2026-09-11 14:02 UTC · Community Announcements · Dracosis
Hello Draconians! Updates will be paused for a little while after this update, as we are about to upgrade the game to Unreal Engine 5.8. Once we are done with the transition and ironed out any potential issues, regular updates will return. Any bugs that might have sneaked into the game with this patch will be fixed when we return to uploading updates! We also started launching Ko-fi goals on our Ko-fi page, that help us raise additional funding for the game and come with additional (non-exclusive) cosmetical rewards if the goals are being reached. More information on the goals and how they wor
2026-08-31 17:19 UTC · Community Announcements · Dracosis
Hello Draconians!Draconia will be 30% off during the Steam PvE Survival Crafting Fest, starting today and running until September 7.
2026-08-31 17:11 UTC · Community Announcements · Dracosis
Updated: Unique quest items can now be destroyed using the right-click context menu Updated: Better loot placement algorithm, which should prevent enemy loot from falling through the landscape (need feedback) Fixed: Enemy AI dragon turtle physics asset
2026-08-31 12:11 UTC · Community Announcements · Dracosis
Updated: Item type for Luxmatres leaf Updated: Reduced Light sources affecting volumetric lights Updated: Increased networking rates Fixed: European Dragon tail fin attachment weight painting issues Fixed: Some minor landscape errors Fixed: Some minor NPC dialogue errors Fixed: Log spam issues Optimized: Blueprint ticks Optimized: Minor general optimization pass Optimized: Player dragon turtle physics asset
2026-08-30 22:52 UTC · Community Announcements · Dracosis
Fixed: Root bone socket names for Euro and Wyvern Fixed: Server crash Removed: Throttle movement
2026-08-30 13:55 UTC · Community Announcements · Dracosis
Hello Draconians!Today, we are releasing our largest patch yet, which adds the European Dragon as a new playable character, along with new NPCs, new quests, and lots of QoL changes. Added: The new European Dragon as playable character Added: Various illness debuffs (Nausea, Fatigue, Fever, Headaches, Intestinal Parasites, Brain Parasites and more) that have a low chance of being applied after consuming unpurified water and raw meat (work in progress) or interacting with certain level assets. Added: Some consumables now have a chance to cure illnesses. The higher the quality, the higher the cha
2026-08-06 00:39 UTC · Community Announcements · Dracosis
Hello Draconians! We are briefly breaking the silence to let you know what we are working on at the moment. 1) As most of you know by now, the European Dragon's release date is August 31, so we are making some final fixes and tweaks to get it ready by the end of the month! 2) Some old locations on the first island have been receiving a quality overhaul to make the terrain easier to navigate for flightless creatures, improve performance, and open up more areas for player dens.3) Quest givers will have quest markers in the near future, making it easier for new players to find quests without havi
2026-07-23 14:48 UTC · Community Announcements · Dracosis
Added: 3 new locations to island 1 Added: New harvestable type: Tree trunk Added: Light sources along the main path between Aphtaria Hawa - Jagron Tajo - Brakz Caryes for better orientation Fixed: Collision issues on Aphtaria Hawa farm Some content that was supposed to be in the last patch managed to get lost in the void.
2026-07-23 12:20 UTC · Community Announcements · Dracosis
Updated: Restored wyvern's camera rotation
2026-07-21 09:12 UTC · Community Announcements · Dracosis
Updated: Upscale setting backend code Updated: Upscale option labels to TSR, Nvidia DLSS, Intel XeSS Updated: Intel XeSS plugin Updated: Nvidia DLSS from 3.5 to 4.5 Fixed: Baroth's quest not being completable
2026-07-20 13:47 UTC · Community Announcements · Dracosis
Added: Dragon turtles, crabs and elementals can now drop loot upon death Added: New items that can drop from enemiesAdded: New NPCsAdded: 55+ new daily quests (more and other types of quests are on the way)Added: Letticide and Kuarticide fragments, and various crafting recipes related to themAdded: New rare enemy spawns Added: More crab and spider spawn locations to the first islandUpdated: Reduced health of all enemy AI dragon turtlesUpdated: Additional quest rewards: Non-contract quests will no longer grant coins as rewardsUpdated: Balanced XP granted by quests Updated: Reduced the amount of
2026-07-08 08:09 UTC · Community Announcements · Dracosis
Hello, Draconians! We would appreciate it if you could take a few minutes to complete our latest survey to help us better understand our player base and what motivates our players. Click here! Thank you for participating! While you are here, we would also like to share Draconia's newest Steam trailer with you! We hope you like it! - The Draconia Team
2026-06-24 17:19 UTC · Community Announcements · Dracosis
Added: New NPCs Added: New quests (daily + unique) Updated: Fast travel point actors Updated: Light actors: Reduced volumetric lighting intensity and overall intensity, minor changes to improve performance Updated: V-Sync enabled by default if no existing video settings have been found Updated: V-sync option changes now disable/enable FPS limit, because limit is not needed when v-sync is enabled Updated: Made further movement networking adjustments to test higher packet loss and ping handling Updated: Parse video options when clicking on 'Back' without applying changes Updated: Rakeed's dialog
2026-06-17 16:55 UTC · Community Announcements · Dracosis
Added: 6 Griffin emotes (3 ground, 3 air) Added: Small (partially temporary) water sources to island 2 and 3 Added: Some environmental threats Updated: Island 3 (it's still under heavy construction) Updated: Wyvern fire breath skill icon Updated: Euro shadow breath skill icon Updated: Lindworm poison breath skill icon Updated: Interaction distance now properly scales with character size Updated: Character camera locations and rotations Updated: Interaction distances for every character Updated: Crafting system now supports multiple result items Updated: Crafting recipe details now show all res
2026-06-16 01:11 UTC · Community Announcements · Dracosis
Hello Draconians! A new dev blog is ready, summarizing the most important changes we've already made and those we plan to make in the future!A lot has been happening on our end across several areas. Let's dive in! Skill tree System & General VFX We have been heavily working on the VFX for the new skill tree system, starting with the abilities players will be able to unlock at earlier levels. The complexity and impact of these skills increase with the character's level, because a high-level dragon should both be and feel stronger!The active skill tree currently consists of approximately 70+ abi
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