of 'breakpoint' and 'comment' is also added to the manual. Levels: A minor update to the test cases of level 4-2 to block an undesired solution (Thanks the advice from ℬ𝒶𝑔𝑒𝓁) Fixed a misplaced hint on the memo board of level 4-7 (Thanks to ℬ𝒶𝑔𝑒𝓁 for reporting it) Bugfixes: Fixed an issue where the level 2-5 not progress correctly when using Language Mod (Thanks to huieders for reporting it)
2022-04-15 21:16 UTC · Community Announcements · Laputa Labs
Hello fellow engineers. First of all, thanks for all the kindly advices from the community! It's actually two parts in this update: The balance update about 'different complexity score for each kind of devices' and the difficulty adjustment of chapter III. The former one provides interesting choices when a player try to add a new device onto the automaton - "If a clutch switch cost only 10 complexity scores, should I use a gear register instead?" - and make the calculation of complexity score more reasonable. By the way, thanks all the vote for the poll of the 'comment' feature. Based on the r
2022-03-17 17:53 UTC · Community Announcements · Laputa Labs
The "How Did that work?" bundle is out now! Alan's Automaton Workshop teams up with the glorious post-apocalyptic synthesizer puzzler The Signal State in this head-scratching bundle to work out your brain. Set in a post-apocalyptic future, The Signal State puts your logic skills to the test with complex puzzles inspired by modular synthesizers. Repair machines, rebuild an abandoned farm, and be part of a revolution that will change the fate of agriculture once and for all. The demo of both of our game Alan's Automaton Workshop and The Signal State are also available now. If you're still hesita
2022-03-05 19:02 UTC · Community Announcements · Laputa Labs
Release Notes Master build 30305 Added: The logical negation 'NOT' modifier for conditions: In the effect of the NOT modifier, if value of the Device matches none of the parameters, it counts as passed. The modifier will be available in level 2-3. "Snap Edit Panel to selected item" option: If the option is enabled, the Edit Panel will move to the side of selected element and move back to its default position automatically when un-selecting an element. Improved: Edit Panel will dock at the bottom-right corner to reduce unnecessary movements. Players can use hotkey 'R' to return Edit Panel to it
2022-02-19 15:16 UTC · Community Announcements · Laputa Labs
Release Notes Add: AAW Language Mod is available now, please refer to https://github.com/Laputa-Labs/AAW-Language-Mod Improved: The Jukebox in Hoffman's Bar can finally play some music at the background Bugfixes: Fixed an issue where cause the check mark incorrectly displayed in Automaton Journal (Thanks to kuan0127 for reporting it) Fixed an issue where the player rapidly clicked multiple times on Gulliver might get the achievement earlier (Thanks to 阿飛 for reporting it)
2022-02-11 17:35 UTC · Community Announcements · dreamalies
Greeting engineers! This is Alimen, the developer of Alan's Automaton Workshop. Time flies, it had been three weeks after the launch of AAW. New engineers from all over the world came to the city of Grantabridge and the community grow steady. It's such exciting to receive all the suggestions and advice from you guys – and I'm very very happy to be able to grow under your help! First thing first, please allow me to rewind a little bit, to review the change which is inspired by you: 1. The 'Quick Test' button allows players to speed up the test run immediately. 2. About renaming the devices: We
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