2024-08-19 03:17 UTC · Community Announcements · ray @ drifter.games
Fixes/improvements to reduce enemies teleporting directly on top of players Fix for enemies sometimes making the return trip to the bar between encounters Rework ghost dash physics, now much better at dashing through small barriers/obstacles and no longer gets stuck on cover objects Add a "ghost leech" passive that adds recovery when ghost dashing through enemies A rare loot barrel event has been added Added support for "-skipintro" commandline argument to always skip the intro cinematic on startup
2024-01-24 20:33 UTC · Community Announcements · ray @ drifter.games
The latest round of new content, improvements, and bug fixes is now available. Thank you to the community members who offered feedback suggestions, many of which have made it into this update. Additionally we're super grateful to all those who submitted bug reports on our official discord to help us track down and resolve pesky issues. Checkpoints! Checkpoint support for solo runs is finally here! Every return trip to the safe house creates a checkpoint which you can then use to resume at a later point. (community request) {STEAM_CLAN_IMAGE}/43083488/a508434f680d17dbf12d02b0f17c719653095177.pn
2023-12-28 06:43 UTC · Community Announcements · ray @ drifter.games
The test branch has been updated with new changes planned for the next update, and is available via the "client_ptr" beta branch in Steam. As always please share any and all feedback on our official discord in #sv-feedback (📝sv-feedback) or in the forums. Note: This build is a development build which has additional debug information to help us track down any issues / crashes and the like. Performance will be degraded compared to the official public build. The progress made with the test branch will not carry over to the public build. Checkpoints! {STEAM_CLAN_IMAGE}/43083488/a508434f680d17dbf
2023-12-21 01:54 UTC · Community Announcements · ray @ drifter.games
New Map Variants We've created night-time Downtown and day-time Powerstation variants that will show up in the unlockable timelines. {STEAM_CLAN_IMAGE}/43083488/9c41f9c511719eb91cf978b5e26db3c6df1fe0a4.png Flying AI Improvements We've made a slew of improvements to all flying AI to ensure they properly engage the players even if beyond their ideal combat range. They're also much better at avoiding staying too close (or especially over top of the player), while also staying closer to the eye level of the player. This should make them more challenging and engaging to battle for the short term wh
2023-12-14 05:37 UTC · Community Announcements · ray @ drifter.games
NOTE: This build is now live, thanks to everybody who helped out and provided feedback! The upcoming update is now available via the "client_ptr" beta branch in Steam. We're making this build available ahead of the official release to gather more feedback on the changes and to help track down any major issues before pushing live. Please share any and all feedback on our official discord in #sv-feedback (📝sv-feedback) Note: This build is a development build which has additional debug information to help us track down any issues / crashes and the like. Performance will be degraded compared to
2023-10-18 19:57 UTC · Community Announcements · ray @ drifter.games
New Character Sometimes, the only friend you need is a really good gun. No one knows that better than Superior: Vengeance’s second Sharpshooter: Specialist. Like her sister from another… er… timeline… Specialist is all about scoring sweet sweet headshots and keeping herself alive. While Nomad likes to look at the big picture, Specialist prefers a more targeted approach, building hitstreak with her weapons that boosts her damage, reload speed, and more! Unlock Specialist today in the Battlebook! Doom Room Overwhelming hordes and hazards await you at the Doom Room: a facility for training the be
2023-09-22 19:36 UTC · Community Announcements · Ciji_Drifter
Hotfix Changes Added Early Access Emblem for Early Access participants Fixed Challenge Mode score tracking issue for co-op runs
2023-09-18 19:16 UTC · Community Announcements · Ciji_Drifter
{STEAM_CLAN_IMAGE}/43083488/6e36478b50db39e173071c089ef148ae8a3de1f1.png New Earth: Chaos Get ready for a new challenge… Chaos Earth is here! We’re extending the adrenaline rush with a new 12 mission run that will put your skills to the test. Face the unknown with completely random boss fights that’ll keep you on your toes, and a brand-new Chaos mutator to spice up the difficulty, and the rewards. New Mutator: Chaos Enemy health and damage +100%. Better Snacks and +1 Snack Drop. Save Omega Earth to unlock the madness that awaits on Chaos Earth! Other Updates Duo Icon improvements Growth VFX im
2023-09-15 22:00 UTC · Community Announcements · Ciji_Drifter
Tune in to get a look an early look at what's to come in the upcoming Pure Chaos Update! Dev team members (from top to bottom): Gwen Thompson - Design Lead Brian Murphy - Creative Director/Founder Hunter Hudspeth - Executive Producer Ciji Thornton - Community Manager https://store.steampowered.com/app/1297490/Superior_Vengeance/
2023-08-22 22:01 UTC · Community Announcements · Ciji_Drifter
Join us for a special Superior: Vengeance Full Release Launch Stream featuring members of the Dev Team! Tune in to get a look at the new playable character, new boss fight, new powers, and the rest of the exciting content packed into the v1.0 update. The stream starts at 4pm PT. Superior: Vengeance v1.0 is available now! Pick it up while it's 20% off during our limited time launch sale: https://store.steampowered.com/app/1297490/Superior_Vengeance/
2023-08-22 17:50 UTC · Community Announcements · Ciji_Drifter
{STEAM_CLAN_IMAGE}/43083488/30bc46e1962db4832e1b606a6d9b71e55c9f57e0.png The moment you've all been waiting for has arrived – Version 1.0 is here! This update marks the end of Early Access and the official full release of Superior: Vengeance. We've packed a lot into this update, including a new playable character, new boss, new powers, our first Battlebook, enhanced audio, full localization in six languages, and more! Here’s what’s new: New Character: Renegade Meet Renegade, Superior: Vengeance’s second Bruiser! Like Ronin, Renegade relies heavily on getting up close and fortifying his armor.
2023-08-08 17:53 UTC · Community Announcements · Ciji_Drifter
Hotfix Changes Fixed Coupon Clipper Infamy Skill preventing Medical Station and Armor Repair Station perks from spawning pickups Fixed Infamy Skill points sometimes not showing the correct number of available points after using Infamy Fixed Earth Lost message appearing if a teammate is DBNO during the Growth defeated cinematic
2023-07-26 18:20 UTC · Community Announcements · Ciji_Drifter
Hotfix Changes Fixed issue where service offline messages were coming up between rounds Fixed setting for Graphics Mode Option on Steam Deck to work properly Fixed issue with large laser beams in Power Station causing damage before they were on
2023-07-19 22:32 UTC · Community Announcements · Ciji_Drifter
{STEAM_CLAN_IMAGE}/43083488/ea69d9499484caa6545c663efdd3b856d04beaf0.png Superior: Vengeance Steam Deck compatibility is currently pending official review by Valve, but while we wait to get our fancy check mark, we wanted to let Steam Deck players know now what they should expect if they want to play Superior: Vengeance on the Deck. Steam Deck/controller icons: We have integrated Steam Deck and controller icons within the game, ensuring a cohesive and intuitive gaming experience. Seamless functionality: Superior: Vengeance has been optimized to ensure that all functionality is accessible when
2023-07-17 21:49 UTC · Community Announcements · Ciji_Drifter
{STEAM_CLAN_IMAGE}/43083488/97e08cfd45f3f1ba81d80d87098a541753a81eb3.jpg Why do they call him Jarhead? It's a mystery... wait, no it isn't! This month we have the brand new Jarhead mission type, a Revolt refresh, and a handful of other updates and bug fixes: New Mission: Jarhead! A C-list Superior needs more juice to fuel his psychic powers and he's picked you to get it for him! Can you survive the onslaught? Revolt Updates Get amped! Revolt is feeling the spark after some rebalancing. This fight is more electrifying than ever! Decreased the damage of Revolt’s Lightning Orbs from 50 to 20 per
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